Introducing CHORD, a universal framework for generating scene-level 4D dynamic motion from any static 3D inputs.
It generalizes surprisingly well across a wide range of objects and can even be used to learn robotics manipulation policy!
Project page: yanzhelyu.github.io/chord.
a π§΅: 1/n
16.01.2026 21:59 β π 4 π 3 π¬ 1 π 0
Yanzhe Lyu
Yanzhe (yanzhelyu.github.io) is applying for PhD programs this cycle. He is truly exceptional, and any top program would be fortunate to have him. Donβt miss out!
π§΅ 15/15
16.01.2026 21:59 β π 0 π 0 π¬ 0 π 0
Yanzhe Lyu
This project is led by our talented summer intern Yanzhe Lyu (yanzhelyu.github.io), in collaboration with
Karthik Dharmarajan, @zhang-yunzhi.bsky.social, Hadi Alzayer, @elliottwu.bsky.social, and @jiajunwu.bsky.social.
π§΅ 14/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
This thread only scratches the surface. π§
We have a massive gallery of generated 4D results, comparisons, and interactive demos on our website.
π Explore the full gallery:
yanzhelyu.github.io/chord/#app
π§΅ 12/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
Ezio is playing with his eagle. π¦
ποΈ
This 4D scene demonstrates our model's ability to generate human-animal interactions.
Notice the natural timing and coordination between the two figures.
π§΅ 11/n
16.01.2026 21:59 β π 1 π 0 π¬ 1 π 0
Even the Dark Side has to obey the laws of physics! π
Watch a 4D scene of Darth Vader pushing down on a desk lamp.
Notice the articulation: the lamp folds and compresses naturally under the force of the hand. π‘π
π§΅ 10/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
A cat jumping onto a cushion. πποΈ
Notice the realistic physical interaction: Watch how the cushion deforms and reacts to the cat's weight as it lands.
Our pipeline generates these subtle contact dynamics automatically, without complex physical equations defined in simulators!
π§΅ 9/n
16.01.2026 21:59 β π 1 π 0 π¬ 1 π 0
With CHORD, the creative possibilities are endless. π¨
Users can generate a limitless variety of fun 4D worlds.
πΏ Watch this: A generated 4D scene of Captain America taking a break to pet a dog! π‘οΈπ
π§΅ 8/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
How does it work?
We employ a robust distillation strategy to learn dynamic motion patterns from large-scale video generative models.
Read more in our paper: yanzhelyu.github.io/chord/static...
π§΅ 7/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
Explicit 4D representations = Perfect memory for 4D world generation. π§
This allows us to generate coherent, minute-long 4D worlds without the physics breaking down.
Witness a full minute-long sequence:
1. Move plate to microwave π½οΈ
2. Wait for heating β³
3. Retrieve plate β
π§΅ 6/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
By leveraging explicit 3D representations, CHORD generates motion that is physically grounded, not just visually plausible.
This ensures physical consistency, enabling direct transfer to robotic systems. π¦Ύ
π View more examples here: yanzhelyu.github.io/chord/#robot
π§΅ 5/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
Our pipeline generates spatially consistent 4D scenes, meaning they can be viewed from any angle. π
π Explore the interactive viewer yourself: yanzhelyu.github.io/chord/#viewer
π§΅ 4/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
Crucially, our pipeline operates without any category-specific priors or dynamic structural annotations.
This flexibility allows CHORD to generate a diverse range of complex object interactions.
π Watch the example below: A generated 4D world showing a child launching a brick with a seesaw.
π§΅: 3/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
GenAI excels at generating static 3D shapes, but 4D World Models demand realistic dynamics. CHORD bridges this gap:
Input: Static 3D objects (zero dynamic annotations). Output: Plausible 4D object motion & coherent 4D scenes.
No rigs or skeletons required.
π§΅: 2/n
16.01.2026 21:59 β π 0 π 0 π¬ 1 π 0
Introducing CHORD, a universal framework for generating scene-level 4D dynamic motion from any static 3D inputs.
It generalizes surprisingly well across a wide range of objects and can even be used to learn robotics manipulation policy!
Project page: yanzhelyu.github.io/chord.
a π§΅: 1/n
16.01.2026 21:59 β π 4 π 3 π¬ 1 π 0
Postdoc @ETH, CGL | Learning Human anatomical models | Interested in CV, CG, and VR.
https://marilynkeller.github.io/
Postdoc at Berkeley AI Research. PhD from ETH Zurich.
Robotics, Artificial Intelligence, Humanoids, Tactile Sensing.
https://sferrazza.cc
Ph.D student at the Max Planck Institute for Intelligent Systems. Forest child.
https://sbharadwajj.github.io/
#CS Associate Prof York University, #ComputerVision Scientist Samsung #AI, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #CVPR2026 #ECCV2026 Publicity Chair
πToronto π¨π¦ π csprofkgd.github.io
ποΈ Joined Nov 2024
Official account for the IEEE/CVF International Conference on Computer Vision. #ICCV2025 Honolulu πΊπΈ Co-hosted by @natanielruiz @antoninofurnari @yaelvinker @CSProfKGD
Official account for IEEE/CVF Conference on Computer Vision & Pattern Recognition. Hosted by @CSProfKGD with more to come.
ππ π cvpr.thecvf.com π June 19, 1983
UC Berkeley + Google DeepMind
holynski.org
Assistant Professor at UPenn. https://lingjie0206.github.io. Research interests: Neural Scene Representation, Neural Rendering, 3D Reconstruction, Human Performance Modeling and Capture.
Incoming Nanyang Assistant Professor @NTUsg
Marie Curie (MSCA) Fellow @MSCActions
Postdoc @oxford-vgg.bsky.social
PhD @NTUsg
Postdoc @ UC Berkeley. 3D Vision/Graphics/Robotics. Prev: CS PhD @ Stanford.
janehwu.github.io
https://jytime.github.io/
Assistant Professor @ Westlake University. PhD @ MPI-IS. Focusing on democratizing human-centric digitization.
Head of Inception3D Lab: http://www.inception3d.fun/
Assistant Prof. Stanford CEE | Gradient π« Spaces Group. Researching #VisualMachinePerception to transform #Design & #Construction | http://gradientspaces.stanford.edu
CS Ph.D. Student @Berkeley_AI.
B.Eng. @SJTU1896 CS.
Working with @GoogleDeepMind, previous @MSFTResearch.
Vision, generative model, representation learning.
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Assistant Professor @HKUST; Previously with @Oxford_VGG, University of Oxford
Assistant Professor @ ZJU
computer vision
https://yiyiliao.github.io/