When I have students look at old video game magazine ads, that is the one that gets shocks and confuses them the most. That and the one showing all the Interplay devs at a pool party
13.09.2025 14:45 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0@oscarmoralde.com.bsky.social
Visiting Lecturer in Media Studies, Washington University in St. Louis. I study embodied aesthetics and ideology in video games and digital media. Steam tells me I have 2,710 hours played in Time Clickers
When I have students look at old video game magazine ads, that is the one that gets shocks and confuses them the most. That and the one showing all the Interplay devs at a pool party
13.09.2025 14:45 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0BOOK ANNOUNCEMENT! @mahliann.bsky.social, @marcuscarter.com, and myself have combined our collective brains and written a wide-reaching introduction to the complex and interdisciplinary field of Game Studies in this forthcoming book for Polity. www.politybooks.com/bookdetail?b...
04.09.2025 04:59 โ ๐ 453 ๐ 107 ๐ฌ 11 ๐ 7Alt text: A clip from the claymation film The Wrong Trousers (dir. Nick Park, 1993). Gromit the Dog is at the head of a speeding toy train and laying down railroad track just as the train passes over it. Wallace the Human, in his underpants after losing the titular trousers, flails about helplessly
25.08.2025 23:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Tackling two new course preps after spending most of the past month making a cross-country move which was also the first time moving in 15 years
25.08.2025 23:18 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0A plush Donkey Kong in front of the claw machine from which he emerged
Also with my last credits I took a chance on the claw machine, and I choose to believe this is an auspicious sign for my travels
08.08.2025 02:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0High level DANCERUSH play is really something youtu.be/uhKchIC-ilU
08.08.2025 02:44 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Instead I remembered I still had credit on a Round1 card, and since I am moving to apparently the place in the continental US most distant from any Round1s (actually it's probably northern Montana but St. Louis is close) I played some DANCERUSH STARDOM, because who knows when I'll get another chance
08.08.2025 02:44 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0In the 15 years I have lived near the LA County Museum of Art, I have been there exactly once lol (I saw THE CLOCK), maybe I should go back while I still have time
06.08.2025 23:13 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Major update -- I will be joining the Film and Media Studies faculty at Washington University in St. Louis as a Visiting Lecturer! Looking forward to helping them develop their digital media studies curriculum. Happy to connect with folks in the Midwest! fms.wustl.edu/people/oscar...
06.08.2025 20:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It's really quite illuminating, less in the way of any biographical drama but far more about contextualizing his scholarly and political projects within a personal-familial trajectory.
Though we do learn about how he becomes obsessed with espresso when the first machine arrives in London
I read this line in Stuart Hall's memoir FAMILIAR STRANGER and had to stop and stare out the window:
"I had by then given up the project to become a creative writer and I didn't know enough music or play well enough to become a musician. Out of such 'failures' are critics and theorists made!" (132)
N18 Video Games and Advertising Industry, Ideology, and Identity Swissotel Alpine 1 (Lucerne Level) Ben Latini, "Is that Dude Cool or What?": Video Game Comics, Masculinity, and the Cultural Construction of the Gamer Evan Lauteria, "Japanese Game Advertisements, Localization, and Mythologies of Cultural Difference" Megan Condis and Jess Morrissette, "Console Wars: How Nintendo and Sega Shaped the Image of Gaming in the 1990s" Oscar Moralde, "Video Game Industry Showcase Presentations and the Construction of Perpetual Anticipation"
Looking forward to chairing this #SCMS25 panel on Video Games and Advertising later today! 5:15 to 7:00 (and then the SIG social is right after...)
05.04.2025 19:11 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0Landed in Chicago for #scms2025!
03.04.2025 22:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0If you've read this far, I suspect you may have an interest in upping the view count on my dissertation. If not for the triangulation of Merleau-Ponty and Hannah Arendt through CRUSADER KINGS III, at least to see my HADES winstreak memorialized in the conclusion... escholarship.org/uc/item/3180...
03.04.2025 15:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0And considering the tactility of the interface, in how games can create the "feel" of objects in the gap between what you see and what you touch, is something that continues to thread through my work years after I looked at how PAPERS, PLEASE did it... works.hcommons.org/records/znyx...
03.04.2025 15:14 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Like the idle game's relation to time, the walking simulator's reconfiguration of space in front of the player allowed for thinking about landscapes in games and what it means to get "lost in gamespace"... mediafieldsjournal.org/haptic-lands...
03.04.2025 15:14 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0One fascinating excursus of this focus on embodied aesthetics was tracing the intersection of fashion and the athletic body in the culture of the NBA... doi.org/10.1111/jpcu...
03.04.2025 15:14 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Hello! I teach and research embodied video game aesthetics and ideology, particularly in looking at how games fit into the timetables of everyday life, as in my study of the idle/clicker game genre: www.invisibleculturejournal.com/pub/wait-wai...
03.04.2025 15:14 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I have basically been radio silent on social media since 2020ish for The Reasons You Might Guess. However, at this point necessity is the mother of posting, so here we go...
03.04.2025 14:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โโโโโ
www.ign.com/articles/vid...