Join the Writers' Guild - https://writersguild.org.uk/join-renew/
Every game has different writing needs, so how do you figure out the best approach? In a set of lightning talks, Kim MacAskill, Will…
Shaping your game narrative - WGGB lightning talks
The recordings of “Shaping Your Game Narrative” — the lightning talks we proudly sponsored — are live! 🎉
Catch inspiring insights on storytelling in games:
www.youtube.com/watch?v=FnUp...
Huge thanks to @writersguildgb.bsky.social for organizing such a fantastic event!
#gamewriting
06.11.2025 15:30 — 👍 0 🔁 0 💬 0 📌 0
Nice Day for Fishing
Discover how FusionPlay used articy:draft X to structure quests, dialogue, and storylines for Nice Day for Fishing—a cozy RPG adventure inspired by Viva La Dirt League’s Baelin’s Route. Learn how…
When your NPC demands character growth…
FusionPlay gave their humble fisherman a full hero arc — and a lot of dialogue trees to manage.
Thankfully, articy:draft made every branch make sense.
Check out how they reeled in the chaos in Nice Day for Fishing:
04.11.2025 15:30 — 👍 0 🔁 0 💬 0 📌 0
2025 Teens and Screens Report — Center for Scholars & Storytellers @ UCLA
NEW RESEARCH: GET REAL! 2025 Teens & Screens Report
According to the Teens and Screens Report 2025 conducted by the Center of Scholars & Storytellers at UCLA, relatable stories are in demand 35.3% more than last year. Where gaming is concerned, inclusion seems to be most sought after. Key findings here: www.scholarsandstorytellers.com/teens-screen...
30.10.2025 15:31 — 👍 0 🔁 0 💬 0 📌 0
Wanderer: The Fragments of Fate
Learn how Mighty Eyes used articy:draft to design the branching time-travel narrative of Wanderer: The Fragments of Fate. This case study reveals how the team built custom nodes, managed parallel…
How do you keep time travel logic from unraveling your story?
The team behind Wanderer: The Fragments of Fate used articy:draft to map complex timelines, custom nodes, and branching flows that made a multi-era VR adventure feel seamless.
👉 Read the full showcase: www.articy.com/en/showcase/...
28.10.2025 15:30 — 👍 1 🔁 0 💬 0 📌 0
Final Fantasy VII Rebirth story changes retain interest
Director Naoki Hamaguchi explains the importance of retaining player interest in a remake split into three parts.
Can story changes help maintain player interest over time?
Great 2min read where Director Naoki Hamaguchi explains the strategy behind adding a new interpretation to the story in both Final Fantasy VII Remake and Final Fantasy VII Rebirth.
www.gamedeveloper.com/design/the-f...
23.10.2025 14:30 — 👍 0 🔁 0 💬 0 📌 0
articy:draft X Basics Entities
Creating and using Entities (characters, items, etc)
From heroes and villains to potions and plot devices — everything in your game world deserves a place to belong.
In articy:draft X, Entities help you keep every character, item, and concept neatly connected and ready to shine in your story.
Learn how: www.articy.com/en/adx_basic...
#GameWriting
21.10.2025 14:31 — 👍 1 🔁 0 💬 0 📌 0
Teamwork makes the narrative work!
With the Multi-User version of #articydraftX, your writers, designers & devs can all work in the same project at the same time — without chaos.
Now with cross-platform collab between Windows & Mac!
16.10.2025 14:31 — 👍 0 🔁 0 💬 0 📌 0
Please fill out this form
Tomorrow’s the day — “Shaping Your Game Narrative” lightning talks organized by @writersguildgb.bsky.social kick off Oct 15.
Join the discussion on writing for IPs, original worlds, long-form & short-burst games.
We’re proud to sponsor this one!
👉 Sign up now: forms.office.com/pages/respon...
14.10.2025 14:31 — 👍 1 🔁 1 💬 0 📌 0
Super happy to be sponsoring this event, hope many of you will find the time to attend on October 15th.
