How many of my fellow #indiedev friends are building for themselves vs building for an audience? How exactly have you determined who your audience is and what makes them tick?
09.10.2025 16:12 โ ๐ 9 ๐ 1 ๐ฌ 1 ๐ 0@justin.gamedatacore.com
Co-Founder, CEO, Product Manager & System Architect @GameDataCore - The De-Risking & Decision Intelligence Engine for the Games Industry - Launching Soon! #GameDev #IndieDev
How many of my fellow #indiedev friends are building for themselves vs building for an audience? How exactly have you determined who your audience is and what makes them tick?
09.10.2025 16:12 โ ๐ 9 ๐ 1 ๐ฌ 1 ๐ 0With our industry's obsession with vanity metrics such as wishlists, have you ever thought about the "why" behind them? Why do some games have super high conversion, but the average is usually below 5%?
How exactly can you make sure that the value of a wishlist is high enough that they'll convert?
As an Indie Dev, how do you use data to de-risk your projects? where do you get your data from and how do you make sense of it? What kind of data do you think matters the most?
30.05.2025 10:34 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I need to try and finish Pacific Drive at some point.
15.12.2024 01:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Just 100% Indiana Jones - what a ride!
Highly recommend it if you've not played it yet.
Might be my game of the year.
What's been your game of the year?
No 2 games of Nightmare: Dicebound will ever be exactly the same. Our procedural map layouts and placement of clues & objects will give you a fresh challenge with each try: https://buff.ly/3OM4Xvb Play our prototype: buff.ly/3ZNvddV
#indiedev #turnbased #survivalhorror
Thanks!
06.12.2024 22:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Looks awesome
06.12.2024 18:34 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Would love to be added please, along with our studio account: @dreamharvest.co.uk - we're making Nightmare: Dicebound
06.12.2024 18:32 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Our artist, Emily, has been working on the main protagonist, Charles, for our upcoming game Nightmare: Dicebound. We still have a small team right now (there are only 6 of us), but the quality and pace of work really show a dedicated and passionate group of people.
#indiedev #unity #turnbased
It's the start of a new week, so let's jump back into our Nightmare: Dicebound series and learn how curses can affect Charles' Stamina Dice and Dice Slots - https://buff.ly/3Ot5eTN Join our Discord to get hands-on with our prototypes: buff.ly/3ASIs4B
#indiedev #turnbased #survivalhorror
Emily is proving to be absolutely unstoppable! It's only Monday, and she's already digging into her creative duffel bag of Lovecraftian horrors and working on sketches for the Monster Journal in our upcoming title, Nightmare: Dicebound. buff.ly/49eKHMd #turnbased #boardgame #indiedev
02.12.2024 20:00 โ ๐ 17 ๐ 1 ๐ฌ 2 ๐ 1Thanks! ๐
02.12.2024 21:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Meet Twiggy, the fluff ball.
#devCat
Our studio and team would love to be added if possible
We launched NeuroNet: Mendax Proxy using Unity and are now developing Nightmare: Dicebound in Unity
Studio: @dreamharvest.co.uk
Team: @sven.dreamharvest.co.uk
@justin.dreamharvest.co.uk
@emloha.bsky.social
@kevin.dreamharvest.co.uk
Thanks!
Have you thought about adding voice acting to your games but hesitated due to costs, complexity, or management issues? Iโll explain our dialogue pipeline process in the coming days, based on my work with our titles and AAA dialogue.
#voiceacting #gameaudio #indiedev
Here's the next tip on de-risking your #gamedev / #indiedev project, number 8:
Develop a Strong Visual Identity
Our pitch deck received multiple offers from publishers who saw Project Nightmareโs potential. But as the industry hit tough times, those deals fell throughโa reminder that while a great deck opens doors, the journey has its challenges. #PitchDeck #FirstImpression #GameDev
16.11.2024 10:05 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0With the industry changes, itโs clear that a vertical slice is now essential for publishers. Our pitch deck made a strong first impression, but todayโs publishers want to see the game in action. A playable demo has become the next step in moving from interest to funding. #GameDev #GamePitch
16.11.2024 17:27 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0It's worth waiting a bit until they patch it. I've reached a point where so much is broken that some quests don't work any more.
But otherwise, it's a lot of fun.
Just realised my maths was very wrong there, ยฃ66 across 6 equal payments.
26.11.2024 18:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Wish that option was around when I went all in on the Kingdom Death Kickstarter......
26.11.2024 18:13 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Me too, hehe. I'm still waiting on at least 10 other Kickstarter purchases.
On a separate note, Gamefound's split pay is both a blessing and a curse. Now I don't feel so bad dropping ยฃ400 on an all in pledge as it's split into 6 ยฃ50 Equal payments.....but then, it's still ยฃ400 on a board game.
Kingdom Death: Monster
Escape The Dark Castle
Mansions Of Madness
Are my top three I think
Check out our awesome new brand guide the amazing @emloha.bsky.social put together for us!
08.11.2024 21:42 โ ๐ 6 ๐ 4 ๐ฌ 0 ๐ 0Calling all #ContentCreators and #Streamers. We're on the lookout strategy game and board game aficionados who create content. We'd love to get our turn-based survival horror strategy game in your hands. If you're interested, please add your details here: https://buff.ly/3ZjUugH
22.11.2024 13:33 โ ๐ 22 ๐ 7 ๐ฌ 0 ๐ 0Continuing our look into different skill tests in Nightmare: Dicebound, Kevin explains how some skill tests require items. https://buff.ly/4i2GNds
Join Our Discord! buff.ly/4hZFXOf
#indiedev #turnbased #survivalhorror
I pre-ordered it on Steam before I realised it's available on XBox Games pass day 1
20.11.2024 22:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0