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Julien Roger

@robeur.bsky.social

Level / Game designer at DigixArt - LPMJV

148 Followers  |  784 Following  |  1 Posts  |  Joined: 13.12.2024  |  1.4158

Latest posts by robeur.bsky.social on Bluesky

The man's name is Bean Beanland

The man's name is Bean Beanland

You're not ready for the name of the energy transition specialist at Heat Pump Association UK

07.01.2026 12:06 — 👍 3375    🔁 852    💬 131    📌 102
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Vibemaxxing

03.01.2026 23:25 — 👍 17    🔁 5    💬 2    📌 0

There is an association called "Push Start" that organize parties once in a month, bringing toegether many videos games workers from Montpellier.

02.01.2026 13:15 — 👍 1    🔁 0    💬 1    📌 0

I thought, why waste resources on typing text, I've known for a long time that String are memory usage. I created a pseudo-print of text through the material. The text is already there, it rises and hides behind the texture. I know you want to see the code

#gamedev #indiedev #UnrealEngine #UE5

01.01.2026 12:33 — 👍 20    🔁 3    💬 2    📌 0
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me: I want to play shadow of the colossus
mum: we have shadow of the colossus at home

#gamedev #godotengine

30.12.2025 11:20 — 👍 48    🔁 7    💬 4    📌 0
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A new day, a new exercise with Unreal Engine materials to be smarter. I call it "block" one of the UV thanks to nodes ScreenPosition * ScreenResolution. Random node this is my function, what I did in previous examples

#UnrealEngine #UE5 #gamedev #uetips #indiedev #shader

25.12.2025 08:37 — 👍 17    🔁 6    💬 0    📌 0
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This is my first time playing with Dither Temporal AA Node in Unreal Engine. As far as I understand, its main purpose is Opacity Mask as an alternative to Translucency blend, more cheaper. For now for me it's perfect for flow effects

#UnrealEngine #UE5 #gamedev #uetips #indiedev #shader

31.10.2025 11:01 — 👍 29    🔁 5    💬 1    📌 1
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experimented with minimalist color palette for a bit to minimize the amount of work (environment, models etc) but I think it's better to preserve skin color still, although the retro vibe is interesting #gamedev #indiedev

23.12.2025 17:00 — 👍 19    🔁 5    💬 0    📌 0
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not planning to make a horror game anytime soon but.. #gamedev #indiedev

25.12.2025 04:16 — 👍 58    🔁 9    💬 1    📌 0
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EYES ON THE EXAM will release in only 3 DAYS!!!

store.steampowered.com/app/3199430/...

#ScreenshotSaturday #GameDev #Indiedev #IndieGame #HorrorGame #Steam #steamsummersale2025 #solodev

05.07.2025 11:39 — 👍 23    🔁 8    💬 0    📌 0
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Hungy on a mountainside?

Could I interest you in eating some wet dandelions?

06.02.2025 23:05 — 👍 46    🔁 7    💬 0    📌 0
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The Skater’s tricks dealt damage to the Moon.

24.01.2025 07:30 — 👍 429    🔁 57    💬 18    📌 15
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This year, I've finished together with my studio four games: one big (Robot Detour) and three smaller ones!

It's still wild to me that I'm finally back to gamedev, enjoying every second of it 💚

Several shoutouts to people, communities and organisations, whom I own the enjoyment from this ride:

26.12.2024 12:46 — 👍 53    🔁 9    💬 2    📌 0
Preview
The video games you may have missed in 2024 A returning classic, a Love Island send-up and an answer to the age-old question: can you fry eggs atop Mount Everest? The year’s best games that might have passed you by

For The Guardian, I picked out Phoenix Springs, Death of the Reprobate and The Crimson Diamond as three of the games you might have missed in 2024.

All wonderful!

And there are some cracking picks from others writers on this list, too :)

www.theguardian.com/games/2024/d...

24.12.2024 07:37 — 👍 56    🔁 15    💬 7    📌 7
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How to generate NavMesh for Random Maps in Unity in 60 sec 🤖🗺️💪

If you find my tips useful please support my work at:
➡️ www.patreon.com/c/sunnyvalle...

Thank you! 🙇🙂

#unitytips #unity3d #gamedev

24.12.2024 10:22 — 👍 17    🔁 3    💬 1    📌 0

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