I can hear the Goofy scream in my head
01.07.2025 02:31 β π 2 π 0 π¬ 0 π 0@coreh.bsky.social
π¦π§π· Developer/Designer @prelude.ltda Working on VARG, a love letter the MS-DOS βboomer shooterβ classics, loosely inspired by Brazil's most iconic UFO case, using #BevyEngine Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG
the cups evolved to look like this to fend off predators
29.05.2025 02:31 β π 1 π 0 π¬ 1 π 0"My disappointment is immeasurable and my day is ruined" meme
26.04.2025 17:46 β π 3 π 0 π¬ 1 π 0tl;dr verification needs to have the same energy as βSent from my iPhoneβ
19.04.2025 01:08 β π 2 π 0 π¬ 0 π 0A π button
19.04.2025 01:07 β π 2 π 0 π¬ 1 π 0that way verified people can make official statements, etc, and even attest their own identity upon request when needed (by posting, "hey that's really me" with the check). but they are require to present the same as "regular people" most of the time to get any meaningful engagement
19.04.2025 01:03 β π 2 π 0 π¬ 1 π 0Maybe have the verified status show up by default on the profile page, but not on posts, unless when posting the user checks an opt-in box for each post, every time, and posts that are βverifiedβ cannot be liked
19.04.2025 01:00 β π 2 π 0 π¬ 1 π 0IMO you need to fight differentiation of status at the UX level, either by making verification seem βdullerβ, or by requiring sacrificing some functionality in exchange for it, therefore making it undesirable, unless absolutely needed
19.04.2025 00:54 β π 3 π 0 π¬ 2 π 1I don't think Bluesky will make the same mistakes early Twitter verification team supposedly did (handing off verified status to friends/people they liked, exchanging it for favors, etc) but people will always find creative ways to push the limits of policies, especially when status is on the line
19.04.2025 00:49 β π 2 π 0 π¬ 1 π 0To verify people, you must also unfortunately decide who is/isn't worth verifying. Unless your policy from the get go is clearly βeveryone that wants to be verified can be verifiedβ, (not feasible) it will become a status game around either meeting the criteria, or skirting them somehow
19.04.2025 00:45 β π 3 π 0 π¬ 1 π 0Yeah, it's unfortunate though, as other sites don't have nearly as much βhorizontalityβ like Bluesky or Twitter. Instagram/YouTube/TikTok have comment sections, so there's already an intrinsic status asymmetry between content creator and audiences. Here we're all peers interacting at the same level
19.04.2025 00:39 β π 4 π 0 π¬ 0 π 0it has pretty much been bad from day one, way before the whole subscription thing, because of the status/vanity game... I'm unconvinced implementing with the same UX will promote better behavior/associations
19.04.2025 00:35 β π 5 π 0 π¬ 1 π 0I understand the desire for verification (domains can be spoofed and may be hard to understand) but I feel like adopting the verified βiconographyβ from Twitter is a mistake
19.04.2025 00:30 β π 17 π 0 π¬ 2 π 0Murder plot for a lactose intolerant.
06.04.2025 20:33 β π 4 π 0 π¬ 1 π 0Minish Cap artwork
βToon Linkβ is generally allowed to have more personality than his other incarnations. Going further in that direction could work, but I'm not really sure if this version relies too heavily on physical humor (facilitated by the proportions/art-style) in a way that wouldn't translate well otherwise.
28.03.2025 21:24 β π 3 π 0 π¬ 0 π 0Screencap from the Zelda cartoon
Screenshot from CDi Zelda
The hardest part is of course finding a viable personality that is iconic enough, fitting enough, and not plain insufferable. Existing attempts so far haven't been very good.
28.03.2025 19:06 β π 1 π 0 π¬ 2 π 0I don't really buy the argument that the βsilent protagonistβ trope is essential/inextricable to what makes the Zelda series so good, narratively or otherwise, or is a hard requirement for the level of immersion/self-insertion the games are known for.
28.03.2025 19:02 β π 2 π 0 π¬ 1 π 0My unpopular opinion (?) is that Link *should* speak full dialog, and should have a fully fleshed-out, well-defined personality, in both the movie and in at least one mainline Zelda game.
Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.
βNo Added MSGβ π©π©π©
25.03.2025 23:00 β π 13 π 0 π¬ 2 π 0Also it is backwards compatible, with a really large catalog. Assuming it can run existing games "better", this is already enough incentive to drive sales
25.03.2025 16:57 β π 4 π 0 π¬ 0 π 0O 11 e o 14 vocΓͺ pode pular porque sΓ£o online
23.03.2025 17:36 β π 9 π 1 π¬ 0 π 0I would like the ability to hide posts that I can't reply from my feeds. π¦
I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.
IMO the best timing for that change would have been Let's Go, since it already has the anime voices for Pikachu/Eevee, and being a βhalf-remake half-spin-offβ with the different catching mechanics they could safely gauge fans' reactions. So maybe the ship has sailed. But I would love it as a toggle.
19.03.2025 17:07 β π 0 π 0 π¬ 0 π 0Oh wait, was it you that came up with the approach to draw curves for Sonic's eyes exploiting a degenerate case of Saturn's quad rasterization? If so, your work is *legendary* among a very specific audience of Sonic/retro games reverse engineering fans
13.03.2025 22:26 β π 2 π 0 π¬ 1 π 0Knowing that Sonic Adventure's development started on the Saturn and later moved to the Dreamcast, that could explain why they went with hand-crafted gradient palettes for most of the character lighting, perhaps as an art direction remnant from an earlier version (later removed on the DX re-release)
13.03.2025 19:42 β π 1 π 0 π¬ 2 π 0my kidself from the 90's feels this so hard. XD
12.03.2025 23:30 β π 45 π 12 π¬ 5 π 0They could have made this into a 10/10 game design moment by having an earlier sub-boss robot that is the same size as Sonic, and crouches down/looks up while riding in one of those, with very distinctive animations. (Similar to the creatures in Super Metroid that teach you wall jump/shinespark)
13.03.2025 18:44 β π 3 π 0 π¬ 1 π 0