Not quite sure what I'm cooking here, but I like it so far.
10.12.2024 18:40 โ ๐ 22 ๐ 7 ๐ฌ 1 ๐ 0@lupinx-kassman.bsky.social
Not quite sure what I'm cooking here, but I like it so far.
10.12.2024 18:40 โ ๐ 22 ๐ 7 ๐ฌ 1 ๐ 0Starting in 2004, the very first Cacowards began celebrating the best custom content for Doom. Now, twenty years later, the 2024 Cacowards have gone live! Thanks to @genuuneg.bsky.social and @tatsumimi.bsky.social for this year's incredible Doom manga artwork!
www.doomworld.com/cacowards/2024
I may have broke the snow spawner... #doom #doom2
27.11.2024 02:34 โ ๐ 37 ๐ 10 ๐ฌ 4 ๐ 0Few screens from my maps
11.11.2024 19:16 โ ๐ 17 ๐ 4 ๐ฌ 1 ๐ 0www.doomworld.com/forum/topic/...
Obviously couldn't resist sharing our latest french doom community release !
I made 2 maps in this:
- trust us, we're science: a back to jupiter z map
- unfold the darkest scheme: spooky runic green/black castle
Have fun !
More cold techbases #doom #doom2 #modding
25.11.2024 19:09 โ ๐ 29 ๐ 10 ๐ฌ 1 ๐ 0Welcome people of Blue Sky!
I'm Philnemba and I'm a nonbinary bisexual femboy whose main hobby is video games with boomer shooters, platformers, RPGs, and shmups as my particular favorites. I'm also a super big fan of Doom(1993) and have been making & posting Doom maps on the internet since 2009 ๐
Honestly it's one of those games that'd sell guides. I remember getting stuck in the ending fetch quest part of the game as a kid, where IIRC you had to rescue all the bear folk
Still was a fun game though, even with the more questionable aspects
The real prize is knowing that you tried
25.11.2024 21:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hey, BlueSky. I'm Matt. I currently work for NightDive Studios and I worked on the remaster of Killing Time sprucing up maps and adding a whole new area cut from the original game.
Hopefully I'll get to show more of my work, but ya know, NDAs and all...
"warning: you are playing a ZX Spectrum game"
19.11.2024 14:58 โ ๐ 15 ๐ 2 ๐ฌ 1 ๐ 0That concludes the long string of "Abyss of Time" commentary videos commemorating its 1st anniversary.
Have you heard the album yet? Grab it while it's hot! Or I guess still kinda lukewarm!
Been amazing to see the reactions and I'm still so proud of it.
jamespaddock.bandcamp.com/album/abyss-...
Hey Bluesky. I'm Jimmy, probably best known for my MIDI music for video games and Doom mods. I have about 800 pieces to my name.
Wrote MIDI soundtracks for SIGIL 1 & 2, Prodeus, Secret Agent HD, and currently working on music for indie FPS Supplice.
from Pina Colada 2 Map24: Coconut Acres
hi just released a new map :3 #doom
02.11.2024 13:00 โ ๐ 61 ๐ 24 ๐ฌ 8 ๐ 0an owl of boatmeal
19.11.2024 18:30 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0Art trade with my awesome buddy Kurumi-Lover (kurimilover over on Twitter) of Saga, his super cute OC-turned-mascot of Pachinko Festival!
19.09.2023 18:25 โ ๐ 14 ๐ 6 ๐ฌ 0 ๐ 0Warm up drawing of Mega Man, done in Hitoshi Ariga's take on him.
19.09.2023 18:23 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0from GAYhem 2024 doom wad project
16.11.2024 00:54 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0You can play the map too !
Here's the download:
www.dropbox.com/scl/fi/korxl...
The music is "Lost Eden" by BLuRry
The resources are all original art I made for this map. They can be found in the latest version of LKTex as well:
www.dropbox.com/scl/fi/1cps0...
Gift map to my friend @playe.bsky.social an'the KK crew. Most KK sessions were hosted on Playe's old desktop, which he'd nicknamed the "Trash Boat"
It served many a voyage on the endless dumpster dive for booty.
Have it. My personal interpretation o'the boat
www.youtube.com/watch?v=W6uQ...
Just going to resubmit some stuff that I posted on the other site, most of what I'm doing now is too WIP or NDA or commissions that I should respect the privacy of the commissioner.
09.11.2024 03:27 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0Unfinished intro sequence for a game where the lead developer dropped off the face of the planet:
(all written in ACS, syncing was a nightmare)
Lol. Right now? The sound of the player's computer fan. I haven't put any sounds in yet
15.11.2024 05:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0stunning never-before-seen footage of Sade performing live at Honker Burger (19?5)
14.11.2024 22:06 โ ๐ 48 ๐ 12 ๐ฌ 2 ๐ 0screenshot of an unfinished doom map. a bronze structure, held up by pillars, a triangle staircase leading up, and suspended lights.
a massive grotto, with a huge opening revealing the sky a tree sits on an a elevated rock. slime pours from all around.
a slimey cave. you can see the sky above, a slimefall to the left, and in the back, a dark elevated cliff,.
the attrrium of a techbase. theres a blue carpet, a reception desk, a massive round skylight, hedges, and pillars.
I'm thinking about this map again.
i don't think I mentioned this, but while unfinished, this map had a name... in fact, I had planned an ending.
Both were fueled by events that happened during its production. Fueled by rage.
given current events, once time permits, It may be time for a revisit.