Why the future of game studio success is operational, not just creative
'When everyone has access to the same powerful tools, the same distribution channels, and the same marketing megaphones, how do you stand out?
@riad.de, our MD, wrote for @pocketgamerbiz.bsky.social on the difficulties of making your game stand out in today's industry, and why the future success of game studios isn't just creative; it's operational. Have a read here: www.pocketgamer.biz/why-the-futu... #gamedev #gamestudios #indiedev
01.07.2025 16:08 β π 9 π 2 π¬ 0 π 0
Why the future of game studio success is operational, not just creative
'When everyone has access to the same powerful tools, the same distribution channels, and the same marketing megaphones, how do you stand out?
@riad.de, our MD, wrote for @pocketgamerbiz.bsky.social on the difficulties of making your game stand out in today's industry, and why the future success of game studios isn't just creative; it's operational. Have a read here: www.pocketgamer.biz/why-the-futu... #gamedev #gamestudios #indiedev
01.07.2025 16:08 β π 9 π 2 π¬ 0 π 0
Going to a Game Conference Like a Pro: 22 Tips You Might Not Know β Codecks
How to make the most out of your visit, from prep to visit to follow-up.
Are you going to #gamescom? Or #devcom? Or any other conferences happening this year? Going to these events can be intimidating, particularly at the start. That's why we wrote a guide on how to make the most out of a #game conference! Have a look: www.codecks.io/blog/game-co... #gamedev #gaming
25.06.2025 10:42 β π 7 π 4 π¬ 0 π 0
A fast-paced, top-down Survivors-style roguelite where you build your own abilities through programming? How could we not love this?? Check out Net.Attack() now! We're proud to say this is yet another game powered by Codecks! store.steampowered.com/app/3047370/... #gamedev #roguelite #indiedev
25.06.2025 14:16 β π 18 π 4 π¬ 0 π 0
A fast-paced, top-down Survivors-style roguelite where you build your own abilities through programming? How could we not love this?? Check out Net.Attack() now! We're proud to say this is yet another game powered by Codecks! store.steampowered.com/app/3047370/... #gamedev #roguelite #indiedev
25.06.2025 14:16 β π 18 π 4 π¬ 0 π 0
Going to a Game Conference Like a Pro: 22 Tips You Might Not Know β Codecks
How to make the most out of your visit, from prep to visit to follow-up.
Are you going to #gamescom? Or #devcom? Or any other conferences happening this year? Going to these events can be intimidating, particularly at the start. That's why we wrote a guide on how to make the most out of a #game conference! Have a look: www.codecks.io/blog/game-co... #gamedev #gaming
25.06.2025 10:42 β π 7 π 4 π¬ 0 π 0
A Scrum Guide for Game Devs: The Contract That Can Save Your Sanity β Codecks
Learn how Scrum can help game dev teams reduce chaos and deliver better results. This guide breaks down key practices, and how Codecks fits in.
How does #scrum fit into #gamedev? What's the difference between "Doing Scrum" and "Scrum-inspired"? In our latest blog post, our co-founder and MD @riad.de explains this and more, going into the different aspects of Scrum and how they apply to game dev. Have a read: www.codecks.io/blog/a-scrum...
20.06.2025 10:07 β π 8 π 2 π¬ 0 π 0
A Scrum Guide for Game Devs: The Contract That Can Save Your Sanity β Codecks
Learn how Scrum can help game dev teams reduce chaos and deliver better results. This guide breaks down key practices, and how Codecks fits in.
How does #scrum fit into #gamedev? What's the difference between "Doing Scrum" and "Scrum-inspired"? In our latest blog post, our co-founder and MD @riad.de explains this and more, going into the different aspects of Scrum and how they apply to game dev. Have a read: www.codecks.io/blog/a-scrum...
20.06.2025 10:07 β π 8 π 2 π¬ 0 π 0
And along with our article posted yesterday about what agile really means and what makes a #gamedev team an agile one, we also have one about how to properly plan and execute a game development sprint! Have a read: www.codecks.io/blog/a-step-... #agile #projectmanagement #gaming
17.06.2025 15:03 β π 6 π 2 π¬ 0 π 0
Rethinking Agile in Game Development β Codecks
Agile is more than just stand-ups and sprints. This article unpacks what it really means to be agile as a game dev team, beyond the buzzwords.
In #gamedev, the word "agile" gets thrown around a lot. But what does it mean, exactly? What makes a game dev team an agile one? Our MD @riad.de writes about this in our newest blog post, going deep into what being agile *really* means. Have a read: www.codecks.io/blog/2025/re... #agile #gaming
16.06.2025 11:29 β π 10 π 5 π¬ 0 π 3
Discount Alert! π¨
For our upcoming FREE content update, we setup a special discount. πΈ
Get a copy of Mother Machine today!
We also have a bundle with the Game + All paid DLCs for a special price.
https://loom.ly/7uu8Mb8
16.06.2025 09:04 β π 5 π 2 π¬ 0 π 0
Rethinking Agile in Game Development β Codecks
Agile is more than just stand-ups and sprints. This article unpacks what it really means to be agile as a game dev team, beyond the buzzwords.
In #gamedev, the word "agile" gets thrown around a lot. But what does it mean, exactly? What makes a game dev team an agile one? Our MD @riad.de writes about this in our newest blog post, going deep into what being agile *really* means. Have a read: www.codecks.io/blog/2025/re... #agile #gaming
16.06.2025 11:29 β π 10 π 5 π¬ 0 π 3
How to Build Better Collaboration in Game Development Teams β Codecks
Tips and best practices to improve collaboration on your game development team.
Making a game often means collaborating across departments and timezones, which can make communication a bit tricky. We've been there, which is why we wrote a blog post all about how to build better collaboration in #gamedev teams! Check it out: www.codecks.io/blog/2025/ho... #gaming #gameproduction
13.06.2025 07:56 β π 10 π 2 π¬ 0 π 0
How to Build Better Collaboration in Game Development Teams β Codecks
Tips and best practices to improve collaboration on your game development team.
Making a game often means collaborating across departments and timezones, which can make communication a bit tricky. We've been there, which is why we wrote a blog post all about how to build better collaboration in #gamedev teams! Check it out: www.codecks.io/blog/2025/ho... #gaming #gameproduction
13.06.2025 07:56 β π 10 π 2 π¬ 0 π 0
WOHOO!! Amazing news!! Congratulations to the team behind #EyesofHellfire, a game we're proud to say is powered by Codecks! Looking forward to the early access, and you can wishlist the game here: store.steampowered.com/app/1724030/... #indiedev #gamedev #blumhouse #gaming
12.06.2025 12:30 β π 20 π 4 π¬ 0 π 0
How Codecks is building a games-focused project management tool teams actually want to use
@riad.de, our co-founder and MD, sat with @pocketgamerbiz.bsky.social to talk about the challenges of #gamedev in 2025, the vision behind Codecks (including our plan for this year and beyond), and share some advice for new studios. Have a read: www.pocketgamer.biz/how-codecks-... #gaming #gamemaker
10.06.2025 13:53 β π 9 π 3 π¬ 1 π 0
YouTube video by Codecks
Webinar: The Codecks 2025 Roadmap
I think it's no secret I love @codecks.bsky.social as a task management tool. Well, here's their roadmap for 2025. There's a lot of exciting stuff in there: youtu.be/slL3qHHoQ9c?...
09.06.2025 20:18 β π 7 π 2 π¬ 2 π 1
Having used JIRA, Clickup, and Github in the past for project managment tools, it's always been a slog.
We adopted codecks as our project management tool and everything fell into place for our studio.
Looking forward to what they do next!
10.06.2025 14:09 β π 2 π 1 π¬ 0 π 1
In the Match Tree Demo we released yesterday, you can send feedback directly via @codecks.bsky.social
This morning I went through more than 100 new entries and even as they are anonymous I know who send this. I nearly spilled my coffee.
store.steampowered.com/app/3010870/...
09.06.2025 09:52 β π 52 π 6 π¬ 1 π 2
If you still haven't checked out our new game Mother Machine, you should do it!
We will make a *big update* soon and it will be FREE for all players. Make sure to get a copy or Wishlist: https://loom.ly/zZSNIDk
#indiegame #platformer
10.06.2025 09:06 β π 8 π 1 π¬ 0 π 1
Thank you, Annie!! We can't wait to show what we've been working on, too!! #gamedev #indiedev
10.06.2025 14:19 β π 9 π 1 π¬ 0 π 0
How Codecks is building a games-focused project management tool teams actually want to use
@riad.de, our co-founder and MD, sat with @pocketgamerbiz.bsky.social to talk about the challenges of #gamedev in 2025, the vision behind Codecks (including our plan for this year and beyond), and share some advice for new studios. Have a read: www.pocketgamer.biz/how-codecks-... #gaming #gamemaker
10.06.2025 13:53 β π 9 π 3 π¬ 1 π 0
We hope you like it!
10.06.2025 08:14 β π 2 π 0 π¬ 0 π 0
Thank you! Some of those exciting things will be coming sooner than later, too...
Also: Ciro's behind the excellent Codecks Scene Notes, an integration that brings Codecks cards directly into the Unity editor. Check it out here: assetstore.unity.com/packages/too... #gamedev #codecks
10.06.2025 08:13 β π 8 π 2 π¬ 0 π 0
This is *exactly* the kind of feedback we love to see being shared through Codecks! And if you haven't yet... give Match Tree's demo a spin and wishlist the game now on Steam! #gamedev #indiegame store.steampowered.com/app/3010870/...
