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PocoAgitato

@pocoagitato.bsky.social

strimmer, gaymer, candlestick maker twitch.tv/pocoagitato

70 Followers  |  392 Following  |  146 Posts  |  Joined: 20.10.2023  |  1.7809

Latest posts by pocoagitato.bsky.social on Bluesky

Herma

01.07.2025 20:33 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸš—beepbeep let's play mario car

06.06.2025 10:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

You ever look at all the games you own and think about how many lifetimes of work they equate to

01.06.2025 14:48 β€” πŸ‘ 384    πŸ” 17    πŸ’¬ 22    πŸ“Œ 0

James Tenney Koan

02.06.2025 11:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

nathan fielder (narrating): in order to better understand airline captains, i have to know what it means to lead. so i spent the last year in disguise as an italian cardinal named pizzaballa with a plan to get elected pope in the next conclave. i recreated the sistine chapel in a studio warehouse,

07.05.2025 20:29 β€” πŸ‘ 4047    πŸ” 729    πŸ’¬ 18    πŸ“Œ 6

I think it's worth playing if you have any attachment to the old FromSoft dungeon crawlers like King's Field. Can be very frustrating since it's not a game that will hold your hand in any way

22.04.2025 20:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Noita, Void Stranger, Lunacid, Rain World, UFO 50, Pony Island, Undertale/Deltarune

22.04.2025 20:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
poster for the movie Conclave (2024)

poster for the movie Conclave (2024)

now watching

22.04.2025 00:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Steam Sokoban's Fest marketing image, with "A Directionless Cycle" library image on it.

Steam Sokoban's Fest marketing image, with "A Directionless Cycle" library image on it.

Hey, you all. I'm part of the #Steam #Sokoban #Fest!
Feel free to check out the demo of my game if it catches your attention while the event is up.

Game: store.steampowered.com/app/3417520/...

Feel free to wishlist!
#gamedev #puzzlegame

21.04.2025 17:58 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 0    πŸ“Œ 1

92 on metacritic
indie puzzle game
strong initial game followed by tantalizing secrets that keep you playing 80+ hours to uncover new mechanics

welcome back Animal Well

07.04.2025 16:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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metroid prime 4 switch 1 version lookin pretty good right now

07.04.2025 13:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

dont forget to put milk and cookies out tonight for Warren Buffet

06.04.2025 23:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Okay lets game this out: You are a Nintendo employee given unlimited funds and authority to move Switch 2 production to the US. No new factories, that's going to take way too long, you need to work with existing American Contract Manufacturing capacity. How fast can you do it?

1/x

05.04.2025 12:43 β€” πŸ‘ 1350    πŸ” 640    πŸ’¬ 29    πŸ“Œ 124
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bugbros crashing out

05.04.2025 22:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

this is my first time seeing your blog and I love the aesthetic

05.04.2025 17:17 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

inject it into my veins

05.04.2025 17:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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BURGER BURGER BURGER

03.04.2025 15:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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manifesting a Hey You, Pikachu! port now that the Switch 2 will have a microphone

02.04.2025 18:46 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
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so happy for the silksong daily news guy. he deserves this

02.04.2025 16:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
been waiting on this for awhile now, the GPU Audio team
just released an SDK for creating audio applications like
VSTs, etc that can run entirely on the GPU
this has huge implications for CPU intensive audio
processing tasks like ambisonic spatialization, anything
involving machine learning, room simulations, any complex
form of synthesis like modal/concatenative, physical
modeling, etc.
here's a demo of their Neural Amp Modeler plugin running in
100+ instances entirely on the GPU

been waiting on this for awhile now, the GPU Audio team just released an SDK for creating audio applications like VSTs, etc that can run entirely on the GPU this has huge implications for CPU intensive audio processing tasks like ambisonic spatialization, anything involving machine learning, room simulations, any complex form of synthesis like modal/concatenative, physical modeling, etc. here's a demo of their Neural Amp Modeler plugin running in 100+ instances entirely on the GPU

www.youtube.com/watch?v=FIKq...

02.04.2025 12:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A man says "fuck it. I wanna be serialized. I'm tired of living comic to comic. I want to experience more. I don't want my eternally reviving body to be used for momentary vignettes. I want to be somebody." Another man says "Oh Gary, I don't think it works like that. We are doomed to nothingness after the next panel." Gary shakes his fists toward the heavens and shouts "NO! I refuse! My name is Gary! I deserve more life!"

A man says "fuck it. I wanna be serialized. I'm tired of living comic to comic. I want to experience more. I don't want my eternally reviving body to be used for momentary vignettes. I want to be somebody." Another man says "Oh Gary, I don't think it works like that. We are doomed to nothingness after the next panel." Gary shakes his fists toward the heavens and shouts "NO! I refuse! My name is Gary! I deserve more life!"

01.04.2025 16:07 β€” πŸ‘ 17274    πŸ” 3337    πŸ’¬ 261    πŸ“Œ 784
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morph ball :3

30.03.2025 13:41 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

how we doing chat

29.03.2025 09:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I recreated the Severance elevator transition in OBS

19.03.2025 07:38 β€” πŸ‘ 125    πŸ” 10    πŸ’¬ 1    πŸ“Œ 1
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wait why does it have the same exact flow as this

16.03.2025 05:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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day 3 of headache

16.03.2025 04:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

severance

15.03.2025 05:00 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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playing Wanderstop rn

12.03.2025 07:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

a friend just sent me this great article from the guy who led sound on the set of Wicked. so many moving parts to be able to get the recordings live on set, just an unbelievable amount of preparation www.local695.com/magazine/wic...

12.03.2025 05:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I watched the original Death Stranding trailers recently (AFTER playing through the game) and I was surprised with just how much it spoils. I'm assuming the DS2 trailers will be the same way so I'm staying far far away from them.

10.03.2025 01:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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