Congrats and huge thank you to the Writers' Guild of Great Britain team for putting everything together so beautifully.
Register here: forms.office.com/pages/respon...
09.10.2025 07:27 — 👍 3 🔁 2 💬 0 📌 1
Narrative worldbuilding isn’t just words—sometimes it’s badly drawn maps and “temporary” notes you never seem to replace or even find later.
👉 Use the Location Editor in articy:draft to sketch, drop in references, and actually keep it all organized.
Try it with the 💯free version at articy.com/free
02.10.2025 14:31 — 👍 1 🔁 0 💬 0 📌 0
Love seeing your story flow but hate mouse-hopping?
With Smart Create + advanced keyboard controls, you can build and branch your narrative without taking your hands off the keyboard.
Try it now with the 💯free version at articy.com/free
#gamedev #indiedev #narrativedesing #gamewriting
25.09.2025 14:31 — 👍 9 🔁 2 💬 0 📌 0
Ever lose track of where that one crucial game detail lives?
Keeping all characters, items, maps — even random notes — in one place is a real lifesaver.
Try it with articy:draft X FREE at www.articy.com/free
18.09.2025 14:32 — 👍 1 🔁 0 💬 0 📌 0
Has Tides of Tomorrow cracked the narrative multiplayer formula?
Shared storytelling doesn't have to be about voting on choices.
An interesting article showcasing the new multiplayer narrative system of Tides of Tomorrow. Digixart moved away from simply voting on choices and made consequences of player choices filter into other player's games:
www.gamedeveloper.com/design/has-t...
16.09.2025 15:00 — 👍 0 🔁 0 💬 0 📌 0
Drop-down list
Drop-down list
Did you know?
Starting with 4.2, you can search through long template dropdowns in articy:draft!
No more endless scrolling → just type, find, done.
Your fingers will thank you.
Learn how: www.articy.com/help/adx/Tem...
#gamedev #narrativedesign
12.09.2025 14:30 — 👍 8 🔁 2 💬 0 📌 0
Working on localization? 🌍
With articy:draft X you can manage languages, track states, use DeepL, export for reimport & more — all in one place.
✨ New in 4.2: export the same language as reference & target for easier proofreading!
04.09.2025 14:31 — 👍 0 🔁 0 💬 0 📌 0
The Macro Development Kit in articy:draft X just got a boost in 4.2 ✨
From toolbar extensions to asset callbacks and smarter plugin configs — building custom workflows has never been smoother.
Curious how far you can take it?
Try it now with the 💯free version at articy.com/free
28.08.2025 14:32 — 👍 0 🔁 0 💬 0 📌 0
Join the Writers' Guild - https://writersguild.org.uk/join-renew/
Working as a games writer can differ tremendously depending on game and project. Are you a freelancer or do you work in house at a…
Navigating a career in videogames writing
🎮 ✍️ Thinking about a career as a games writer?
How to build your portfolio, what studios look for, and how to navigate downtime in a tough market — all covered in this panel led by Mary Goodden with Corey Brotherson, David Varela & James Chew.
▶️
26.08.2025 14:30 — 👍 0 🔁 0 💬 0 📌 0
Give your VO actors clearer direction & cut down re-recording loops 🎙️
With the VO Extension in articy:draft, you can:
- preview synthesized lines
- test timing & tone
- share precise guidance
all inside your project.
Less guesswork = smoother recording sessions. #gamedev
21.08.2025 14:31 — 👍 4 🔁 2 💬 0 📌 0
Gamescom starts tomorrow! 🎉
Spot us in Hall 4.1 (booth A071-D080, Made in Germany area) — or just look for the black t-shirts with the white & teal Articy logo 👕
Come say hi, trade game dev stories, or ask us about narrative magic ✨ #gamescom2025 #gamedev
19.08.2025 14:32 — 👍 5 🔁 2 💬 0 📌 0
What’s new in articy:draft X 4.2
Out now: articy:draft X update 4.2
⚡ Don’t sleep on this one — articy:draft X 4.2 just dropped!