10.06.2025 08:00 β π 13 π 2 π¬ 0 π 0
Guide for Community Management in Game Development: Channels and Best Practices β Codecks
Get all the insights you need into how to best use all the different channels you need for community management in game development.
Discord! Steam! Bluesky (hi!)! Community management in gaming means dealing with *tons* of channels, each one unique. That's why we wrote our Guide for Community Management in Game Dev, with all you need on how to best use each one! Have a read: www.codecks.io/blog/guide-f... #gamedev #gaming
04.06.2025 17:28 β π 8 π 2 π¬ 0 π 2
This is also why we made Decky and Steamy, our bots that help out with community management and player feedback on Discord and Steam! You can learn more about them (and all our other cool integrations, many made by our incredible community) here: www.codecks.io/community/ #gamedev #gaming
04.06.2025 17:33 β π 8 π 2 π¬ 0 π 0
Guide for Community Management in Game Development: Channels and Best Practices β Codecks
Get all the insights you need into how to best use all the different channels you need for community management in game development.
Discord! Steam! Bluesky (hi!)! Community management in gaming means dealing with *tons* of channels, each one unique. That's why we wrote our Guide for Community Management in Game Dev, with all you need on how to best use each one! Have a read: www.codecks.io/blog/guide-f... #gamedev #gaming
04.06.2025 17:28 β π 8 π 2 π¬ 0 π 2
Co-Founder Codecks.io / Web Developer
Hazbin Hotel / Helluva Boss
Cosplayer - UK cons
Game Dev, OS Dev hobbyist
25, She/Her, π³οΈββ§οΈ
Autistic π§
DMs open for just chatting ^^ no selling commissions please
Neurospicy & Queer witch doing game stuff.
AuDHD, Enby (she/they), AroAce, Lesbian
Brews: #HallsOfTorment, #GoodCompany
Around in Vienna (AT) and Stuttgart (DE)
Remote Indie Game Studio headquartered in Berlin. Mostly known for Lonely Mountains: Snow Riders and Downhill.
You should join this blind accessibility jam starting Feb 2025!
https://itch.io/jam/games-for-blind-gamers-4
Need help on where to start? Check out our wiki!
gamesforblindgamers.miraheze.org/
#GameDev
π΅πΉπ³οΈβπ living in Berlin. I play a lot of games, go to a lot of concerts, watch a lot of movies, and if I were a PokΓ©mon Iβd probably be Psyduck. Musician at Suburban Dinosaur.
#indiedev and fan of #ScreenshotSaturday. | He/Him
Lead Development Engineer for Dragon Theory Games
Currently on Project: Sword Princess(Fantasy Anime Souls-like)
Upcoming Project: Bloody Blacksmith(Fantasy Anime Souls-like Survival Horror)
Berlin's first game collective & coworking space, established in 2015.
Berlin based indie studio. Makers of the cozy puzzle game One SβMore.
Play now on Steam: https://tr.ee/3W5AENnIC8
A small indie game studio located in the heart of Canada. We think that video games should be engaging, authentic and soulful. https://store.steampowered.com/app/3200790/Dark_Age_Asunder_Demo
The Engineering Roguelike πBuild crazy machines to zap the monsters and trigger satisfying chain reactions.
OUT NOW on Steam: http://s.team/a/1494560 (93% positive)
Indie studio performing the world's most difficult magic trick: making games.
β Say NO! More
ποΈ Minute of Islands
πΆ The Inner World 1 & 2
π Currently working on @reignbreaker.bsky.social
Indie team behind Yet Another Zombie Survivors ( #YAZS ) β assemble a 3-member squad, level-up & crush the horde in this reverse bullet hell. Play now on Steam:
π§ https://linktr.ee/AwesomeGamesStudio
We made A Hole New World and Kemono Heroes.
Contact us: contact@madgeargames.com EN, ζ₯ζ¬θͺ, ES, DE.
Artful narrative games for impact, mental health and mutual acceptance. Working on MISGIVEN - the award-winning emotional sci-fi thriller about the lump in your throat.
π symmetrybreak.com
π Wishlist https://misgiven.symmetrybreak.com
π Hamburg, DE
Berlin-based indie studio, made Curious Expedition 1 & 2, and just released Mother Machine!
Get it on Steam! https://store.steampowered.com/app/1555980?utm_source=MM_bsky
Cosmetics pack: https://shorturl.at/qM9hE
> French indie game studio
> Creators of DeadCore
> https://5bitsgames.com/
> DeadCore Redux on Steam: https://s.team/a/3484260
Game developer. Artist. Working on Death Trash: http://deathtrash.com
Made in Abyss inspired Bullet Heaven RPG! π¨@pixlwalkr.bsky.socialβ¬
β¨Wishlist: http://s.team/a/3017760
πΌPresskit: https://linktr.ee/RelicAbyss
π¬blas@relicabyss.com