Storyteller, VO Guy, Vincent Valentine, Minsc, Thirst Trap Ganondaddy, #TheLegendOfVoxMachina, CCO/DM of
Critical Role. I’m always tired. He/Him.
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
Staff Technical Artist @ Bungie on Marathon (Past: Rockstar Games, Avalanche Studios, 38 Studios) | NYC based | Native Bostonian | Husband | Dad | Friend
Is it all going to be so interactive?
https://pablodp606.com
Check out content from Sony Pictures Animation's latest productions.
[bridged from https://sonyanimation.tumblr.com/ on the web: https://fed.brid.gy/web/sonyanimation.tumblr.com ]
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro.
gameanim.com
Gaming & Esports | Caster & Host | Creative Gremlin | Swiss | Mother | Pessimistic Optimist
🛒 http://etsy.com/shop/JustSoeThings
✉️ justsoethings@gmail.com
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Meta Engineering Manager - Avatar Performance and Visuals
It's me. I run @hypersect.com
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
3D Animator! Previously worked on RWBY & DANDADAN!
Lover of cats and video games
Actress, writer, full time fool
Founded by George Lucas in 1975, ILM creates iconic moments that inspire the imagination. Home of Lighter Darker: The ILM Podcast.
Illustrator | Avid player of games, muncher of foods, and wrangler of pugs.
#pugarts for all my drawings!
https://www.pugcrumbs.com/