Added the first spell ππ§πΏββοΈ
The mage concentrates the mana on the tip of the staff, crystallizing its essence, firing the crystal to attack.
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09.04.2025 21:43 β π 27 π 4 π¬ 0 π 0
Work in progress
27.03.2025 11:43 β π 109 π 5 π¬ 1 π 1
Un bastΓ³n para el mago :) Pronto se le revelarΓ‘ su primer hechizo. El color es temporal. Quiero que sea posible cambiar el bastΓ³n en el futuro.
25.03.2025 22:23 β π 0 π 0 π¬ 0 π 0
A staff for the mage :) soon, will learn the first spell π§ββοΈ
The color is for testing π
. I am waiting to finish the basics so I can add "change equipment" support.
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25.03.2025 22:23 β π 8 π 0 π¬ 1 π 0
Added quest manager :) the test npc may have some stuff to give away π ππ§ͺ
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20.03.2025 16:30 β π 18 π 1 π¬ 0 π 0
Now the π§ has inventory, and some items that can pick up π°
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19.03.2025 09:19 β π 15 π 1 π¬ 0 π 0
Thanksssss a loot π₯Ήπ₯Ήπ₯Ή
12.03.2025 22:04 β π 1 π 0 π¬ 0 π 0
The initial sketch. I am learning still how to draw and digital illustration, and I thought that I can parallelise the game dev with that. It helps with the inspiration for the game and to improve creativity in my opinion.
12.03.2025 21:46 β π 3 π 0 π¬ 0 π 0
For my Magic Focused RPG, I am planing to do Spell casting and Alchemy the main mechanics. This is a concept sketch for one compound.
Brewing a breath π
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12.03.2025 21:44 β π 12 π 0 π¬ 3 π 0
Final results for the UI prototype π Pretty happy with the learning process of pixel art π€
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10.03.2025 22:02 β π 7 π 0 π¬ 0 π 0
WIP some UI prototyping. Thinking on a book UI for inventory and character stats.
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09.03.2025 18:49 β π 14 π 2 π¬ 1 π 0
Dev log short no.2 Adding dialog system to my magic focused rpg
ππ¬β¨
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03.03.2025 20:07 β π 16 π 3 π¬ 0 π 0
Dev log no.1 magic focused RPG
#IndieGameDev #GameDevelopment #IndieDev #PixelArt #Devlog #SoloDev
02.03.2025 22:41 β π 19 π 2 π¬ 1 π 0
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