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Zackery Cuevas

@himynameiszack.bsky.social

I write about games, gaming monitors, keyboards, and mice for PCMag. I also wrote a Peppa Pig book. Opinions are mine, but you can have some. https://www.pcmag.com/authors/zackery-cuevas

1,471 Followers  |  737 Following  |  656 Posts  |  Joined: 04.07.2023  |  1.7801

Latest posts by himynameiszack.bsky.social on Bluesky

r/ChatGPTPro 
u/vurto β€’ 28d
If ChatGPT is not consistently dependable, how are we suppose to use it for actual work?
Discussion
It's behavior and results can randomly change due to some OpenAl tweaking that's opaque.
On some days it can't even keep track of a fresh chat, it can't do calculations, it can't sort through a chat to extract relevant information, and when it's suppose to refer to source material in a PDF, it doesn't.
All because OpenAl trained it for fluency and basically to simulate whatever it can for user satisfaction.
I can use it for general chats, philosophical stuff, therapy, but nothing serious. I'm pro Al, but I approach it with skepticism knowing it's undependable (as I do with anything I read).
And prompts can be interpreted/executed differently across users' own interaction with their Als so it's not truly scalable.
How does the business world / leaders expect staff to adopt Al if it's not consistently dependable? It doesn't even calculate like a calculator. If the internet start claiming 2+2=5, that's what it'll answer with.
I'd use it for hobbies and pet projects but I can't imagine using it for anything "mission critical".

r/ChatGPTPro u/vurto β€’ 28d If ChatGPT is not consistently dependable, how are we suppose to use it for actual work? Discussion It's behavior and results can randomly change due to some OpenAl tweaking that's opaque. On some days it can't even keep track of a fresh chat, it can't do calculations, it can't sort through a chat to extract relevant information, and when it's suppose to refer to source material in a PDF, it doesn't. All because OpenAl trained it for fluency and basically to simulate whatever it can for user satisfaction. I can use it for general chats, philosophical stuff, therapy, but nothing serious. I'm pro Al, but I approach it with skepticism knowing it's undependable (as I do with anything I read). And prompts can be interpreted/executed differently across users' own interaction with their Als so it's not truly scalable. How does the business world / leaders expect staff to adopt Al if it's not consistently dependable? It doesn't even calculate like a calculator. If the internet start claiming 2+2=5, that's what it'll answer with. I'd use it for hobbies and pet projects but I can't imagine using it for anything "mission critical".

You're so close

05.08.2025 04:36 β€” πŸ‘ 8414    πŸ” 1725    πŸ’¬ 166    πŸ“Œ 203
Alex laments "I'm so fake..." Her friend says "you're so real for that."

Alex laments "I'm so fake..." Her friend says "you're so real for that."

04.08.2025 17:40 β€” πŸ‘ 2729    πŸ” 228    πŸ’¬ 15    πŸ“Œ 2
Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild.

This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public.

The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events.

Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts.

At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild. This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public. The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events. Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts. At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical.

This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech.

While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical. This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech. While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

Today, IGN laid off eight extremely valuable members of our union and workforce via directive from our parent company, Ziff Davis. This, after two incredibly successful live events IGN Live and SDCC, and yet another corporate acquisition.

Please take a moment to read and share our full statement:

04.08.2025 21:20 β€” πŸ‘ 1151    πŸ” 551    πŸ’¬ 10    πŸ“Œ 71

The 40th anniversary Rare art is nice until you realize how long it's been since any of these games got new releases

04.08.2025 15:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Susie says β€œWhatever you wanna do, do it. It’s the weekend.”

Susie says β€œWhatever you wanna do, do it. It’s the weekend.”

04.08.2025 00:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

SF6 C.Viper looks just like Kaz from MGS V

03.08.2025 19:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Do
aftermath.site/1000x-resist...

26.07.2025 18:52 β€” πŸ‘ 72    πŸ” 16    πŸ’¬ 1    πŸ“Œ 0

Beyond disappointed that both Shinobi and Ninja Gaiden Ragebound don't have dedicated Switch 2 versions.

02.08.2025 19:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(dragging my hands down my face) play 1000xResist

01.08.2025 23:59 β€” πŸ‘ 26    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
Tenna from Deltarune pointing incredulously

Tenna from Deltarune pointing incredulously

02.08.2025 08:14 β€” πŸ‘ 27    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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"There may not be as much humanity in the world as one would like to see, but there is some. There's more than one would think."

