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Mega.Marlon

@mega-marlon.bsky.social

๐Ÿฌ Director of performing arts at MEGA MINT Games - www.megamintgames.com ๐Ÿ‘ฝ Game designer at Martian Lawyers Club

19 Followers  |  16 Following  |  13 Posts  |  Joined: 01.04.2025  |  1.4033

Latest posts by mega-marlon.bsky.social on Bluesky


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Develop 2025 Reflecting on my first Develop Conference.

a belated blog post with thoughts on attending my first ever develop conference: choi.work/blog/18-deve...

#develop2025 #gamedev

22.07.2025 21:19 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Beautiful ๐Ÿฅฒ

10.07.2025 09:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Garb was really tense and the perfect amount of simple. Hopefully catch it at another playtest soon! ๐Ÿฅณ

14.04.2025 10:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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โš”๏ธ Here's another w.i.p screen revamp using @rive.app. The polished up version should be available to play next month when we update the GUG demo on Steam... ๐Ÿคซ #gamedev #indiedev

14.04.2025 10:29 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Space Whale Veterinarian by mega.marlon Youโ€™re a space whale veterinarian at your day-to-day job.

๐Ÿ˜ฑ Here's my entry for the #ludumdare!! Travel through the depths of a 1000m long Space Whale in 'Space Whale Veterinarian๐Ÿณ' - megamarlon.itch.io/space-whale-... #ldjam #ld57 #indiedev

08.04.2025 09:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was unaware chocolate could go in a sourdough but it sounds amazing!

04.04.2025 19:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

the more you keep within Rive the easier. It really depends on how much stuff you wanna replace at runtime, that's where it can get a bit trickier. Like if you wanna replace a bunch of images or create a text input that scales with the UI.

04.04.2025 19:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

let's gooooo!!! ๐Ÿฅณ

04.04.2025 14:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yeah, without a doubt. We're using Unity and even with the plug-in NovaUI, Rive just let's me be much more experimental with crazy UI layouts and iterate a million times faster than anything I can do in Unity. And the biggest beneift is that I don't have to even look at Unity ๐Ÿ˜‚

04.04.2025 08:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I was scroling through the newsletter last night and was like "hold on a second..." haha

04.04.2025 08:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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@hwthefrondsfold.bsky.social and I will be doing a small talk on AI in games for @bristolgameshub.bsky.social! If you're in Bristol come listen to us say things... (meetup.com/bristolgames...) #indiedev #AI ๐Ÿ‘ป

03.04.2025 08:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's awesome til The Slime King gets you... ๐Ÿซ ๐Ÿ’€ Thanks for the compliment!

02.04.2025 21:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been using @rive.app to revamp our UI. Here's the w.i.p. titlescreen for GUG. #gamedev #indiedev

02.04.2025 08:50 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Whaaaat!๐Ÿฅณ I'm doing a talk at Develop: Brighton(@developconference.com) this year. Gonna chat about the interesting game design challenges of working with AI... ๐Ÿ˜ฑ๐Ÿค– #gamedev #AI #AIingames

01.04.2025 08:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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