Playful computer things by Finn and Eran
iorama.studio
XR all day everyday. Part of the duo making VR indie game THRASHER. Past: XR R&D at Harmonix, EA, Apple, Microsoft. (he/him)
Senior Software Engineer, XR at Unity
Interactive designer and experience engineer. Currently @Apple spatial UX. Co-creator of Blind Drive. Animation, code and digital dreams
daterre.com
blinddrivegame.com
Director of video games. Most recently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
🫧 2x Apple Design Award cube carrier for @BlackboxPuzzles.bsky.social on VisionOS and iOS.
Also making candy, foraging plants, running, idk.
All opinions are endorsements.
Associate prof, MIT EECS/CSAIL 💻🔬🦥🧀🏋️♀️🎼🐈🎻🏳️🌈 he/him/his
Software engineer at @Apple , formerly WebGL & WebXR at @mozilla
love computer graphics, AR/VR, demoscene, guitars...
WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
latent space designer * generator ・ spatial design engineer ・ av ml artist
I make shitty games that everyone hates.
Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Indie studio making 🏝 Cozy Beach, a chill game about fishing on a tropical island w/friends!
https://store.steampowered.com/app/3489070/Cozy_Beach/?utm_source=socials_bsky
We also made the Paranormal Detective VR games & You Can't Scare Me
LunaBeat.com
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
White Noise Games, maker of Eternal Starlight (https://www.starlight-vr.com/) out now on the Meta Horizon store, Apple Vision Pro and Steam!
Senior Technical Artist @ Industrial Light & Magic, Cats and Shaders all day. Opinions are my own. KC based.
Sr Dev @RiotGames. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR.