screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame
screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. ๐งต๐๐ผ
#gamedev #godotengine
14.07.2025 21:17 โ ๐ 598 ๐ 135 ๐ฌ 19 ๐ 12
Working on a #3d model in of a ship I sailed on a couple of years ago in #blender. Here's a WIP of the helm assembly which will show how the helm controls the rudder
05.05.2025 21:03 โ ๐ 10 ๐ 0 ๐ฌ 0 ๐ 0
T-shirts, Hoodies, Sweatshirts, Irish gifts from An Spailpรญn Fรกnach, Galway Gaeltacht, Ireland - An Spailpรญn Fรกnach
fyi there are far better folks who make #Irishlanguage products e.g. An Spailpรญn Fรกnach based in the Gaeltacht and on the go for decades. They do all their work through Irish, in an Irish-speaking environment.
www.spailpin.com/en/
14.04.2025 18:30 โ ๐ 86 ๐ 27 ๐ฌ 2 ๐ 1
You could have a look at Project Gutenberg. Lots of old novels up there that are fun for students. Train it on the complete works of Poe
06.03.2025 10:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I miss this kind of physical media. A real treasure there
15.02.2025 16:18 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Project DogWalk - Blender Studio
A bite-sized game, focused on interactive storytelling. Made to test Blender and Godot in a unified pipeline.
Remember how I was saying how Blender has serious inefficiencies with game dev workflows and that Blender Studio should take on a game or real-time engine project to get someone in-company familiar with the problems?
Well, someone there had the same idea...
#Blender #BlenderStudio #GameDev
15.02.2025 08:51 โ ๐ 62 ๐ 11 ๐ฌ 2 ๐ 0
This feels like an excellent initiative, not just for reassuring conscious buyers that they are supporting the work of artists, but also as a means of highlighting how many in the indie dev space reject this Gen AI nonsense.
15.02.2025 14:14 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
Yeah, this has been a problem for ages. As a viewer, you can delete the overlay elements from the developer console. So it should be possible to write a browser plugin that automatically removes the overlay. Would fully support the development of such a plugin
09.02.2025 17:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
My 2025 hobby is helping my pals de-centre tech from their lives.
Acquire CDs, records, DVDs, paper books, reference books, magazines, dictionaries, etc. Go to the library!
Going analog is a small way to stop relying on tech bro monsters & helps preserve knowledge they're literally deleting.
02.02.2025 19:52 โ ๐ 4590 ๐ 838 ๐ฌ 132 ๐ 70
Must add to the shelves so ๐
31.01.2025 17:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Eat the Reich? Any good?
31.01.2025 14:52 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Am I right in saying that an approach like this is good practice anyway because the if statement solution would tie the flickering to the framerate, which could cause issues down the line?
28.01.2025 20:08 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Magnificent
28.01.2025 09:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Global Game Jam 2025 is completed here at Galway Game Jam! A massive congratulations to all the Jammers who blew us away with their talent and passion! Check out their games on our itch.io page ๐ซง๐ซง
Thank you to our sponsors Ardรกn, @portershed.bsky.social and Beaglier Systems
26.01.2025 17:40 โ ๐ 14 ๐ 5 ๐ฌ 1 ๐ 1
I actually really enjoyed working on this idea. I do think there is something here, so I'm going to bring it to the next board game testing night in Tree House (assuming they'll have me). It would be really nice to share this with other gamers.
26.01.2025 16:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Storm รowyn didn't make it easy, but our first entry to a game jam is in. "Futures" is a boardgame of market manipulation and deception. You can download the jam entry here: fourteenscrews.itch.io/futures
#gamedev #galwayglobalgamejam #globalgamejam
26.01.2025 16:24 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0
Very excited to take part in this! Looks like it's going to be a ton of fun ๐ #gamedev #globalgamejam #galwayglobalgamejam
22.01.2025 14:14 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
1 Week to Go!!!!! ๐ฎ
With Global Game Jam 2025 just around the corner us volunteers at Galway Game Jam are delighted to be hosting a site for their worldwide event for our 10th consecutive year!
We're back in Portershed a Dรณ in Galway City from Friday 24th - Sunday 26th January.
17.01.2025 17:55 โ ๐ 7 ๐ 3 ๐ฌ 1 ๐ 3
Yeah, personally I'm still voting wonky
19.01.2025 19:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Would need to see them in context, but my current vote is for wonky. Normal look a little too perfect
19.01.2025 17:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
A full-page screenshot of a blog post on a web page. The navbar and footer are dark, while the main content is bright. The branding in the navbar displays the Fourteen Screws logo (which is a broken egg), and the title "Fourteen Screws" followed by the subtitle, "Code and Calcanei". Links in the navbar are for "Home", "News", and "About".
A large banner at the top of the page displays the title "Back in Business". The background of the banner is a painting of treasure. In a metadata table to the right of the gutter, the name of the author (Gary Munnelly), date of publication (July 17 2023) and category (DevLog) are displayed. The main article content is offset sligtly from the centre and overlaps with the first third of the banner. A sidebar displays recents posts, categories of posts, and tags. Three recent posts are visible reading from top to bottom: "Attending the Imirt AGM", "Well, that was a long break", and "Back in Business". Categories are Devlog and Essays. Tags are "General" and "Health".
In the footer there is a stacked list of links to the left which mirror those in the navbar. A newsletter subscription field is shown to the right. Under this is a copyright notice and links to social media for BlueSky, YouTube, itch.io, and Patreon.
