Weβre presenting WeatherWeaver at #ICCV2025, Poster Session 3 (Oct 22, Wed, 10:45β12:45)!
Come visit #337 and see how we make it snow in Hawaii ποΈβοΈβ
@chih-hao.bsky.social
https://chih-hao-lin.github.io/
Weβre presenting WeatherWeaver at #ICCV2025, Poster Session 3 (Oct 22, Wed, 10:45β12:45)!
Come visit #337 and see how we make it snow in Hawaii ποΈβοΈβ
Finally, meet your #3DV2026 Publicity Chairs! π’
@hanwenjiang1 @yanxg.bsky.social @chih-hao.bsky.social @csprofkgd.bsky.social
Weβll keep the 3DV conversation alive: posting updates, refreshing the website, and listening to your feedback.
Got questions or ideas? Tag @3dvconf.bsky.social anytime!
Introducing your #3DV2026 πPublication Chairs &πResearch Interaction Chairs!
πPublication Chairs ensure accepted papers are properly published in the conference proceedings
πResearch Interaction Chairs encourage engagement by spotlighting exceptional research in 3D vision
Understanding and reconstructing the 3D world are at the heart of computer vision and graphics. At #CVPR2025, weβve seen many exciting works in 3D vision.
If you're pushing the boundaries, please consider submitting your work to #3DV2026 in Vancouver! (Deadline: Aug. 18, 2025)
This project was part of my internship at Meta, and it was a great collaboration with Jia-Bin, Zhengqin, Zhao, Christian, Tuotuo, Michael, Johannes, Shenlong, and Changil π
10.06.2025 02:46 β π 0 π 0 π¬ 0 π 0π Meet us at #CVPR2025
ποΈ June 13 (Fri.), 10:30β12:30
πͺ§ Come by our poster session to chat about IRIS and any research ideas
Looking forward to reconnecting β and meeting new friends β in Nashville! πΈβ¨
Please check out our paper, code, and more demo videos!
π Project page: irisldr.github.io
π» GitHub: github.com/facebookrese...
π Paper: arxiv.org/abs/2401.12977
Excited to share our work at #CVPR2025!
ποΈIRIS estimates accurate surface material, spatially-varying HDR lighting, and camera response function given a set of LDR images! It enables realistic, view-consistent, and controllable relighting and object insertion.
(links in π§΅)
Iβm thrilled to share that I will be joining Johns Hopkins Universityβs Department of Computer Science (@jhucompsci.bsky.social, @hopkinsdsai.bsky.social) as an Assistant Professor this fall.
02.06.2025 19:46 β π 8 π 2 π¬ 1 π 2Photo of Vancouver
π’ 3DV 2026 β Call for Papers is Out!
π Paper Deadline: Aug 18
π₯ Supplementary: Aug 21
π 3dvconf.github.io/2026/call-fo...
π
Conference Date: Mar 20β23, 2026
π Location: Vancouver π¨π¦
π Showcase your latest research to the world!
#3DV2026 #CallForPapers #Vancouver #Canada
π New NVIDIA paper: Audio-SDS π
We repurpose Score Distillation Sampling (SDS) for audio, turning any pretrained audio diffusion model into a tool for diverse tasks, including source separation, impact synthesis & more.
π§ Demos, audio examples, paper: research.nvidia.com/labs/toronto...
π§΅below
This work is a great collaboration at NVIDIAAI by Chih-Hao Lin, Zian Wang, Ruofan Liang, Yuxuan Zhang, Sanja Fidler, Shenlong Wang, Zan Gojcic
πPlease check out our project page: research.nvidia.com/labs/toronto...
The weather removal model successfully removes both transient (e.g., rain, snowflake) and persistent effects (e.g., puddle, snow cover), and can even restore sunny-day lighting from rainy/snowy videos.
02.05.2025 14:19 β π 1 π 0 π¬ 1 π 0WeatherWeaver combines two video diffusion models. The weather synthesis model generates realistic, temporally consistent weather, adapting shading naturally while preserving the original scene structure.
