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Mike Burns

@thatpixelguy.bsky.social

Indie game dev! I made Miles & Kilo and Kid Tripp. Working on something new that's taking foreverβ„’.

108 Followers  |  95 Following  |  78 Posts  |  Joined: 07.09.2023  |  2.1882

Latest posts by thatpixelguy.bsky.social on Bluesky

🏈 BAL 40 - 41 BUF
FINAL

βœ… That's Scorigami!! It's the 1092nd unique final score in NFL history.

08.09.2025 03:39 β€” πŸ‘ 3495    πŸ” 1031    πŸ’¬ 71    πŸ“Œ 213
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Here's one for all the game devs out there www.bloomberg.com/news/newslet...

21.08.2025 14:43 β€” πŸ‘ 2565    πŸ” 444    πŸ’¬ 68    πŸ“Œ 212
An image from the recent Kirby Air Riders Direct. Director Masahiro Sakurai is talking about game development, the captions read "Oh dear...", "Why is making a game so hard"

An image from the recent Kirby Air Riders Direct. Director Masahiro Sakurai is talking about game development, the captions read "Oh dear...", "Why is making a game so hard"

Game development.

19.08.2025 15:02 β€” πŸ‘ 1455    πŸ” 394    πŸ’¬ 6    πŸ“Œ 16
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Staying up way too late replaying BOTW. It’s so stunning in 4K with HDR, and just buttery smooth.

10.06.2025 06:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah, rubberbanding on top of item RNG doesn’t feel good at all. Can’t create any breathing room, so when the RNG hits you’re just screwed.

I dunno though, maybe I’m missing something.

08.06.2025 04:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

No way…

You can remap the controls for GameCube games. I just inverted the C-stick horizontal camera controls for Wind Waker.

This is so awesome.

06.06.2025 01:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The L/R buttons on the joycons are interesting. They wrap around farther down the side of the controllers now, so you can press them with the side of your fingers now. Accidentally tapped them a couple times, but I kinda like the idea.

05.06.2025 18:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Switch 2 looks and feels extremely nice. OS and shop are super snappy, lots of neat little UI and sound touches everywhere.

F-Zero GX runs silky smooth, Mario Kart World looks fantastic. Excited to play with it more tonight!

05.06.2025 18:01 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Someone made a website where we all collectively solve every possible 5x5 Nonogram (aka Picross) πŸ˜…

11,263 down, 24,965,248 to go! Let's do it, folks!

pixelogic.app/every-...

30.05.2025 21:28 β€” πŸ‘ 1091    πŸ” 613    πŸ’¬ 61    πŸ“Œ 144

Elden Ring's lore is awesome and I'm fascinated to see what story they've chosen to tell. I'm kinda hoping it's a prequel to the game that shows the Night of Black Knives and The Shattering. Might be a lot to stuff into one movie though.

23.05.2025 00:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Alex Garland Set To Direct Live-Action β€˜Elden Ring’ Movie For A24 An 'Elden Ring' movie from director Alex Garland is officially in the works at A24, which confirmed the attachment today.

OK, this is exciting as hell. My favorite game adapted by one of my favorite writer-directors and produced by one of my favorite studios.

deadline.com/2025/05/elde...

23.05.2025 00:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Making Video Games in 2025 (without an engine) Thoughts, tools, and libraries I use to make games

I've been making video games in some form for 20 years, so I wrote an article about my process - and why I don't use an engine.

noelberry.ca/posts/making...

19.05.2025 17:26 β€” πŸ‘ 1053    πŸ” 237    πŸ’¬ 46    πŸ“Œ 13
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Superman | Official Trailer www.youtube.com/watch?v=Ox8Z...

14.05.2025 15:55 β€” πŸ‘ 561    πŸ” 111    πŸ’¬ 20    πŸ“Œ 99

Watched Rogue One immediately after.

It’s amazing how well Andor leads into that movie and contextualizes so many things.

But on the other hand, Rogue One’s pacing feels jarringly frantic in comparison, and Jyn is still the glaring weak point.

14.05.2025 06:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Andor stuck the landing, my god. What a show.

14.05.2025 04:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Still haven’t really started to connect with the story yet (7-ish hours in?), but Clair Obscur is indeed very fun.

08.05.2025 05:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The games industry is screwed 2.0
YouTube video by Charalanahzard The games industry is screwed 2.0

I spent well over a month talking to investors to get the actual data behind what’s happening to the games industry. I was going to say β€œenjoy!” but it’s, uh, not great.

youtu.be/9HM9nmqNioQ

30.04.2025 19:45 β€” πŸ‘ 3691    πŸ” 622    πŸ’¬ 100    πŸ“Œ 109
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Quite pleased I can cosplay Guy Gardner in Arc Raiders.

30.04.2025 22:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Normally I am against the idea of sniper drones and authoritarian police surveillance states.

But in the case of movie theaters and noisy audience members…

30.04.2025 03:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Never played Oblivion and (crappy outdoor world performance aside) I'm loving the remastered version. This game has so much personality.

25.04.2025 03:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hey wow thank you so much dude! That’s very kind of you, reading that gave me a little boost I needed today πŸ™‚

And yes, I’m working on a new game, and I should have something to show soon -- I’ll post about it here when I do.

Welcome to bluesky! πŸ¦‹

23.04.2025 02:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I just made this upgrade to my game today and you're right it's stupid fast. Just under half a second on my machine.

It's also great because you can grab every single cel and pack it optimally, and when rendering dynamically toggle a sprite's layers for outfits and whatnot. Frickin' awesome.

17.04.2025 18:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Whoever is editing these 28 Years Later trailers deserves an award.

17.04.2025 15:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a checkpoint area in cityofnone.com with @liamberry.ca

10.04.2025 22:56 β€” πŸ‘ 1501    πŸ” 171    πŸ’¬ 41    πŸ“Œ 4

Man that thing kicked my ass. I tried him twice last night solo, triple carted both times lol.

The size of his fireball attacks is ridiculous. Having to clear the crystals is a fun wrinkle though.

06.04.2025 01:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Just about done with my MHWilds SnS build. Gear and decos are all done, and got a decent roll on my (disgustingly ugly) artian weapon. All that's left really is armor sphere farming and maybe making more artian weapons for different elements.

Absolutely LOVE SnS in Wilds, been a blast to play.

03.04.2025 06:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Also excited about GameCube classics coming, though I'm a little disappointed it means that a Wind Waker HD release is probably years away. Mayyyybe 2027 for its 25th anniversary?

03.04.2025 06:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Switch 2 looks awesome, I'm kinda shocked (and pleasantly surprised) that Nintendo actually went with a 120hz display.

I hope they give performance patches to their whole Switch 1 lineup. Marvel Ultimate Alliance 3 in particular would benefit a lot from a framerate cap bump and 4K.

03.04.2025 06:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Game dev from scratch is the slow process of discovering I'm accidentally remaking Unity (but worse (but better~))

28.03.2025 01:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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GitHub - FNA-XNA/NativeAOT-Xbox: NativeAOT port for Microsoft GDKX platforms NativeAOT port for Microsoft GDKX platforms. Contribute to FNA-XNA/NativeAOT-Xbox development by creating an account on GitHub.

This is cool: FNA team has publicly released their C# NativeAOT port for Xbox, which is a pretty significant win for running C# natively on consoles.

github.com/FNA-XNA/Nati...

21.03.2025 23:49 β€” πŸ‘ 93    πŸ” 28    πŸ’¬ 3    πŸ“Œ 1

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