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abi! πŸ”ž

@abunni.bsky.social

TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO >>Don't touch the keyboard<< TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TECHNO TE

162 Followers  |  384 Following  |  252 Posts  |  Joined: 18.10.2024  |  2.1127

Latest posts by abunni.bsky.social on Bluesky


Post image 20.02.2026 14:04 β€” πŸ‘ 875    πŸ” 173    πŸ’¬ 5    πŸ“Œ 2
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20.02.2026 14:47 β€” πŸ‘ 136    πŸ” 41    πŸ’¬ 5    πŸ“Œ 0
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Inside the 'Knuckles Chaotix' ROM are unique sprites of Super Sonic, which are never used in the final game. Oddly, a shrunken version of this sprite first appeared on the Sonic Team website in 1996.

20.02.2026 14:23 β€” πŸ‘ 95    πŸ” 32    πŸ’¬ 0    πŸ“Œ 0
hustlerose
Feb 8, 2023

NOT being a good girl today. barking and ripping things up and just freaking it

cometiny
Nov 23, 2024
...

A puppygirl is seen on a torn and scratched and chewed couch, she has a blanket in her mouth and a guilty look on her face, there are pillows strewn about.

hustlerose Feb 8, 2023 NOT being a good girl today. barking and ripping things up and just freaking it cometiny Nov 23, 2024 ... A puppygirl is seen on a torn and scratched and chewed couch, she has a blanket in her mouth and a guilty look on her face, there are pillows strewn about.

07.10.2025 18:48 β€” πŸ‘ 1131    πŸ” 322    πŸ’¬ 5    πŸ“Œ 3
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me when a cowboy makes a spurious claim

20.02.2026 15:22 β€” πŸ‘ 549    πŸ” 92    πŸ’¬ 9    πŸ“Œ 1

Colorblind caveman when the tribe tells him about nature:

20.02.2026 13:36 β€” πŸ‘ 1576    πŸ” 671    πŸ’¬ 3    πŸ“Œ 0
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Thanks to c4/seafour4 on the Hidden Palace Discord server, a new prototype signpost sprite was discovered in the Palmtree Panic act 1 demo (DEMO11A.MMD) in the 712 prototype of Sonic CD, which was previously only seen in a magazine.

18.02.2026 01:21 β€” πŸ‘ 27    πŸ” 16    πŸ’¬ 3    πŸ“Œ 2
Kirby spiky under Star

Kirby spiky under Star

KIRBY'S RETURN TO DREAMLAND
HAL LABORATORY 2011
NINTENDO Wii

20.02.2026 00:04 β€” πŸ‘ 127    πŸ” 21    πŸ’¬ 0    πŸ“Œ 0

i feel like they titled it this so the fake puberty psa doesn't come up when you look up "Hello Mario" anymore

20.02.2026 00:21 β€” πŸ‘ 95    πŸ” 15    πŸ’¬ 2    πŸ“Œ 0
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His egg's cooked

20.02.2026 00:14 β€” πŸ‘ 1794    πŸ” 339    πŸ’¬ 28    πŸ“Œ 5

What if my wii IS thirsty huh. What if it DOES want orange juice. What would you do then? Shithead

20.02.2026 00:01 β€” πŸ‘ 81    πŸ” 9    πŸ’¬ 6    πŸ“Œ 0
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The Terrarian and The Mercenary #Terraria

20.02.2026 00:00 β€” πŸ‘ 42    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
tweet from scaredasian edited to read "im [turning into a woman] but i have a job so idrc about that rn"

tweet from scaredasian edited to read "im [turning into a woman] but i have a job so idrc about that rn"

19.02.2026 23:50 β€” πŸ‘ 170    πŸ” 29    πŸ’¬ 0    πŸ“Œ 0

you go girl

19.02.2026 23:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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patchouli knowledge

19.02.2026 21:10 β€” πŸ‘ 1399    πŸ” 576    πŸ’¬ 10    πŸ“Œ 1
pola, a yellowish-white anthropomorphic cat in a striped jester-like outfit

pola, a yellowish-white anthropomorphic cat in a striped jester-like outfit

been refining him a lil more

19.02.2026 23:05 β€” πŸ‘ 524    πŸ” 104    πŸ’¬ 14    πŸ“Œ 1
Post image 26.12.2025 02:39 β€” πŸ‘ 650    πŸ” 227    πŸ’¬ 1    πŸ“Œ 1
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ogay I hobe you god ready-CHOO

19.02.2026 23:22 β€” πŸ‘ 395    πŸ” 44    πŸ’¬ 5    πŸ“Œ 0
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Teto doodle...

19.02.2026 20:37 β€” πŸ‘ 1955    πŸ” 582    πŸ’¬ 6    πŸ“Œ 2

what am i looking at. daisy are you eating rocks on my timeline

19.02.2026 22:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The video game industry decided to discontinue their product, the video game, in exchange for trying to make Fortnites. They have in recent years found out this doesn't work, so they have pivoted from making Fortnites to making ????????????????? nothing I guess

19.02.2026 21:43 β€” πŸ‘ 2217    πŸ” 750    πŸ’¬ 15    πŸ“Œ 3
A rough styled drawing of Patchouli Knowledge from Touhou.