Happy 101st birthday to #JamesBaldwin!

#OnThisDay #BlackHistory #humanity

02.08.2025 16:12 β€” πŸ‘ 3217    πŸ” 859    πŸ’¬ 47    πŸ“Œ 52
Preview
Layoffs hit CNET as its parent company goes on a buying spree 23 people are affected

Breaking: Ziff Davis is doing layoffs today, affecting 15% of the union. The majority of the workers being laid off are at CNET, along with several across ZDNET, Mashable, and Lifehacker.

Ziff Davis has been on a buying spree this year, acquiring 5 other companies.

www.theverge.com/news/715220/...

30.07.2025 19:49 β€” πŸ‘ 85    πŸ” 28    πŸ’¬ 3    πŸ“Œ 9
Post image Post image

Today, the multibillion-dollar Ziff Davis is slashing its staff of 23 valuable ZDCG colleagues β€” just weeks after it finalized even more corporate acquisitions and boasted about profitability being "up." Ziff Davis is putting its spending spree ahead of its own workers. πŸ‘‡

30.07.2025 20:10 β€” πŸ‘ 68    πŸ” 33    πŸ’¬ 1    πŸ“Œ 5

What's the word on Ninja Gaiden: Ragebound's performance on Switch? Sounds like Switch 2 just smooths out any hiccups in the Switch version?

31.07.2025 16:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The beautiful state of Philabieldia

The beautiful state of Philabieldia

The beautiful state of Philabieldia

31.07.2025 13:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
How Edward β€˜Big Balls’ Coristine and DOGE Got Access to a Federal Payroll System That Serves the FBI Hundreds of pages of records reviewed by WIRED show just how quickly DOGE gained access to systems at the Small Business Administrationβ€”and through it, a USDA system that handles payroll for federal l...

NEW: Hundreds of pages of records show just how quickly Edward β€˜Big Balls’ Coristine and DOGE got access to a federal payroll system.

And, because @wired.com has dropped paywalls for Freedom of Information Act-based reporting, this one is free for all to read!

from @telliotter.bsky.social:

30.07.2025 16:09 β€” πŸ‘ 248    πŸ” 118    πŸ’¬ 2    πŸ“Œ 4

Nintendo Direct announcement tomorrow, I feel it.

29.07.2025 22:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I wanna play Civ 7 on Switch 2

29.07.2025 21:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

SD Cards for Switch 2 are still too damn expensive πŸ˜”

28.07.2025 18:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Damn Bananza keeps going! Was not expecting this lengthy post game.

27.07.2025 05:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
I Miss Actually Owning Stuff "You'll own nothing and you'll hate it"

My latest newsletter is about how Big Tech killed the concept of ownership, in the process turning consumers into digital serfs.

whatwelost.substack.com/p/i-miss-act...

25.07.2025 22:26 β€” πŸ‘ 928    πŸ” 230    πŸ’¬ 13    πŸ“Œ 15

Switch Jungle Beat with Tropicl Freeze and you got yourself a list

23.07.2025 04:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Carcassonne for 360! Taste!

22.07.2025 15:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Just finished Deltarune Chapter 2 and god damn, I get it.

21.07.2025 04:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thats literally all we want

20.07.2025 23:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

dique bananza

20.07.2025 23:34 β€” πŸ‘ 30    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Perfect little game for the Switch

20.07.2025 22:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

No better time to celebrate than during the final hours of our 99 cent hat subscription sale!!!

hellgatenyc.com/99-cent-hat-...

20.07.2025 22:03 β€” πŸ‘ 49    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0
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Follow @wario64.bsky.social and repost for a chance to win 1 of 15 Steam codes for Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition courtesy of @aspyr.com. Giveaway ends on July 20th, 6 PM PT

game is available now on PC and consoles store.steampowered.com/app/2738630/...

16.07.2025 19:44 β€” πŸ‘ 570    πŸ” 943    πŸ’¬ 23    πŸ“Œ 4

Playing Deadly Premonition 2 on the Switch 2 like Satan intended

20.07.2025 03:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@himynameiszack is following 19 prominent accounts