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Daniel King

@kin.gy.bsky.social

Software man, just an innocent software man.

114 Followers  |  960 Following  |  5 Posts  |  Joined: 19.10.2024  |  1.5545

Latest posts by kin.gy on Bluesky

"one in six private tenants in England now rents a former local authority home" - money that could have been helping councils fund services and build more affordable homes.

Right to buy was a policy disaster *if* you were aiming to have more affordable, quality homes for working people.

03.08.2025 14:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The three members of KAJ pose with a bouquet of herbs, a bucket, and a ladle.

The three members of KAJ pose with a bouquet of herbs, a bucket, and a ladle.

"People are doing real work to bring VΓΆrΓ₯core to the masses, and they’re doing it for free, out of the love in their hearts for some guys from Finland."

@chiltonm.bsky.social explains what makes Finland-Swedish comedy group KAJ refreshing in her media: unwinnable.com/2025/07/31/w...

01.08.2025 01:00 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 3
Solving `Passport Application` with Haskell Using logic programming to beat the game

Solving "UK Passport Application" with Haskell: jameshaydon.github.io/passport/

29.06.2025 04:47 β€” πŸ‘ 27    πŸ” 11    πŸ’¬ 0    πŸ“Œ 1
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Apply for a diversity ticket for Front End North | Front End North Conference Front End North is pleased to offer a small number of diversity tickets for this year’s conference

πŸ“’ Thanks to the generosity of local company @hiveit.co.uk and a few lovely individuals we are now able to offer a small number of diversity tickets for this year’s Front End North conference in Sheffield on 10th July.

See frontendnorth.com/blog/2025/06... for full details.

13.06.2025 12:28 β€” πŸ‘ 9    πŸ” 7    πŸ’¬ 1    πŸ“Œ 2

Thanks! The fisheye correction is next, also interested in texturing the walls.

I'm happy I don't have to deal with all the VGA limitations you described though, but I guess that's part of why what Carmack and Romero did is so impressive for 1992.

16.06.2025 11:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Inspired by @fabinou.bsky.social's great Wolfenstein 3D game engine book I decided to give a simple raycasting renderer a go.

Using plain C and Raylib for the draw calls, it is pretty rough, but was really satisfying to see the results as someone that never does any graphics programming.

14.06.2025 14:15 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Incase you missed the news, we have announced our full lineup of speakers!

Tickets are Β£75 and include access to our evening social at the National Videogame Museum

🎟️ frontendnorth.com

02.06.2025 07:28 β€” πŸ‘ 8    πŸ” 11    πŸ’¬ 0    πŸ“Œ 0
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Microsoft would push back against Trump order to suspend European cloud operations Company to change contracts amid concerns that services will get tangled in US-EU fight.

The mere suggestion that the United States could order its cloud firms to shut off foreign clients the Trump administration is feuding with is yet another reason to accelerate the creation of sovereign public cloud facilities.

Governments can’t give more contracts to Amazon, Microsoft, or Google.

30.04.2025 13:38 β€” πŸ‘ 251    πŸ” 71    πŸ’¬ 5    πŸ“Œ 12
Okay, Color Spaces β€” ericportis.com

I'm late to the new oklab/oklch colour syntax in CSS, but found this post by @ericportis.com to be a great explainer. With some interesting history of colour spaces too.

Even if you only occasionally touch CSS, I'd strongly recommend giving it a read.

ericportis.com/posts/2024/o...

02.02.2025 14:28 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Why Can't We Make Simple Software? - Peter van Hardenberg
YouTube video by Handmade Cities Why Can't We Make Simple Software? - Peter van Hardenberg

I gave a talk at Handmade Seattle last year about why I think software gets complicated (spoiler: it's not laziness). www.youtube.com/watch?v=czzA...

This is something I've thought about for years and observed up close both in commercial and research contexts, so I hope you enjoy.

02.12.2024 17:26 β€” πŸ‘ 61    πŸ” 12    πŸ’¬ 4    πŸ“Œ 3

That's why I've never understood people who play games like this on emulators that smooth over all the original limitations.

"Fixing" the texture wobble/jitter, smoothing over the dithering, upscaling textures, etc.

Probably the same people that watch AI-colorized black & white films.

21.10.2024 17:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 4    πŸ“Œ 0

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