A bit late, but thrilled for @pataloon.bsky.social , former level designer at Arkane Studios, on releasing his game #THRESHOLD
Completing a personal project is no small feat. Huge congrats!
store.steampowered.com/app/2580020/...
@instantsceptic.bsky.social
Lead Level Designer at WolfEyeGames. Previously lead LD at ArkaneStudios (DarkMessiah, Bioshock2, Dishonored 1 & 2, Death of the Outsider, DEATHLOOP).
A bit late, but thrilled for @pataloon.bsky.social , former level designer at Arkane Studios, on releasing his game #THRESHOLD
Completing a personal project is no small feat. Huge congrats!
store.steampowered.com/app/2580020/...
"Making things simple is much harder than making them complex"
I read this from TimCook. Ironically, some people mistake overcomplication for ingenuity, congratulating themselves on solutions born of noise.
I suspect a stems from a lack of focus or an inability to understand simplicity’s power.