I started work on the next map. Yesterday + today progress. I'm imagining there would be anti-naval guns in the mountains that have to be neutralized. What other objectives could there be?
#screenshotsaturday #madewithunity
@klimbi123.bsky.social
Game Developer from Estonia Wishlist on Steam: https://store.steampowered.com/app/3279440/Drone_Sector/?utm_source=bsky
I started work on the next map. Yesterday + today progress. I'm imagining there would be anti-naval guns in the mountains that have to be neutralized. What other objectives could there be?
#screenshotsaturday #madewithunity
Perfect use case for sabot rounds: enemy too close to friendlies for explosivesโunless collateral damage is part of the plan.
#indiegame #madewithunity
ATGM should now be more reliable at killing armor, assuming the line of sight for the target designator isn't blocked by a chimney.
#indiegame #game
300h vs 1900h #ScreenshotSaturday #madewithunity
26.04.2025 17:30 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 0New trailerโs out โ Public demo coming soon
Been in fix-it mode for weeks.
The upcoming public demo is mostly what private testers played โ now smoother, cleaner, and more refined thanks to all the feedback!
Wishlist on Steam: store.steampowered.com/app/3279440/...
#indiegame #TrailerThursday
New Drone Sector video from @panzerpaw.bsky.social youtu.be/3dlmcCOxLI4
Very cool!
#indiegame #madewithunity
Clearing the road #indiegame #madewithunity
21.04.2025 16:06 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0Snowy mountain in the sunlight
#screenshotsaturday #madewithunity
Now cluster bomblet landmines spread out more, but I think that just made them more overpowered. Still the strongest tool in the game.
#indiegames #madewithunity
I made the city map function again (so it doesn't break the game)
It's scale is really no match for some of the heavier weapons. 120mm fragmentation shell can almost eliminate a whole city block.
I should probably make the level bigger at some point.
#gamedev #indiegame
Soon there will be a free public demo, so stay tuned!
13.04.2025 16:30 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0UI outlines finally make the inverted thermal vision usable as well! White UI on bright background was unreadable.
But still, who even uses the inverted thermal? - I'm considering disabling it to make switching between color or thermal faster.
#gamedev #indiegame
Been working on the loadout editor UI for a bit. Extra convenience and better looks.
Weapon type tabs on the left:
1. Mixed use
2. Anti tank
3. Anti infantry
Any suggestions for better weapon type icons? Especially for the first one.
#madewithunity #indiedev
3 days until the next playtest!
Improved gunship combat, deeper squad tactics.
Reposts appreciated.
Join here: icosphere.dev/mailing-list
#gamedev #MadeWithUnity #gaming #indiedev
Polishing up the gameplay for the playtest.
Take part in the playtest: icosphere.dev/mailing-list
#screenshotSaturday #gamedev
The reason I added impostors
#madewithunity #gamedev
Audio delay - Speed of sound can be changed from settings.
2nd playtest in about 2 weeks. More info coming soon. Join the playtest: icosphere.dev/mailing-list
#indiegame #gamedev
Playtest is still ongoing, sent you a key in DMs for now. Next playtest time I'm not sure about yet.
23.01.2025 11:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hardware wise I'm not sure. I haven't had anyone complain about performance. Supposedly GTX 1660 ran it well as well.
23.01.2025 11:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Playtest in 3 days.
Want to take part in it? - Sign up: icosphere.dev/mailing-list
#gaming #madewithunity
Want to take part in the first playtest of Drone Sector? - Sign up: icosphere.dev/mailing-list
I'm planning to start the playtest on 20th of January
#gaming #madewithunity #promosky
Want to take part in the first playtest of Drone Sector? - Sign up: icosphere.dev/mailing-list
I'm planning to start the playtest on 20th of January
#screenshotsaturday #indiegame #gaming
Some enemies spawned on the roof, unable to get down.
#screenshotsaturday #madewithunity
Twitter has over 20x the user count. Lots of people haven't bothered to change their platform - might not even know there is an alternative.
28.12.2024 23:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It probably comes down to gameplay, if it's better to have fewer big maps or more smaller maps.
Performance plays a part as well, but there seem to be ways to make it work, if gameplay benefits enough from larger scale.
Working on a new map. Testing larger scale again 3x3 kmยฒ instead of 1x1 kmยฒ. GPU Instancer Pro allows me to render way more trees.
#screenshotsaturday #madewithunity #gamedev
Enemy IFVs bringing infantry to the fight.
#screenshotSaturday #madewithunity #gamedev #military
Failed to take out enemy IFV in time - it wiped my whole squad.
#ScreenshotSaturday #madewithunity #military #gamedev
Enemy IFVs making their move!
Pretty hard to land the shots on moving targets - even while using one of the fastest flying projectiles.
#madewithunity #promosky #gamedev
Thanks! Based on sound file name it's supposed to be M134 Minigun - I've added some audio effects on top of it in FMOD, so it sounds more muffled.
13.12.2024 21:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0