02.05.2025 14:19 β π 1 π 0 π¬ 1 π 0By combining and adjusting multiple weather effects, WeatherWeaver can simulate complex weather transitions, e.g. on π§οΈ rainy and βοΈ snowy days β without costly real-world acquisitions.
02.05.2025 14:19 β π 1 π 0 π¬ 1 π 0WeatherWeaver enables precise control of the weather effects by changing the intensity of the corresponding effects. π€οΈβ‘οΈπ₯οΈ
02.05.2025 14:19 β π 1 π 0 π¬ 1 π 0We train a video diffusion model to edit weather effects with precise control, using a novel data strategy combining synthetic videos, generative image editing, and auto-labeled real-world videos.
02.05.2025 14:19 β π 2 π 0 π¬ 1 π 0Realistic, controllable weather simulation opens new possibilities in π autonomous driving simulation and π¬ filmmaking. Physics-based simulation requires accurate geometry and doesnβt scale to in-the-wild videos, while existing video editing often lacks realism and control.
02.05.2025 14:19 β π 2 π 0 π¬ 1 π 0What if you could control the weather in any video β just like applying a filter?
Meet WeatherWeaver, a video model for controllable synthesis and removal of diverse weather effects β such as π§οΈ rain, βοΈ snow, π fog, and βοΈ clouds β for any input video.
[1/10] Is scene understanding solved?
Models today can label pixels and detect objects with high accuracy. But does that mean they truly understand scenes?
Super excited to share our new paper and a new task in computer vision: Visual Jenga!
π arxiv.org/abs/2503.21770
π visualjenga.github.io
Check out our cool demos. The code is also open-source!
Project website: haoyuhsu.github.io/autovfx-webs...
Code (GitHub): github.com/haoyuhsu/aut...
Paper: arxiv.org/abs/2411.02394
π¬Imagine creating professional visual effects (VFX) with just words! We are excited to introduce AutoVFX, a framework that creates realistic video effects from natural language instructions!
This is a cool project led by Hao-Yu, and we will present it at #3DV 2025!
Can we create realistic renderings of urban scenes from a single video while enabling controllable editing: relighting, object compositing, and nighttime simulation?
Check out our #3DV2025 UrbanIR paper, led by @chih-hao.bsky.social that does exactly this.
π: urbaninverserendering.github.io
Check out UrbanIR - Inverse rendering of unbounded scenes from a single video!
Itβs a super cool project led by the amazing Chih-Hao!
@chih-hao.bsky.social is a rising star in 3DV! Follow him!
Learn more hereπ
π Huge thanks to our amazing collaborators from UIUC & UMD: Bohan, Yi-Ting, Kuan-Sheng, David, Jia-Bin (@jbhuang0604.bsky.social) , Anand (@anandbhattad.bsky.social) , and Shenlong. This work wouldn't be possible without you all.
15.03.2025 06:30 β π 2 π 0 π¬ 0 π 0π’ Meet us at 3DV 2025 in Singapore!
Weβre excited to present UrbanIR at 3DV 2025 @3dvconf.bsky.social , come chat with us to discuss future directions!
Check out our interactive demos, and the code is open-source!
Project website: urbaninverserendering.github.io
Code (GitHub): github.com/chih-hao-lin...
Paper: arxiv.org/abs/2306.09349
UrbanIR precisely controls the lighting, simulating different times of day without time-consuming tripod captures.
15.03.2025 06:30 β π 2 π 0 π¬ 1 π 0With estimated scene properties, UrbanIR integrates a physically-based shading model into neural field, rendering realistic videos from novel viewpoints and lighting conditions.
15.03.2025 06:30 β π 2 π 0 π¬ 1 π 0π How does it work?
UrbanIR reconstructs scene propertiesβgeometry, albedo, and shadingβthrough inverse rendering. Since this is a highly ill-posed problem, we leverage 2D priors to guide the optimization.