Marcus Herbertsson - Making Game Trailers's Avatar

Marcus Herbertsson - Making Game Trailers

@mherbertsson.bsky.social

Trailer Creator for Raw Fury. Worked with Stellaris, Snufkin, Cassette Beasts, Tyranny, Cities: Skylines, Dome Keeper and more! I capture, edit and motion graphic my way through work!

210 Followers  |  29 Following  |  9 Posts  |  Joined: 06.12.2023  |  1.6471

Latest posts by mherbertsson.bsky.social on Bluesky

How I Broke up with Adobe
YouTube video by James Lee (Animation) How I Broke up with Adobe

www.youtube.com/watch?v=lm51...
I am tempted.

10.01.2025 15:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

3 trailers, 8 languages, and around 500 renders later, the DLC for Snufkin is finally out! As with the base game, it was a huge challenge to handle all the languages in a way that wouldn't make me pull my hair out. But it's always a joy to work with characters of my childhood and Hyper Games!

18.12.2024 09:12 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Snufkin: Melody of Moominvalley - Mumrihkka: Mumenvรกkki ลกuokล‹a | Northern Sรกmi language coming soon!
YouTube video by Raw Fury Snufkin: Melody of Moominvalley - Mumrihkka: Mumenvรกkki ลกuokล‹a | Northern Sรกmi language coming soon!

We're happy to say that a free update on November 27th will introduce a number of new languages including Northern Sรกmi, South Korean and Traditional Chinese, allowing even more people to enjoy the wonderful story and characters of Moominvalley (oห˜โ—กห˜o)๐Ÿ’–

m.youtube.com/watch?v=Kfqs...

15.11.2024 16:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4

Playing a game of "WILL IT RENDER?!" with after effects and dynamic link. Always exciting stuff

11.11.2024 12:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I really want to find a way to automate the process haha

10.11.2024 13:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Snufkin: Melody of Moominvalley | Available now!
YouTube video by Raw Fury Snufkin: Melody of Moominvalley | Available now!

Yes! youtu.be/6vM01n1xG8A it's incredibly cozy

10.11.2024 13:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is there an easier way to do it? Especially, adding in the translations manually was pretty tedious.

09.11.2024 11:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

After effects. After that, I rendered out a base version of each language to be used in a versioning project in Premiere. That way you could switch out the base file and endslate and then automatically update each version with a new language. My question is, how have you solved similar situations?

09.11.2024 11:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

One of my biggest challenges in making the Snufkin video campaign was releasing the trailers in 8 different languages, with versioning for all. My solution to that was to switch out all in game text for after effects dynamic links, then I made a script that switched between different languages in /1

09.11.2024 11:39 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

๐Ÿ‘‹

07.11.2024 19:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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