Reviviendo un poco esto.
Han sido unos meses realmente interesantes, mi รบltima tool en la pega: automatizaciรณn de mapas georeferenciales con Cuda y C++.
Ha sido un montรณn de pega.
@cptrenko.bsky.social
Senior Unity dev at Gala Games C++, C# gamedev. My opinion are personal El/He/Him
Reviviendo un poco esto.
Han sido unos meses realmente interesantes, mi รบltima tool en la pega: automatizaciรณn de mapas georeferenciales con Cuda y C++.
Ha sido un montรณn de pega.
My path as gamedev start a new adventure: next week im week as senior software engineer working with UE5 & Unity making simulation stuff.
Im so happy with this new opportunity.
Its incredible the hate against BioWare.
Ok, you could dont like his games, that is OK; but the amount of bullshit agains the studio is stupid.
Now the "rumor" of griffters about the studio being shutdown is other bullshit news.
Is amazing how notes app requires a fucking loading screen.
05.01.2025 22:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I pretend open a development blog for explain some things and receiving feedback; with a lot of free time -be fired is a good way to get time lol- i will finally work on some personal projects.
05.01.2025 04:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Welcome to GEngine: my own 3D software rasterizer written on pure C.
For now im implementing some basic stuff, and really have a simple game loop with a 32 bit framebuffer and a big yellow rectangle.
Im still a lot of work to do, but lets go have fun.
Will be a fun learning process.
"The vkCreateInstance allocates about 400 MB of memory, but ONLY if my executable is named 'Mosaic'. If I rename it to something else (either in File Explorer or as the target name in Visual Studio), the allocation dropsย toย onlyย 35ย MB."
LMAO
www.reddit.com/r/vulkan/com...
Mi consejo para los que estan viendo que estudiar ahora que se vienen luego los resultados PAES: no entren a estudiar videojuegos, porfavor.
30.12.2024 19:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Gracias seรฑor :D
30.12.2024 19:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Creo que he tenido las suficientes, y he hecho las suficientes para saber que son mejor que una prueba tecnica.
No es una herramienta infalible obviamente, pero es mejor que pruebas tecnicas preguntando cosas triviales que Chat GPT te las hace altiro.
Al final del dรญa el objetivo en una entrevista tecnica es determinar la forma de como el candidato piensa/resuelve problemas. Que es mucho mejor que una prueba tecnica.
30.12.2024 19:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0No pueden mentir sobre lo que han hecho en el pasado, es facilmente comprobable, sobre todo si tan inventando un problema que no tuvieron.
30.12.2024 19:22 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0
El problema de las pruebas tecnicas como tal es que pones a gente en un entorno desfavorable para desenvolverse - codigo que no conocen, presion, tiempo, etc...- y entonces entran factores externos que perjudican al candidato.
Las entrevistas despejas eso en un gran %.
Siempre he sido un fiel creyente que la mejor forma de seleccionar candidatos para un trabajo no son pruebas tecnicas; son simplemente entrevistas.
Hablar, preguntarles sobre que problematicas tecnicas han tenido, como las resolvieron, que harian diferentes, etc.
Happy Christmas.
25.12.2024 00:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0La culpa del consumo de ram de los navegadores es menos de los desarrolladores de los navegadores, y mas de los que crean las pagina web.
Es increรญble la cantidad de basura que hoy en dia cargan las paginas web.
El mayor daรฑo que Microsoft le ha hecho a la ciberseguridad es tener activado por defecto la opciรณn de ocultar extensiones al instalar Windows.
22.12.2024 19:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A big hug for all those of us, gamedevs who were fired on this month, just before Christmas and New year.
Sometimes this industry could be so hard to survive.
#GameDev
Welp, wtf is going on with the CPU performance in this game #SuicideSquadKillTheJusticeGame
Even a i9-13900hx is not good enough for a consistent CPU-performance?!?.
Living my second layoff in two months, look again great people saying goodbye.
This honestly sucks so much.
If someone is looking for a game programmer at LATAM, im Javier Parrao, game programmer with 8 years of experience on #gamedev for PC & mobile platforms (IOS, Android, PC; including publishing tech knowledge for certification process for both mobile platform).
I have work with Unity and UE4.
4 months ago i was layoff because Gamaga was shut down.
Today i was layoff... again.
What a great game industry status.
Thanks you everyone to follow me back; im happy to have some same mutuals from Twitter.
Probably i will close my other accounts in the other platform, so nice to have communicate here.
Someday i will talk about how longly random is the Apple certification process.
Really, is totally fucked up how random is; a same build one day could be approved and other day rejected because... Apple things.
Worst: mostly of game design for mobile is completely thought to how i can get the most money in the most predatory way possible insteaed how i can get the most fun possible thing.
30.11.2024 02:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Also: from a technical viewpoint, SDKs like Iron Source sucks so much.
Are atrocious, a lot of time inverted trying to bypass SDK issues so we can get Apple valiation.
One of the best things to be working con PC games again, is this.
Business on mobile gaming is completely fucked up, is not fun play something between "pay to win" or "you cant play one level without 3 minutes of ads".
#DragonAgeVeilguard have a weird bug on PC and performance drop but some reason until reboot.t
For example im playing at 60FPS constant, but i change the area (Treviso to Arlathan Forest as example) and the FPS drop to 15-30 until i reboot the game and is running at 60 FPS again.
Its.. weird?.
Pro-tip para los que desarrollamos con notebook: en vez de gastar dinero comprando de esas bases refrigerantes; levantar el notebook un par de cms -yo uso la caja del smartwatch como soporte-.
Gratis y las temperaturas bajan bastante.
Something good about blue sky? the similiar UI with Twitter.
Honestly, i think other alternatives to Twitter lack seriously with UI.