People come up to him and ask what he been up to and he go "I be profen"
07.12.2025 02:16 β π 2 π 0 π¬ 1 π 0@eekanant.bsky.social
An ant! NSFWβ πππ I POST BUGS 26 he/they Vrchat enjoyer Sometimes artist/modeller
People come up to him and ask what he been up to and he go "I be profen"
07.12.2025 02:16 β π 2 π 0 π¬ 1 π 0he is here
07.12.2025 00:15 β π 260 π 50 π¬ 7 π 0eek face down on the floor. OUT
bro took a melatonin
02.12.2025 06:03 β π 575 π 101 π¬ 13 π 1warm and cozy in the microwave
02.12.2025 02:03 β π 5 π 0 π¬ 0 π 0vrchat screenshot. Me, a bug, dead in a microwave as a snake looks at the camera happily sipping a drink. they clearly put me in the microwave
i got fucking microwaved ππͺ¦
02.12.2025 02:02 β π 193 π 26 π¬ 7 π 0probably 20 emails of my "one-time" login code for vrchat
when the code is one-time
30.11.2025 00:43 β π 96 π 4 π¬ 6 π 0Museum size update. This big. 60MB
29.11.2025 04:56 β π 78 π 3 π¬ 2 π 0Know the work rules: A chicken wrap is appropriate, and showered with love A chicken strip sandwich is so inappropriate it leads the woman to call 911
29.11.2025 02:35 β π 44 π 3 π¬ 1 π 0Yes
28.11.2025 20:07 β π 1 π 0 π¬ 0 π 0I do not appreciate the concept of the supposed "chicken strip sandwich"
That is chicken strips and some bread
Sandwiches should stay together but the strips will certainly separate.
Sad menu filler, death be upon it
Indeed, but not usually at bug scale these days. Usually a 5 foot bug cuz its hard to reach things otherwise lmao
27.11.2025 06:33 β π 4 π 0 π¬ 2 π 0his pupils are illegally gigantic
27.11.2025 03:17 β π 7 π 0 π¬ 1 π 0always remembering 1.0 my beloved. I no longer have his model, i say, sobbing
27.11.2025 03:14 β π 147 π 6 π¬ 1 π 0been chipping away at it (and still not 100% there) but i've been working on 3.0 of my Eek avatar. Looks a lot sharper, nearly 1 to 1 with the 2D ref and somehow 2,000 less triangles than the previous. He's almost perfect πβ
27.11.2025 03:04 β π 621 π 125 π¬ 30 π 1Shake it baby
26.11.2025 17:35 β π 3929 π 894 π¬ 52 π 8That one avatar that was an entire roller coaster that took up an entire room and was being ridden by Freddy Mercury going "WEEEEEEEEEEEEEEE"
26.11.2025 19:49 β π 64 π 5 π¬ 1 π 0screenshot of my vrchat brainrot museum. A large wall has some pictures on it culminating in "i have two sides. Spongebob boiling in a pot of shit - Shitbob boiling in a pot of sponge"
big museum additions
22.11.2025 03:07 β π 85 π 10 π¬ 2 π 0Headshot for kavvvyrn featuring their synth character
21.11.2025 21:25 β π 1798 π 470 π¬ 14 π 1!!!!!!!!!!
21.11.2025 22:12 β π 6 π 0 π¬ 0 π 0Museum additions. Modeled (the egg) and i think the nicest looking room template so far. Current size is 27MB
19.11.2025 07:03 β π 118 π 15 π¬ 4 π 1jd vance egg
19.11.2025 05:45 β π 95 π 11 π¬ 3 π 0id love to make some of the paintings work like mario 64 where you can jump through them to go places
18.11.2025 06:12 β π 4 π 0 π¬ 0 π 0an elegant museum display room full of JD vance face edits
working on the VRchat brainrot museum. Behold
18.11.2025 06:06 β π 126 π 9 π¬ 9 π 0Huge
16.11.2025 15:27 β π 7 π 0 π¬ 0 π 0drew an ant and gave it some breadcrumbs
16.11.2025 07:33 β π 202 π 29 π¬ 2 π 1based on another suggestion im employing some texture atlases now, so many of the smaller details use just one material, but im open to any other suggestions
16.11.2025 06:08 β π 1 π 0 π¬ 1 π 0i got a bunch of these tiny ceiling lights scattered about the whole thing so im trying it out here. Makes a ton of sense and isn't too tedious. Each of these little details is down from 4 materials to 1
16.11.2025 04:17 β π 0 π 0 π¬ 1 π 0i suppose i could also do atlas textures for individual props at the least, so that one couch doesnt need 9 material slots
16.11.2025 04:01 β π 0 π 0 π¬ 1 π 0hmm makes sense but seems like it would work best for solid colors. Most of what I'm doing needs to tile like this UV for a big piece of wall. Unless my Atlas image could be absolutely MASSIVE with no issues, i don't know if i can
16.11.2025 03:59 β π 1 π 0 π¬ 1 π 0my method is insane and sucks but all shadows and differences in light are modeled on. Every texture has multiple variants of different shades to use.
16.11.2025 03:42 β π 41 π 0 π¬ 3 π 0