๐ฌ What are you using - the Old or the New Input System? Do you implement player key rebinding?
#unity #gamedev #keyboardgaming
youtube.com/shorts/GMa-U...
@octantastudio.bsky.social
Author's indie games since 2022 Visualization tools for your Unity projects https://www.octantastudio.com/en/
๐ฌ What are you using - the Old or the New Input System? Do you implement player key rebinding?
#unity #gamedev #keyboardgaming
youtube.com/shorts/GMa-U...
โ๏ธ The UI Shader approach allows you to create lightweight, customizable touch effects, leveraging all Unity shader capabilities, with computations handled on the GPU for improved performance on mobile
youtube.com/shorts/cMxTg...
A free mini version of the Touch Effect System has just been released - give it a try
u3d.as/3DiJ
#gamedev #vfx #unity
How to generate your own touch-effect with AI - tutorial
www.youtube.com/watch?v=vp_m...
#gamedev #unity #toucheffects
Touch Effect System updated
More ready-to-use effects
Sound support
Customizable display conditions (e.g., effects only on UI clicks or on specific objects)
Ability to trigger effects manually instead of automatic reactions
u3d.as/3C7x
#gamedev #vfx #unity #assets
For example, we recall a detective game built around phone messages. At one point, the screen โcrackedโ from the playerโs touches - that effect really stuck with us, so we added it to Touch Effect System.
Touch effects with random shape generation:
youtube.com/shorts/jkmtc...
Write about games where you remember touch effects - the beautiful or unusual ones ๐ซ
youtube.com/shorts/h2anz...
#gamedev #vfx #mobilegames
How to loop a touch effect and turn it into a UI hint above an object
youtu.be/6DQ5-f3FLA8?...
Touch Effect System and Automatic Tutorial Maker share a common principle - they respond to player actions so the player doesnโt get lost. ATM waits for the correct clicks. TES reacts to any clicks with lively visuals. A few words about their integration โ
#gamedev #unity #assets
There was an email from Google Play about vulnerabilities in older versions of Unity. Weโve updated Brotula - the dives are safe now.
Play for free: play.google.com/store/apps/d...
#gamedev #indiegames #unity
youtube.com/shorts/-cRmT...
* Use a sprite-based effect as a base (TouchGlitter.prefab)
* Add a list of 2D textures
* Add a list of colors
* Set Mode = Trail - otherwise, the effect will appear only at the touch point, not as a trail
* Adjust other settings as needed - you can even overlay it with a shader-based effect
Besides shaders, sprite-based effects too
The video shows a Japanese mobile game where touches leave sparkling trails. This engagement element makes gameplay (and in-app purchases) more enjoyable. With Touch Effect System, easily recreate the same effect in your own app:
youtu.be/6Yon7O9KajU?...
The video showcases a selection of effects from the Touch Effect System for a mobile visual novel. One material from the UI shader = dozens of variations.
www.youtube.com/shorts/lFnJ8...
#unity #shaders
Why UI shaders? What makes them special:
Visual flexibility, minimal size, performance, universal compatibility. Read here:
discussions.unity.com/t/released-t...
Asset page: u3d.as/3C7x
What doesnโt become a game turns into an image for showcasing the asset
#gamedev #gameideas #unity #vfx
๐ If you own TES purchased through the Unity Asset Store, reach out for a custom touch effect for your project: octantastudio@gmail.com
Write: โHereโs what Iโm working on. I have the Touch Effect System. Iโd like toโฆโ
And weโll either release an update or guide you on how to implement it yourself.
The uniqueness of this system is that itโs a system, not just a set of static images. Every particle is shader-based, which makes it easy to adjust visuals: color, shape, glow, animation, even the number and distortion of cracks in โbroken glassโ effect. Sparkles can be replaced with other sprites.
02.10.2025 13:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Weโve prepared 25+ prefabs for different scenarios, the main ones being:
* One-Touch, triggered by a tap (basic glowing circle, a random splash shape, or a pattern that looks like touching a force field)
* Trail, following movement (e.g., a heat trail or a slash like in Fruit Ninja)
* Accents
Touch Effect System Release ๐ซ
Asset Page: u3d.as/3C7x
This is an asset for beauty and UX. You take an effect, add it to the Canvas, and it responds to touches/clicks.
#gamedev #unity #assets #vfx
And ATM now integrates smoothly with our new asset, which shouldโve been released already, but is still stuck in moderation. Weโll share more news in October ๐
Get Automatic Tutorial Maker here: u3d.as/3tsL
Have released an update for Automatic Tutorial Maker. After 7+ months on the market, itโs already shaping up into something like an LTS version. We fixed issues, taught it to detect Canvas type during generation (World Space / Screen Space).
#unity #unityassetstore #gamedev #gamedesign #games
Automatic Tutorial Maker updated โ๏ธ
* Input Controller now works more stably on mobile, supports recording tutorials directly from the touchscreen via Unity Remote
* Improved DragAndDrop and added new Interaction Type: RightDragAndDrop
* Disable Debug option
๐ u3d.as/3tsL
#unity #assets #gamedev
Automatic Tutorial Maker updated โ๏ธ
Added raycast-blocking mask prefab. Blocks all clicks outside target. Rect / circle / ellipse cutouts, custom sizes. Built-in sprite generator.
1. Use UI Iris Mask
2. Set cutout shape & size
3. Assign as step Hover Prefab
๐ u3d.as/3tsL
#unity #assets #gamedev
Simply great to work on something you know well and thatโs useful to others in bringing creative and technical ideas to life.
For example, we implemented for specific users:
* a flexible in-game photo input system
* split-screen support
* full screen capture
Asset page: u3d.as/3qTN
About half a year ago, we released our Unity asset - Dynamic Photo Camera. Since then, itโs been through many updates and weโve had the chance to collaborate with different devs. This is a small post of appreciation.
#unity #assets #gamedev
Narrative Designer Updated -โฆฟ-
youtu.be/_KF1kjw9RZk?...
Improved character board, Runtime API, implemented backup system. Added illustrations to documentation.
Asset page: u3d.as/3wp2
Discord: discord.gg/6SPxKpFZFC
#unity #gamedev #narrative
Tons of games and building hospitals
Bundle for Ukrainian Hospitals: 253 items for $8.00
itch.io/b/2613/bundl...
#games #indiegames
Frame 2: Dariia (Kainis) presenting the Octanta Studio assets program for schools (had to go down to the bunker)
Frame 3: On the TV screen; games from students and other conference guests were showcased
Frame 4: Organizer, guests, Dariia, all smiling in the sunshine (emerged from the bunker)
There was a gamedev meetup in Kropyvnytskyi, where the GGJ base is located. For us, it was constructive, interesting, and cozy ๐ค๐
gamedev.dou.ua/blogs/gamede...
Frame 1: About the event from organizer Oleksiy
This collection is designed with a unified style and operates on the principle: record > showcase. Shots, sequences, stories. Each asset can be purchased in the Asset Store, supported on Discord or via email. Let's call this collection CaptureS. If there are requests - there will be updates.
01.06.2025 01:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0