LOVE this ship, Mark ππ½
17.11.2025 18:27 β π 0 π 0 π¬ 0 π 0@thprobe.bsky.social
Design Prognosticator / Conceptualist / Illustrator / Husband-Father-Grandfather
LOVE this ship, Mark ππ½
17.11.2025 18:27 β π 0 π 0 π¬ 0 π 0Thank you,β¦ appreciated -
17.11.2025 05:00 β π 0 π 0 π¬ 0 π 0Sorry gentlemen,β¦ BlueSky seems to run everything together.
Iβll pay more attention to what conversational patterns there are, if any-
Who are you talking to?
17.11.2025 01:48 β π 0 π 0 π¬ 1 π 0Really nice effect on those emitters, btw- ππ½
17.11.2025 01:23 β π 2 π 0 π¬ 0 π 0Your rear βInterCoolersβ are rotated 90 degrees, indicating a vertical connection.
Rotating the emitters to 45 degrees means they are not aimed at their βcorner partnersβ which are in the neighborhood of 30 degrees from vertical/horizontal.
Oops, wait,β¦ a closer look at this rendering seems to indicate your engines are also on their sides (like Stargazer),β¦ okay, then never mind what I just said.
I was thrown by not being able to see the nacelle βemittersβ facing each other,β¦ like those in the TOS Enterprise-
Stargazerβs doubled warp system had nothing blocking either system, Port or Starboard.
Your current arrangement would be βtechnicallyβ perfect if youβd consider something along these lines - with the blue-lined βfieldβ unobstructed-
Kirkβs TOS Enterprise nacelles had nothing between them.
Below them, not between.
All I know is that Gene told me that warp engines are co-dependent, they operate in pairs.
βThere are no single or triple engine configurationsβ, Gene said.
Well, once he was gone, the continuity vanished,β¦ except on my Drawing Table-
So nice of you to say,β¦ thank you-
16.11.2025 22:18 β π 1 π 0 π¬ 0 π 0Just a suggestion, if I may,β¦
Consider arranging your pylons so they donβt interrupt the field between your warp enginesβ¦ maybe?
βStealingβ something means taking it from where it belongs.
Aliens/invaders are in this Country ILLEGALLY,β¦ therefore they are not where they belong !
The alternate universe Ambassador Class, if you think about it.
Maybe -
Indeed,β¦ I was a Commodore, some 300 years in the future, but now Iβm here in the present, as a Designer of a buncha stuff for a Future - or The Future.
Speculatively.
Hi Mark,
Wow, long time, huh?
Message me for a little chat-
Letβs not forget the βPicard Maneuverβ and how quickly they probably needed to cycle for that -
16.11.2025 00:03 β π 0 π 0 π¬ 0 π 0Sorry,β¦ I really donβt know/ donβt remember any thing about the personal working on/ controlling that game or even how it was to be played.
15.11.2025 22:18 β π 1 π 0 π¬ 0 π 0Introductory First Post:
Hello,β¦ I am primarily a Hardware Designer for Entertainment - like these:
Actually, I never had anything to do with the actual development of the game itself. My focus was in checking the models & sets for accuracy & details while mainly working on the spacecraft, developing that one seat attack craft ,β¦. until Gene (Roddenberry) said no to Starfleet βFightersβ-
28.07.2025 17:51 β π 2 π 0 π¬ 1 π 0Your speculation is correct ππ½
15.06.2025 12:41 β π 2 π 0 π¬ 1 π 0