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Jack Monaghan

@jackmonaghanmusic.bsky.social

-Composer ๐ŸŽถ -RPG/JRPG-Enthusiast ๐ŸŽฎ I make orchestral music for video games! ๐Ÿ”Š

558 Followers  |  124 Following  |  192 Posts  |  Joined: 17.10.2024  |  2.9554

Latest posts by jackmonaghanmusic.bsky.social on Bluesky

Most people use books to cast spells, but little do they know their true-power lies in close-range combat.

08.05.2025 09:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I never thought Iโ€™d enjoy snow again after the winter weโ€™ve had on the east-coast, but you and your amazing artworkโ€ฆsomehow, you made it happen! ๐Ÿคฃ

17.04.2025 00:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

He looks awesome! Very powerful, but also very majestic at the same time.

I shall admire from a comfortable viewing-distance. โ˜บ๏ธ

17.04.2025 00:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The wingsโ€™ movements look so smooth! And at a perfect speed, too! Nice work on this! :)

17.04.2025 00:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks so much! :)

I use Musescore!

15.04.2025 10:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sometimes, the stars align and the first idea of the day is a good one!

Today was one such day! Take a look at what the very-beginnings of a project of mine is like!

By the end of the first day, I always like to have an idea of the melody and harmony. Doesnโ€™t have to be perfect!

14.04.2025 16:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

They look so cool! The character designs have so much attention to detail. :)

14.04.2025 09:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

100%-agree with you here.

To me: a higher price means I can expect more from whatever the product/service is.

If I were offered two laptops: one at $80 and one at $200, Iโ€™d be much-more confident in the quality of the second one.

14.04.2025 09:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh, I do love a good mirror-puzzleโ€ฆ As if you hadnโ€™t won me over already! ๐Ÿ˜‚

09.04.2025 10:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It is a mighty-fine hat, I must say. โœจ๐ŸŽฉโœจ

09.04.2025 09:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Today, I was reminded of a lesson: never be afraid to toss ideas that donโ€™t work.

There will always be more ideas, and there will always be better ones, too. :)

And no, itโ€™s not a bad reflection on you as a creative. Even Beethoven scratched-out what didnโ€™t work (and he did so many, many, times)!

07.04.2025 17:59 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

When artists take the most mundane sights in real-life, and turn them into beautiful works like this, Iโ€™m reminded of why I love art as a whole.

It makes everything beautiful, even the everyday. :)

Incredible work. โค๏ธ

07.04.2025 15:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I love how the dice have their own little area in the foreground; and their animation is so realistic!

Such a nice duo of details!

07.04.2025 15:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It is so cool getting a look behind the curtain like this!! I have a very-hazy idea of what Iโ€™m actually looking at, but man, Iโ€™m always amazed when people can do stuff like this. ๐Ÿคฉ

07.04.2025 15:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Any system that involves mechanics like thisโ€”new abilities on top of better stats, is a favorite of mine!

04.04.2025 10:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That triangular style looked amazing! I must admit: I forgot it was April Foolsโ€™ yesterday, and thought you were being serious with some of those captions. ๐Ÿ˜…

02.04.2025 11:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gotta love when devs have such clear indicators for when youโ€™ve successfully pulled off a mechanic like this.

In so many games, Iโ€™m left wondering, โ€œDid I do that rightโ€ฆ?โ€ ๐Ÿ˜…

02.04.2025 11:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I blame Earthbound for my unorthodox approaches to puzzle-solving.

After that game, Iโ€™m convinced anything at all is a plausible answer to a puzzle.

โ€œAn oddly-shaped obstacle? Thereโ€™s gotta be an eraser for it somewhere, surely!โ€

01.04.2025 10:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When I gave myself this challenge: write something for a fantasy RPGโ€™s combat-sequence, I was tempted to ditch my sound altogether and try something completely-different.

Instead, I tried โ€˜adaptingโ€™ my usual approach/sound to this new challenge!

This has been the result, so far!

31.03.2025 18:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A+ for the awesome combat and beautiful area-design.

B+ for the pun. ๐Ÿ˜†

31.03.2025 10:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Man, those commanders look cool! And I love the insignias theyโ€™ve got behind them! Canโ€™t wait to see more of this! :)

31.03.2025 10:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks beautiful! I love the lighting in this area of yours.

Reminds me of an evening out on the town in real-life! ๐Ÿ™‚โ€โ†•๏ธ

31.03.2025 10:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have to say: I often prefer this approach to increasing-difficulty over making the existing enemies stronger.

As anyone whoโ€™s played D&D will affirm: the more actions one side has, the better chances they have of winning. Gotta keep it balanced, numbers-wise. :)

31.03.2025 10:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This looks lovely! What a cozy place. โ˜บ๏ธ

How did you get that sunshine to land the way it did? Itโ€™s beautiful!

31.03.2025 10:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Take it from someone who started making music at 22 (~6 years ago): you can learn anything if youโ€™ve got a sincere desire and passion for it.

Never tell yourself you canโ€™t learn new things, or improve at the things youโ€™re passionate about. You absolutely can. (3/3)

27.03.2025 17:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thereโ€™s a tendency in this world to discourage the pursuit of something if someone isnโ€™t good at it from the start.

Music, art, writing, and even gaming; all kinds of skills are seen as โ€˜giftsโ€™โ€”impossible to learn through practice and consistency. Now, I reject this idea. (2/3)

27.03.2025 17:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Until yesterday, Iโ€™d never played a fighting game in my life.

Why not? Because I convinced myself I couldnโ€™t do it. I tried once or twice at arcades, years ago, and was terrible at them.

If I took that same approach to my music, Iโ€™d never have written anything beyond my first few notes. (1/3)

27.03.2025 17:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You know a gameโ€™s going to be good when it makes water fun to traverse instead of a slow, arduous exercise. Love this idea youโ€™ve come-up with. :)

27.03.2025 12:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is so cute!! I love its beautiful blue eyes. ๐Ÿฅน

27.03.2025 12:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If I may offer some help: I learned a breathing-technique that relaxes me when anxiety hits. โ˜บ๏ธ

Breathe in for 5, out for 9. Doesnโ€™t have to be full-seconds, just count at your normal pace.

This does two things: it gives you something to focus on, and slowly stops your heart from racing!

27.03.2025 12:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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