"Γoo" the bomb caterpillar exploration puzzle platformer, is out now! π
Dive into an adventure packed with discovery and clever puzzles, we hope you enjoy it!
π
store.steampowered.com/app/2721890/...
@dfree.bsky.social
Pixel artist and game developer Making Pipsqueak! Follow the Kickstarter: https://www.kickstarter.com/projects/pipsqueakgame/pipsqueak Previously made RITE
"Γoo" the bomb caterpillar exploration puzzle platformer, is out now! π
Dive into an adventure packed with discovery and clever puzzles, we hope you enjoy it!
π
store.steampowered.com/app/2721890/...
I animate manually in aseprite!
31.07.2025 20:25 β π 2 π 0 π¬ 0 π 0Just some earrings to collect β¨
#pixelart #γγγη΅΅
A small pixel art mockup of a skill tree
mockup
#pixelart #indiedev
I love this so much π
17.06.2025 01:15 β π 2 π 0 π¬ 1 π 0Gonna tell my grandkids this was breath of the wild
05.06.2025 01:04 β π 3 π 0 π¬ 0 π 0Ty! :))
12.05.2025 12:13 β π 2 π 0 π¬ 0 π 0Thank you thank you π
08.05.2025 04:36 β π 2 π 0 π¬ 0 π 0Hell yeah.
08.05.2025 03:24 β π 1 π 0 π¬ 1 π 0a small pixel art scene featuring a copper laced tileset, tropical plant growth, and a very breakable looking pot
lil scene
#pixelart #indiedev
! IMPORTANT !
my Discord and Twitter accounts got hacked
please do not engage with anything that I send and PLEASE REPORT both of the accounts so that less people get scammed
If youβre a friend or in local circles, please inform others
Thank you so much and sorry
Nup, flight only. I think with the games dark backgrounds, the legs will be hard to see most of the time anyway. So Iβll probably go without
24.04.2025 12:10 β π 1 π 0 π¬ 0 π 0Yeah I agree but I think 6 will end up too busy and unreadable, thatβs why I settled on 4
24.04.2025 12:09 β π 1 π 0 π¬ 0 π 0Yeah maybe bluesky has improved their gif compression!
24.04.2025 12:08 β π 1 π 0 π¬ 0 π 0Ya I thought 6 might end up too busy/unreadable, thatβs why I went with 4. And ty :)
24.04.2025 12:07 β π 1 π 0 π¬ 0 π 0legs or no legs?
fingers crossed this is still readable after bluesky butchers it
#pixelart #indiedev
Rat trap is truly excellent, I hope it does well because it really deserves to
07.04.2025 10:07 β π 0 π 0 π¬ 0 π 0Thank you! Not sure what you mean, the whole sketch is copied to continue working on it
19.03.2025 08:34 β π 1 π 0 π¬ 1 π 0Pixel art and animating is 90% cleaning up and polishing, and 10% βthe fun partβ πΆ
19.03.2025 08:33 β π 0 π 0 π¬ 1 π 0A pixel art piece displaying the first draft and final render of a spooky looking crypt door with a huge skull on it
sketch vs final
#pixelart #indiedev
been following you this whole time thinking you were a wine benporter/bexporter
13.03.2025 23:54 β π 1 π 0 π¬ 0 π 0ahh, I should've paid more attention!
13.03.2025 23:44 β π 0 π 0 π¬ 0 π 0Are the red frogs seeking vengeance for Jerry? Asking for a friend, Iβd never
13.03.2025 04:33 β π 0 π 0 π¬ 0 π 0Yeah I think so too. Might need to experiment a bit
10.03.2025 22:52 β π 0 π 0 π¬ 0 π 0True. I think we will just have to experiment a bit and see what feels right. I do like the idea of having them go in top of the conveyor when thereβs no block in the way (if kicking them off the wall feels wrong especially)
10.03.2025 01:09 β π 1 π 0 π¬ 0 π 0Either they just get stuck in place at the top pixel, or maybe we kick them off the wall by 1 or 2 pixels so they start falling? No idea how we should handle this scenario
10.03.2025 00:35 β π 4 π 0 π¬ 1 π 0So you're making a platformer with conveyor belts. These conveyor belts also move the player vertically, up or down depending which way they are spinning. There's no extra momentum that shoots the player upwards once they reach the top. What should happen when they reach the top of the conveyor?
10.03.2025 00:32 β π 21 π 0 π¬ 3 π 0previous gif didn't convey what i wanted it to
#pixelart #indiedev
i probably would have given up on this site already if the other one weren't so god awful. can we get some actual gif support sometime @support.bsky.team
you vs the gif support she tells you not to worry about: