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lupinx-Kassman

@lupinx-kassman.bsky.social

105 Followers  |  136 Following  |  22 Posts  |  Joined: 15.07.2023  |  2.2724

Latest posts by lupinx-kassman.bsky.social on Bluesky

Chrizz, now the sole developer of SAMMI, saying: I want to clarify some things and I apologize ahead of time if this sounds rude.

It's still work in the progress but since people seem to have complaints about allowing AI in SAMMI.

AI has always been a thing in SAMMIs source code itself.

SAMMI is a tool that allows the users to do whatever they want with it.
The change the previous DEV Team made about forbidding AI art will be reverted, but there will be the necessity to let people know if you use AI art.
I also will revert some other changes like the extension policy.

Why am I doing this?
It's easy, because every person should be able to decide on their own if they want to use AI or not as well as if they want to support AI.
If you can not respect this decission, it's ok.
Everyone can have their own oppinion about this and if your oppinion is different, feel free to no longer support or use SAMMI.

Chrizz, now the sole developer of SAMMI, saying: I want to clarify some things and I apologize ahead of time if this sounds rude. It's still work in the progress but since people seem to have complaints about allowing AI in SAMMI. AI has always been a thing in SAMMIs source code itself. SAMMI is a tool that allows the users to do whatever they want with it. The change the previous DEV Team made about forbidding AI art will be reverted, but there will be the necessity to let people know if you use AI art. I also will revert some other changes like the extension policy. Why am I doing this? It's easy, because every person should be able to decide on their own if they want to use AI or not as well as if they want to support AI. If you can not respect this decission, it's ok. Everyone can have their own oppinion about this and if your oppinion is different, feel free to no longer support or use SAMMI.

Chrizz, now the sole developer of SAMMI, saying: since things are getting way more out of hand now, please read this and if you don't wanna use SAMMI when it allows AI and uses AI in the source code, please leave the server instead of getting rude in the lobby

Chrizz, now the sole developer of SAMMI, saying: since things are getting way more out of hand now, please read this and if you don't wanna use SAMMI when it allows AI and uses AI in the source code, please leave the server instead of getting rude in the lobby

If you use or were considering using SAMMI, switch to a different program.

The new sole developer is extremely pro-AI, has already started using it in the code, and is in support of its use for genAI images as well. Everyone who protested this was told to leave the server and stop using SAMMI.

18.11.2025 17:35 β€” πŸ‘ 1229    πŸ” 919    πŸ’¬ 76    πŸ“Œ 114
Shapeless Cube - Dead Sea Scrolls Deathmatch OST Teaser
YouTube video by Shapeless Cube Shapeless Cube - Dead Sea Scrolls Deathmatch OST Teaser

Something’s coming...
youtu.be/l-V5BFIgZ1A?...

#doom #music #cassette #midi #roland #soundcanvas #sc55 #retrogaming

03.11.2025 18:08 β€” πŸ‘ 3    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Blues Brothers 2025: A 23 map plasma paradise where you shred through the baddest of the bad as you discover the nature of your concrete habitat and yourself.

www.doomworld.com/forum/topic/...

24.10.2025 22:53 β€” πŸ‘ 33    πŸ” 19    πŸ’¬ 1    πŸ“Œ 0
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It's recently come to my attention that someone made a fake UZDoom website. DO NOT CLICK IT!

The only official website for UZDoom is ZDoom dot org and the ONLY official place to get future UZDoom downloads would be the official UZDoom Github page!

Stay safe out there y'all

[Boosts appreciated]

01.11.2025 00:46 β€” πŸ‘ 520    πŸ” 370    πŸ’¬ 10    πŸ“Œ 2

Thanks! Nightmare mapping and Vanilla mapping are synonymous. Also don't worry I don't know what a reply guy is so it can't hurt me, I think.

15.11.2025 05:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

And that's why doors gotta get blown with busters, and I mean the band: The Doors

15.11.2025 05:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Also, check out MAP30 of TNT2! Might as well! I put a fifth of my soul into making it!(!)

Again, the download: www.doomworld.com/forum/topic/...

#doom #doom2 #evilution #megawad #tnt

15.11.2025 04:30 β€” πŸ‘ 16    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1

Thanks! I'm going to go lie down forever now!

15.11.2025 04:19 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It was those eyes. The blinding cobalt glow from those pale lifeless eyes. The threat remains. It grows. It's so much larger than you could have imagined.

TNT 2 : Devilution is finally fully released! Check it out!