I've been working on a revamped version of the fourteenscrews.com. This version will use my own theme for Jekyll with Bootstrap 5 rather than leaning on Minimal Mistakes. I'm pretty happy with how it's looking! On a related note---new Fourteen Screws website coming soon ๐
17.01.2025 10:24 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I joined the Imirt AGM the yesterday to hear about plans for #gamedev in Ireland in 2025 and beyond. Some very exciting things happening right now. An enormous amount of work going into finding funding to help indies and small studios. The event recording should be online soon. Check it out.
17.01.2025 08:50 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
An excellent night testing boardgames at Treehouse Cafรฉ in Sheffield tonight. Some very cool people making some very cool games
12.01.2025 22:33 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
A screenshot of text that reads, "Puachua are often noted for their hideous stench, which far precedes their approach. It has been described by some as a mixture of freshly dissected fish, the inside of a sluich's bowels, and vomit."
One of the best things about getting back into writing is having fun with descriptions. I know people say things like "show don't tell" or "leave it to the reader's imagination". But sometimes explicit is fun #gamedev #ttrpg #worldbuilding
30.12.2024 11:58 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
๐๐ฝ ๐ฏ @chuckwendig.bsky.social speaks the true true.
29.12.2024 21:28 โ ๐ 1605 ๐ 542 ๐ฌ 16 ๐ 21
Two books side by side on a chair. The left book is Wonderbook: The Illustrated guide to creating imaginative fiction by Jeff Vandermeer. The right book is Designing Games: A Guide to Engineering Experiences by Tynan Sylvester.
Posting these a little late, but here are two wonderful gifts I received from my partner this Christmas. I am so incredibly lucky that I have someone who supports these little dreams of mine. I feel very seen. Belated happy Christmas folks, and a happy new year #gamedev #worldbuilding #ttrpg
30.12.2024 09:51 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
I want to download every one of your posts into a little Godot Gamedev guide. It's all pure gold
28.12.2024 22:02 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
lead into gold?? thats baby shit! watch this!
[turns sand into a depressed chatbot]
22.12.2024 07:05 โ ๐ 180 ๐ 16 ๐ฌ 1 ๐ 0
Editor and CEO, Zeteo
Author, โWin Every Argumentโ
British-American
Director at Hidden Folks: https://hiddenfolks.com. Game designer of many games: https://adriaan.games. Latest release: Rift Riff.
Founder of Silver Script Games | Composer | Writer at The Sound Architect | MCV 30 Under 30 โ22 | BAFTA Breakthrough โ22 | The Game Awards Future Class โ23
Making online videos since 2010. Writer, presenter, editor. Find me talking games at @outsidextra.bsky.social, playing tabletop at @oxventure.bsky.social and being opinionated at youtube.com/@icklenellierose she/her, Londoner
Ardรกn; Fostering talent in Film, TV, Games and Animation since 1989. We give creators a platform to tell their stories, and support our community through advice, training, resources, events & funding.
CHY No: 10188
www.virtualtreasury.ie
An All-Island & International Legacy from Decade of Centenaries
Core partners: National Archives Ireland, The National Archives UK, Public Record Office Northern Ireland, Irish Manuscripts Commission, Library Trinity College Dublin
The Creators Who Share.
Blender Studio is part of the @blender.org project.
studio.blender.org
Historian of play | AHRC funded PhD on board games & play c.1860-1939 | Game developer | Writer & narrative designer
Repped by Will Francis at Janklow & Nesbit
she/her
๐ฅGothic monstrosity
๐๏ธ Game Designer, Narrative Designer, Writer
๐ฎ Cardpocalypse, So May It Be: A Witch Dating Simulator, Guild of Dungeoneering, Eyes of Hellfire
(They/Them)
๐ฎ๐ช๐ณ๏ธโโง๏ธ๐ต๐ธ
Conamara Based Game Development Studio.
Currently developing The Corner Cafรฉ
Join our mailing list to stay in the loop!
https://linktr.ee/run_stiuideo
video games r cool
Out Now: Loop//Error / HOTEL BARCELONA / Catto's Post Office / Go-Go Town / Don't Get Got / Tempopo / Autoforge
๐: Catto's Post Office (Switch) / Awaysis / Blood Reaver
Links: http://linktr.ee/cultgames
Game WriterโNarrative Designer ๐๐๐
โ ๏ธLooking for Work ๐ผ๐
README: http://jisaacgadient.com
๐๐ https://linktr.ee/jisaacgadient
Indie Game Studio based out of Ireland.
Developing MONSTA CHOPPA for Quest and PCVR.
Itch: https://massivemeltmedia.itch.io/
Discord: https://discord.gg/nQpVmHse2U
Video Game Developer and Publisher, based in Ireland
Create. Inspire. Play.
Prof Digital Media & Communication, University College Dublin, Ireland. Co- PI ADAPT Research Centre & Algowatch project. Researching people & games, tech & AI.
Indie gamedev & assoc. prof. PhD. Making games since 1980s - Darkwind - Goblins & Grottos - The Necromancer's Tale: http://tinyurl.com/2jpjtt8j
Multi award winning indie game developers. Makers of darksidedetective.bsky.social and @BlakeManorGame.bsky.social, tellers of spooky tales ๐ป Discord - http://discord.gg/spookydoorwaygames
Irish Game Director @ ENIGMA STUDIO, a horror game studio based in Galway, Ireland | He/Him
THE ENIGMA MACHINE | MOTHERED | ECHOSTASIS
https://linktr.ee/ENIGMA_STUDIO
Gamedev from Ireland. Made Guild of Dungeoneering, Cardpocalypse, and Eyes of Hellfire