A rough styled drawing of Patchouli Knowledge from Touhou.

Chibi styled drawings of Patchouli. On the right, she is hunched over reading a book.

Chibi styled drawings of Patchouli. On the right, she is hunched over reading a book.

#touhou patchou

07.01.2026 01:25 β€” πŸ‘ 386    πŸ” 194    πŸ’¬ 1    πŸ“Œ 0
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γŠγ‚„γ€γ‚Ώγ‚€γƒ β˜•

07.11.2024 11:39 β€” πŸ‘ 1627    πŸ” 374    πŸ’¬ 0    πŸ“Œ 0
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In defense of resentment

19.02.2026 17:48 β€” πŸ‘ 1914    πŸ” 391    πŸ’¬ 5    πŸ“Œ 0

my entire experience of that game as a kid is like, the starting area a million times cause i never played past the first bit where you go down a slide with cortex. i dont know why
the only other crash game i had was wrath of cortex so i never actually got to play the original 3 everyone talks about

19.02.2026 21:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Was trying to remember a Will Forte quote from Tim & Eric’s Billion Dollar Movie and accidentally figured out how to make Google’s AI tool shut up

19.02.2026 00:00 β€” πŸ‘ 7917    πŸ” 1732    πŸ’¬ 73    πŸ“Œ 93
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Foreshortening practice with JJK Maki
#JujutsuKaisen #jjk

19.02.2026 14:52 β€” πŸ‘ 1043    πŸ” 243    πŸ’¬ 4    πŸ“Œ 1
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Horsing around

18.02.2026 23:54 β€” πŸ‘ 3083    πŸ” 521    πŸ’¬ 29    πŸ“Œ 3
Post image 27.10.2025 06:03 β€” πŸ‘ 115    πŸ” 49    πŸ’¬ 0    πŸ“Œ 1
It is well known that Shigeru Miyamoto wanted Mario to ride a dinosaur ever since Super Mario Bros., as seen in concept art from 1985. However, in a 1991 Nintendo Power interview he claimed it had been impossible to do it on the NES due to technical limitations.
[Excerpt from interview]
A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES.
Interestingly, an unauthorized 1995 port of Super Mario World to the NES showed that it was very much possible to have Yoshi without any additional hardware with most of his functionality.
He hatches from an egg, then grows from a baby.
He can be ridden in any power-up form and correctly reflects this.
He can eat enemies and spit out objects.
He can be dismounted and will run away when Mario is hit; he also persists outside the screen.
As such, here are some possibilities of what Miyamoto could have meant:
-While Yoshi can be implemented on the NES, he uses up the sprite limit. It is not possible to have both Yoshi and many enemies on screen without flickering.
-He also contributes to slowdown. It may not be possible to have both Yoshi and many objects in the game's memory at a constant framerate.
-Nintendo genuinely did not know how to do this in 1989/1990 while developing the game, and advances in understanding of code allowed the bootleggers to do it 5 years later.
Note that in the NES version of Mario is Missing (1993), Luigi is riding Yoshi, but he has
virtually no functionality except walking and jumping, so it is not comparable in scope. 
Source: archive.org/details/Nintendo_Players_Guide_Mario_Mania_1991, bootleggames.fandom.com/wiki/Super_Mario_World_(Famicom)

It is well known that Shigeru Miyamoto wanted Mario to ride a dinosaur ever since Super Mario Bros., as seen in concept art from 1985. However, in a 1991 Nintendo Power interview he claimed it had been impossible to do it on the NES due to technical limitations. [Excerpt from interview] A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES. Interestingly, an unauthorized 1995 port of Super Mario World to the NES showed that it was very much possible to have Yoshi without any additional hardware with most of his functionality. He hatches from an egg, then grows from a baby. He can be ridden in any power-up form and correctly reflects this. He can eat enemies and spit out objects. He can be dismounted and will run away when Mario is hit; he also persists outside the screen. As such, here are some possibilities of what Miyamoto could have meant: -While Yoshi can be implemented on the NES, he uses up the sprite limit. It is not possible to have both Yoshi and many enemies on screen without flickering. -He also contributes to slowdown. It may not be possible to have both Yoshi and many objects in the game's memory at a constant framerate. -Nintendo genuinely did not know how to do this in 1989/1990 while developing the game, and advances in understanding of code allowed the bootleggers to do it 5 years later. Note that in the NES version of Mario is Missing (1993), Luigi is riding Yoshi, but he has virtually no functionality except walking and jumping, so it is not comparable in scope. Source: archive.org/details/Nintendo_Players_Guide_Mario_Mania_1991, bootleggames.fandom.com/wiki/Super_Mario_World_(Famicom)

In 1991, Shigeru Miyamoto claimed that the reason Yoshi did not appear on the NES was that it was not technically possible. A 1995 unauthorized port of Super Mario World to the NES shows it is very much possible, suggesting the real reason could have been more complex.

19.02.2026 16:52 β€” πŸ‘ 1197    πŸ” 200    πŸ’¬ 31    πŸ“Œ 5

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