Download: www.doomworld.com/forum/topic/...

#doom #doom2 #evilution #megawad

15.11.2025 04:18 β€” πŸ‘ 111    πŸ” 44    πŸ’¬ 7    πŸ“Œ 2
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Not quite sure what I'm cooking here, but I like it so far.

10.12.2024 18:40 β€” πŸ‘ 22    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0
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Starting in 2004, the very first Cacowards began celebrating the best custom content for Doom. Now, twenty years later, the 2024 Cacowards have gone live! Thanks to @genuuneg.bsky.social and @tatsumimi.bsky.social for this year's incredible Doom manga artwork!

www.doomworld.com/cacowards/2024

10.12.2024 11:13 β€” πŸ‘ 244    πŸ” 136    πŸ’¬ 4    πŸ“Œ 27
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I may have broke the snow spawner... #doom #doom2

27.11.2024 02:34 β€” πŸ‘ 37    πŸ” 10    πŸ’¬ 4    πŸ“Œ 0
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Few screens from my maps

11.11.2024 19:16 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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www.doomworld.com/forum/topic/...

Obviously couldn't resist sharing our latest french doom community release !

I made 2 maps in this:

- trust us, we're science: a back to jupiter z map

- unfold the darkest scheme: spooky runic green/black castle

Have fun !

11.11.2024 19:08 β€” πŸ‘ 40    πŸ” 19    πŸ’¬ 1    πŸ“Œ 2
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More cold techbases #doom #doom2 #modding

25.11.2024 19:09 β€” πŸ‘ 27    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0
Post image 24.11.2024 20:38 β€” πŸ‘ 59782    πŸ” 15269    πŸ’¬ 688    πŸ“Œ 504
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Welcome people of Blue Sky!
I'm Philnemba and I'm a nonbinary bisexual femboy whose main hobby is video games with boomer shooters, platformers, RPGs, and shmups as my particular favorites. I'm also a super big fan of Doom(1993) and have been making & posting Doom maps on the internet since 2009 😊

16.11.2024 18:29 β€” πŸ‘ 21    πŸ” 1    πŸ’¬ 3    πŸ“Œ 0

Honestly it's one of those games that'd sell guides. I remember getting stuck in the ending fetch quest part of the game as a kid, where IIRC you had to rescue all the bear folk

Still was a fun game though, even with the more questionable aspects

26.11.2024 19:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The real prize is knowing that you tried

25.11.2024 21:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hey, BlueSky. I'm Matt. I currently work for NightDive Studios and I worked on the remaster of Killing Time sprucing up maps and adding a whole new area cut from the original game.

Hopefully I'll get to show more of my work, but ya know, NDAs and all...

18.10.2024 18:18 β€” πŸ‘ 74    πŸ” 17    πŸ’¬ 2    πŸ“Œ 0

"warning: you are playing a ZX Spectrum game"

19.11.2024 14:58 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Preview
Abyss of Time, by James Paddock 17 track album

That concludes the long string of "Abyss of Time" commentary videos commemorating its 1st anniversary.

Have you heard the album yet? Grab it while it's hot! Or I guess still kinda lukewarm!

Been amazing to see the reactions and I'm still so proud of it.

jamespaddock.bandcamp.com/album/abyss-...

18.11.2024 19:09 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Hey Bluesky. I'm Jimmy, probably best known for my MIDI music for video games and Doom mods. I have about 800 pieces to my name.

Wrote MIDI soundtracks for SIGIL 1 & 2, Prodeus, Secret Agent HD, and currently working on music for indie FPS Supplice.

18.10.2024 20:50 β€” πŸ‘ 205    πŸ” 52    πŸ’¬ 10    πŸ“Œ 2
Post image Post image Post image from Pina Colada 2 Map24: Coconut Acres

from Pina Colada 2 Map24: Coconut Acres

hi just released a new map :3 #doom

02.11.2024 13:00 β€” πŸ‘ 60    πŸ” 24    πŸ’¬ 8    πŸ“Œ 0

an owl of boatmeal

19.11.2024 18:30 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Art trade with my awesome buddy Kurumi-Lover (kurimilover over on Twitter) of Saga, his super cute OC-turned-mascot of Pachinko Festival!

19.09.2023 18:25 β€” πŸ‘ 14    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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Warm up drawing of Mega Man, done in Hitoshi Ariga's take on him.

19.09.2023 18:23 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Post image 17.11.2024 13:13 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

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