- Faster, cleaner project setup
- Smarter tools for devs
- VO Extension for quick voiceover prototyping 🎙️
Your workflow is about to feel a lot smoother.
🔗 www.articy.com/en/whats-new...
14.08.2025 08:00 — 👍 0 🔁 0 💬 0 📌 0
🎮 The Articy Software is heading to #gamescom2025
If you’re attending, come say hi in Hall 4.1 booth A071-D080 — we’d love to chat about narrative design, game dev, and all the ways articy:draft can power your stories.
📅 See you in Cologne!
12.08.2025 15:31 — 👍 0 🔁 0 💬 0 📌 0
Tired of cramped tools that make you choose between flow, text, or structure views?
With multi-window support in articy:draft, you don’t have to choose.
Drag out as many view panes as you like—horizontally or vertically—and build a workspace that actually works for you.
#GameDev #NarrativeDesign
07.08.2025 15:31 — 👍 6 🔁 2 💬 0 📌 0
How to live as a Freelance Game Writer: Part 1
“So, What Do You Say? Why Not Help One Another On This Lonely Journey?”
A great article by Greg Buchanan on how to be your best freelance writer - whether you chose this path purposefully or out of necessity: gregbuchanan.substack.com/p/freelance-...
05.08.2025 15:31 — 👍 0 🔁 0 💬 0 📌 0
Struggling to keep track of branching paths while shaping new story themes?
The Flow Editor in articy:draft X gives writers a clear visual structure for non-linear narratives—nested flows, fast creation, and contextual links included.
Your story’s blueprint just got cleaner.
31.07.2025 15:32 — 👍 0 🔁 0 💬 0 📌 0
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler.
https://clarafv.com
trained as a playwright, game designer
building steamcapsule.com
Check out my Steam Capsule Art bot // @steamcapsule.com
Narrative Designer @ Square Enix | 30 under 30 '24 | LARP lover and tea drinker
https://linktr.ee/rhianneman
#DnD inspired visual novel 💜 Play as the tavernkeeper! 🔥 Deep lore 💬 drink mixing 🍹 PnP humor 😹 Get it now: https://linktr.ee/taverntalkgame
Fine Work is an artisanal #slice-of-life Visual Novel featuring cute clients, scheming gods, sentient cities, wild concerts, and weaving dreams.
🤍 WISHLIST Fine Work on Steam
🧵 VISIT fine.work
RELEASING 21 AUG. 2025
💫 #indiegame #visualnovel #rhythmgame
Writer. Caregiver. ACDR member. Hello Kitty fanatic. Smiths superfan. Toronto sports lover. Canadian hippie girl.
Writer, editor, gamer, film fanatic and annual marathon runner. I’m probably thinking about Twin Peaks right now. https://linktr.ee/murrayrobertson
30 | Freelance writer & consultant for hire, I also write scripts and run an internet culture website | WaPo, BBC, The Guardian, IGN, NME, BMJ |
Read @postmode.bsky.social
oloman.carrd.co
geordie | he/him | hearing loss
olomanjordan@gmail.com
Writer. Creative Director at Hologram Ghost. Editor at MCV/DEVELOP. Did comics for Doctor Who and The Beano. I really like tokusatsu, video games and Star Trek. Expect a lot of that. 🖖🏻 ビンス・ペイビー。私は日本語の学生です。日本語OK!
The UK trade union for writers in TV, film, theatre, audio, books, poetry, comedy, animation and videogames
Join us! www.writersguild.org.uk
Create and share social media content anywhere, consistently.
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Bestselling Novelist. Writer of award-winning games | NO MAN'S SKY | SIXTEEN HORSES | DARK SOULS: EYES OF DEATH | MAGIC: THE GATHERING
gregbuchananwriter.com
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own.
He/him. www.andrewwalsh.com
Open indie game marketplace and DIY game jam host
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