Andy Hellgrim ~Commissions Open ! DM me~'s Avatar

Andy Hellgrim ~Commissions Open ! DM me~

@andyhellgrim.bsky.social

Occult Practitioner of The Three Dimensional Science #Blender Sweet Nightmares ๐Ÿฉธ Commissions open, summon me by DM if you dare. Rates: https://vgen.co/AndyHellgrim

227 Followers  |  201 Following  |  47 Posts  |  Joined: 09.10.2023  |  2.0207

Latest posts by andyhellgrim.bsky.social on Bluesky

Ooh do you mean like a "profil" ?

Actually I don't know the best solution(s) for this, just wanted to give it my experience about it :) It's not a big deal and there is always (almost) a solution for every "issues" in Blender so I'll always be grateful for that !

07.07.2025 12:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The feature I'd love is to have the choice to load or not the UI (whatever your default option) ONCE you already open the file.
Maybe there is a better way, but it's annoying to use the "Open..." function and navigate to your file just for getting the option to load or not the UI.

07.07.2025 11:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also with very old files, this can lead to weird issues where some windows or plugins doesn't load correctly.

07.07.2025 11:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I've tried it several months ago and I think I prefer Load UI to True by default. It'll depend of personnal usage but it's not often the case I have to NOT load the UI from a specific .blend file, and not the other way around โ†’ From other users, but also from previous files of my own

07.07.2025 11:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is crazy, so happy for you guys !

05.06.2025 11:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒž SOL CESTO - OUT NOW ON STEAM ๐ŸŒž

After 2 years of hard work, Sol Cesto is finally out in Early Access! A roguelite where the eerie charm of Inscryption collides with the high-stakes thrill and explosive combos of Balatro.

Please help us spread the word ๐Ÿ™Œ

27.05.2025 16:05 โ€” ๐Ÿ‘ 971    ๐Ÿ” 381    ๐Ÿ’ฌ 46    ๐Ÿ“Œ 46

You can do it ! So close to release ๐Ÿ‘€

15.05.2025 09:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

True ! There is a mod for this actually, just the buildings and streetlights doesn't react to it sadly

06.05.2025 05:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Agree~ !

06.05.2025 05:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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During #BombRushCyberfunk dev, I've suggested realtime lighting for day/night ambiances but sadly it wasn't good for perf reasons and workload ๐Ÿ–ฅ๐Ÿ”ฅ

I still love it and it was automatic: move the sun and boom ! Look at these lil streetlights hehe

Good idea or nah ? ๐Ÿ‘€

05.05.2025 16:50 โ€” ๐Ÿ‘ 15    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Another one because why not ~ ๐Ÿ™๐ŸŒก๏ธ
#3danimation #LethalLeagueBlaze #bmth

02.05.2025 11:54 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ“ฃ Sol Cesto won the Innovation Award at BIG Festival ๐Ÿ“ฃ
We're so, so happy! Here's our thank-you video, with EXCLUSIVE info about the game's RELEASE ๐Ÿ˜ฑ

01.05.2025 08:50 โ€” ๐Ÿ‘ 132    ๐Ÿ” 23    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 0
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Excited to announce my next game: "Asterika: Phantom Rose Refrain"! A grid-based rhythm game where you dodge obstacles to the beat and adapt to shifting patterns!

๐ŸŽต Wishlist it on Steam today! store.steampowered.com/app/3690850/...

#IndieGame #RhythmGame

01.05.2025 03:24 โ€” ๐Ÿ‘ 29    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thx~ โ™ฅ

30.04.2025 17:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thx for the shout out~ !

30.04.2025 12:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you~

30.04.2025 11:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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VRChat & Warudo model for @CuernosBeste
I've did several months ago~ #VRChat #Warudo #b3d

30.04.2025 09:55 โ€” ๐Ÿ‘ 63    ๐Ÿ” 13    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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A bit of rimlight, bloom, slowmo for the cool effects, obviously you got a cool shot, no ?!

Remember, Composition and Rhythm does the heavy lifting, trust me !

Thx to my friend JawDrop for the music mixing and giving me the opportunity to create this shot !

27.04.2025 07:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Do you really need a 3D background ? ๐Ÿคซ
Simple screenshot of a stage in game, boom.

27.04.2025 07:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Be lazy, create 1 asset and reuse it often HAHA
Look at all these dust effects, it's the same one, just rotated, scaled, mirrored. Who cares, it looks great !

27.04.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Now, some 3D tricks for the curious ๐Ÿ‘€

I used anchor points for moving the character between teleport points. Very easy to edit the path afterward ๐Ÿง 

27.04.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Next, the rhythm !
Often comes with composition, it's already playing in your head. Pin point the main steps. Focus on the essential and ONLY do that. Other stuff will not improve your shot if the base isn't rock solid.

27.04.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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First, composition !
The plan was to show the character, teleports like crazy and stopping on a cool pose. Nothing too complex, intro > action > outro.

27.04.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here is the first mockup and my way of thinking: Ok this character can teleport, he is fast, he is electric.

How to show that ? In a cool way ? Without too much work ?

27.04.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Probably the best shot I've done ๐Ÿ‘€ And it was freakin' easy haha

Let me quickly explain (badly) the power of composition and rhythm ! ๐Ÿงต

27.04.2025 07:23 โ€” ๐Ÿ‘ 28    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

A bit of rimlight, bloom, slowmo for the cool effects, obviously you got a cool shot, no ?!

Remember, Composition and Rhythm does the heavy lifting, trust me !

Thx to my friend JawDrop for the music mixing and giving me the opportunity to create this shot !

27.04.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Do you really need a 3D background ? ๐Ÿคซ
Simple screenshot of a stage in game, boom.

27.04.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Be lazy, create 1 asset and reuse it often HAHA
Look at all these dust effects, it's the same one, just rotated, scaled, mirrored. Who cares, it looks great !

27.04.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Now, some 3D tricks for the curious ๐Ÿ‘€

I used anchor points for moving the character between teleport points. Very easy to edit the path afterward ๐Ÿง 

27.04.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Next, the rhythm !
Often comes with composition, it's already playing in your head. Pin point the main steps. Focus on the essential and ONLY do that. Other stuff will not improve your shot if the base isn't rock solid.

27.04.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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