Novas animaรงรตes e sistema de movimentaรงรฃo aperfeiรงoado
#indiedev #pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ
@jonatasjer.bsky.social
Sou desenvolvedor de jogos independente, atualmente estou trabalhando em um Roguelike 2d em Pixel Art, com combate corpo a corpo. Vocรช jรก pode adicionar o jogo na sua lista de desejos da Steam ๐ซถ๐ https://store.steampowered.com/app/3940770
Novas animaรงรตes e sistema de movimentaรงรฃo aperfeiรงoado
#indiedev #pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ
Resolvi voltar ao design antigo do protagonista (Ele tem mais carisma e o charme hehe...), mas agora estou refinando todas as animaรงรตes.
Jump + Land
Adicione na lista de desejos da Steam๐ซถ store.steampowered.com/app/3940770/...
#WishlistWednesday #indiegame #pixelart #gamedev
Muito obrigado!
11.10.2025 02:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Muito obrigado!! Sรฃo para o jogo que estou desenvolvendo
11.10.2025 00:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Mรกquina de cafรฉ!
#pixelart #indiegame #gamedev
Maquina de vendas, em breve adiciono no jogo
#pixelart #indiegame #gamedev
12 Floors to Burnout, um roguelike em pixel art. Vocรช joga na pele de um programador a beira de um burnout. Destrua tudo no escritรณrio e tente nรฃo ficar louco com tanto trabalho e exaustรฃo!
Adicione na lista de desejos da Steam๐ซถ store.steampowered.com/app/3940770/...
#WishlistWednesday #indiegame
Muito bom!
27.09.2025 12:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Recriei o personagem do meu jogo Roguelike, qual ficou melhor?
Animaรงรฃo Idle antes e depois
#pixelart #indiegame #indiedev #gamedev #roguelike #gamedevbr #GameDevBr
Indie game dev Br working on 12 Floors to Burnout, a roguelike side-scroller.
Wishlist on Steam๐ซถ๐ store.steampowered.com/app/3940770
I also redesigned the โSadโ enemy, as the old one looked like a ghost, which wasnโt exactly what I wanted. Iโm spending quite some time on everything related to the gameโs release on Steam. So I decided to pause the day counter since itโs been hard to keep up with daily posts
#pixelart #indiegame
Thank you very much for the tip! You are absolutely right
09.08.2025 10:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Day 37/60 of developing a Pixel Art Roguelike! After a few days without posting, here are the last 5 days of work... I created the player HUD with a life counter and a representation of their smartwatch measuring stress levels
#pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ #unity
Day 32/60 of developing a Pixel Art Roguelike! I spent the last few days dealing with the bureaucratic part of publishing on Steam (still in progress), but now I'm back! You can now roll to dodge enemy attacks or move faster
#unity #pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ
Day 31/60 of developing a Pixel Art Roguelike game!
New environments and objects! Destroying things is so satisfying...
#pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ
Just enjoying the view...
#pixelart #indiegame #gamedev #ใใใ็ตต #ๆฏๆฅใใใ็ตต #ใฒใผใ ้็บ
Day 30 of my 60-day challenge to develop a Roguelike game!
Improving the procedural generation system! I left it looping through level generation just to test.
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ใฒใผใ ๅถไฝ #ใใใ็ตต #ๆฏๆฅใใใ็ตต
Day 29 of my 60-day game development challenge!
Implemented a procedural level generation system! It still needs some tweaking, but this is how it's looking so far.
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ใฒใผใ ๅถไฝ #ใใใ็ตต #ๆฏๆฅใใใ็ตต
Day 28 of my 60-day game development challenge!
Destructible objects and more particles!
Objetos destrutรญveis e mais partรญculas!
#pixelart #indiegame #indiedev #gamedev #roguelike #unityengine #unity #ใฒใผใ ๅถไฝ
Day 27 of my 60-day game development challenge!
Just testing other particles and effects on the enemies.
Apenas testando outras partรญculas e efeitos nos inimigos
#pixelart #indiegame #indiedev #gamedev #roguelike
Day 26 of my 60-day game development challenge!
Added a health bar to the enemies, and now they can be defeated!
Adicionado uma barra de vida aos inimigos e agora eles podem ser eliminados
#pixelart #indiegame #indiedev #gamedev #roguelike
Day 25 of my 60-day game dev challenge! Testing the new enemy โ added sound effects, music, and more visual effects!
Testes com o novo inimigo e foram Adicionados efeitos sonoros, musica e mais efeitos visuais!
#pixelart #indiegame #indiedev #gamedev #roguelike
Thank you so much! I checked out your work and really liked it โ congrats, and Iโm glad you enjoyed my art too!
14.07.2025 12:48 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Day 24 of my 60-day game dev challenge! Reworked the enemies, and now hereโs the attack animation for the first of the new ones!
#unity #IndieDev #GameDevBr #indiegame #pixelart #gaming #gamedev #gamedevelopment #animation #ใฒใผใ ๅถไฝ #ใฒใผใ ้็บ #gamedesign #ใใใ็ตต #ๆฏๆฅใใใ็ตต
Day 23 of my 60-day game dev challenge! These 4 enemies represent inner conflicts and feelings of a professional on the edge of burnout โ can you guess what they are?
Representando conflitos e sentimentos de alguรฉm beirando o Burnout.
#pixelart #indiegame #indiedev #gamedev #platformer #roguelike
Before I was posting retroactively โ sometimes combining two days into one post. That was just to reach the actual day Iโm on. Now Iโm officially on day 23, so from here on, the posts will be truly daily. Thanks for following along so far โ Iโll keep posting each day until I hit the full 60
#gamedev
Day 22 of my 60-day game dev challenge! I felt the game was drifting from the original idea, so Iโm reworking the enemies โ they should reflect emotions someone on the edge of burnout might feel. What do you think?
#IndieDev #indiegame #pixelart #gamedev #animation #ใฒใผใ ๅถไฝ
Day 21 of my 60-day game dev challenge! Now enemies gradually take damage! Testing out another enemy type and added some post-processing โ I also added hit particles and a bit of game feel and juice!
#unity #IndieDev #indiegame #pixelart #gamedev #ใฒใผใ ๅถไฝ #ใฒใผใ ้็บ #ใใใ็ตต #gaming
Day 19 of my 60-day game dev challenge! Added another punch variation โ planning to add more to make the combat feel more dynamic. Still working on the enemy damage progression system.
#unity #IndieDev #indiegame #pixelart #gamedev #ใฒใผใ ๅถไฝ #ใฒใผใ ้็บ #gamedesign #ใใใ็ตต
Day 18 of my 60-day game dev challenge! I added a damage progression to the enemy โ as the player attacks, it gradually takes visual damage until itโs completely destroyed.
#unity #IndieDev #GameDevBr #indiegame #pixelart #gaming #gamedev #gamedevelopment #animation #ใฒใผใ ๅถไฝ #ใฒใผใ ้็บ #ใใใ็ตต #ๆฏๆฅใใใ็ตต