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Marcomix

@marcomix.bsky.social

Jack of all trades artist and game dev! https://marcomixgames.itch.io/ https://marcomixtoons.wixsite.com/gavingrants

79 Followers  |  310 Following  |  599 Posts  |  Joined: 01.09.2023  |  1.964

Latest posts by marcomix.bsky.social on Bluesky

love those sand plumes

14.02.2026 10:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

at least it's pronounced differently, but...yeah lol

14.02.2026 07:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

how in the world have you had multiple instances of contact with this thing??

12.02.2026 18:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I really wish it was going to be DLC for the original release 'cause I'd play it if it weren't a full price rebuy...
It's rare to get burned by Falcom like that but it happened!

12.02.2026 11:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's usually the same kinda thing with these types of facts too. She probably just says a word that's nothing special in one country's version of English but is actually a swear in another country

12.02.2026 04:48 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

they call it Mortal Kombat 1 because it's the 1 game you'll have installed on your drive

10.02.2026 08:16 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd never heard of Initial Unity Reborn before seeing this video and it's free?? I gotta try this!

10.02.2026 05:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like Crow from Trails of Cold Steel 1 & 2

09.02.2026 02:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yeah. I think it's just a cool way to interpret the reasoning for such a crazy track

08.02.2026 07:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

super late reply but I had this realization too, after coming back to it a few times, and then it kinda hit me. this track is like going to the chaos of an outdoor market and being overwhelmed, but now I've been there several times and I can navigate it just fine

08.02.2026 06:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
In what appears to be a large facility with pipes and guardrails in the distance, a tense standoff takes place. A fancily-dressed masked man, Bleublanc, looks across the room towards a teenage boy who stands at the ready, blade drawn, protecting a girl behind him. The boy is consumed by an otherworldly aura, his hair unnaturally ash white.
Bleublanc: Could this be your ogre power?

In what appears to be a large facility with pipes and guardrails in the distance, a tense standoff takes place. A fancily-dressed masked man, Bleublanc, looks across the room towards a teenage boy who stands at the ready, blade drawn, protecting a girl behind him. The boy is consumed by an otherworldly aura, his hair unnaturally ash white. Bleublanc: Could this be your ogre power?

It's funny to me how, whatever the word is intended to be in Japanese, be it Oni or some other kind of demon, the decision to localize it to Ogre ends up stripping it of all tension. I really don't wanna be thinking about clumsy green oafs while they're trying to hype up a character's power, y'know?

08.02.2026 04:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was gonna check out Sonic Megamix Mania, a mod that just came out, but it's only compatible with the Steam version! Got it for free on EGS years ago and bought the DLC. Thing is, I can't even find the save file location to try and mod it manually. Expecting to mod a game? Best stay away from Epic.

07.02.2026 20:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh also I've always thought if they could just really nail the diplomacy side in a Dynasty Warriors Empires game, they'd make an all-timer. But yeah, it needs to be brisk enough to not become spreadsheet hell, yet deep enough to have choices have rippling consequences across the land. Tough task...

07.02.2026 05:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Aside from what's already been mentioned here the only thing I can think of is Battalion Wars, but I'm pretty sure you always directly control a unit in that. Only played a bit of the second one many years ago and remember it being kinda cumbersome

07.02.2026 05:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

there were some aspects of the original that let me down but seeing this news is weirdly the thing that's made me realize that yeah I love Paranormasight and want more

06.02.2026 09:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
04.02.2026 19:53 โ€” ๐Ÿ‘ 4072    ๐Ÿ” 2039    ๐Ÿ’ฌ 36    ๐Ÿ“Œ 15

time for an entire cutscene where you never see the face of whoever is talking

06.02.2026 06:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's wild to me that Logitech products can range from solid, maybe even great tech to complete e-waste, and it's never clear what you're getting into when buying something. I've been burned by two(2!!!) gamer mice by them in the past yet this no frills budget mouse of theirs has been fine for years

05.02.2026 06:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

(Final note is about these optional collectible lore dump scenes hidden in the levels: These are actually terrible. Just impenetrably dense and seemingly irrelevant rambling by 343 Guilty Spark. After our second one we agreed to never interact with any we saw ever again. That's rough.)

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's a very ambitious game, considering the way the firefights are designed to make you move and plan. I just don't think there was enough novel level design to last its runtime. I respect it way more than Reach but it'd be a chore to replay it.

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A big part of the backtracking is the Flood, a swarmer zombie faction that makes every encounter chaotic, whether or not covenant is involved. Their seemingly infinite spawns wherever they turn up makes the backtrack feel like the game's as impatient as the player is about getting it all over with.

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It doesn't help that the back half of the game is almost entirely backtracking through the hallway sections of the game. I understand needing to stretch things out for a full campaign, but it'd be better without this because the enjoyable outdoor setpieces don't deserve to be dwarfed like that.

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Well, unfortunately this game is mostly hallways. Very repetitive layouts, whether they're human ships, covenant ships or structures deep below Halo. There's this one room layout--circular, windows facing the centre--that you will see at least a dozen times in different areas.

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A lot of those battle tracks were awesome. I'm definitely going to listen to them outside the game at a later time. Lots of atmospheric tracks with good momentum. It feels like despite the immediate danger, you're in a place that commands respect. But is it a place I'd return to...?

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I thought the ability to switch between the original graphics and anniversary graphics to be an incredible feature that probably took a ton of effort to achieve. That said, I thought it was disappointing that a lot of the original's colour and lighting choices were entirely thrown out in most areas.

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Halo: Combat Evolved Anniversary has higher highs and lower lows. Much more engaging writing, with a smaller cast of characters who overall are way more distinct. There's a certain goofiness to some of the later cutscenes that I wasn't expecting too. The barks from the soldiers often made me laugh!

04.02.2026 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah, I know. Still, a prequel can make a great introduction to new players anyway, like for example Yakuza 0!

04.02.2026 07:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

They had many games to hone their craft by this point, and it is also some people's favourite of the series, which is a bad omen for me... I guess we'll find out how it goes in Halo: Combat Evolved Anniversary.

03.02.2026 23:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The combat was fun at times but it could be pretty unsatisfying too. There's this absurd reoccurring thing where an enemy dropship will appear and totally lock down an area with suppressing fire, and the solution every time is just waiting for it to leave because your weapons can't handle it.

03.02.2026 23:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The second-last mission or so they remember Halo characters like Cortana exist. Go get the AI and bring it to where it'll be in Halo 1! This story is relevant, promise!!! That's not even getting into the charmless character writing and often embarrassing soundtrack...

03.02.2026 23:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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