Arrekin's Avatar

Arrekin

@arrekin.bsky.social

I make games and write a fantasy novel - Creator, Immersive Daydreamer, Senior Engineering Manager, Rust Developer - arrekin.com?source=bsky ๐Ÿ‡ต๐Ÿ‡ฑ

110 Followers  |  47 Following  |  28 Posts  |  Joined: 06.02.2024  |  1.7974

Latest posts by arrekin.bsky.social on Bluesky

Preview
Bevy 0.17 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

bevy.org/news/bevy-0-17

30.09.2025 19:41 โ€” ๐Ÿ‘ 227    ๐Ÿ” 81    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 8
Video thumbnail

No Power, No Ore & Disabled by Player indicators are now clearly displayed over the turrets :)

The game is source-available -> arrekin.com

#bevy #gamedev #towerdefence #rustlang #darkwispsdefence

23.08.2025 13:17 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Bevy's Fifth Birthday Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Today is Bevy's fifth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of #bevy:

bevy.org/news/bevys-f...

11.08.2025 10:54 โ€” ๐Ÿ‘ 154    ๐Ÿ” 40    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 7
Video thumbnail

A few additions to the repo:
- New visual helper to show which supplier can provide energy to the tower
- Shader using ShaderStorageBuffer to draw the supply
- Examples of Derive macros

The game is source-available -> arrekin.com

#bevy #gamedev #towerdefence #rustlang

08.08.2025 15:39 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

I have just finished the upgrade feature for my open-grid TD game, leveraging Bevy's ECS framework. Now you can turn your rocket launcher into a machine rocket launcher! : d

The game is source-available -> arrekin.com

#bevy #gamedev #towerdefence #rustlang

01.08.2025 10:19 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Bevy 0.16 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...

24.04.2025 20:08 โ€” ๐Ÿ‘ 264    ๐Ÿ” 85    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 19
Preview
GitHub - Arrekin/dark-wisps-defence Contribute to Arrekin/dark-wisps-defence development by creating an account on GitHub.

I just made the repo for my open grid tower defence game public!

Perhaps you will find something useful in there :)
It features advanced pathfinding and a bit of shader work. 7k lines of code.

Check it out here: github.com/Arrekin/dark...

#GameDev #Bevy

20.04.2025 13:30 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm trying to make online chess in Bevy. Server and Client; with ezsockets(websockets). It is not the easiest setup but I have it working now. WebSockets pass the requests to ECS which in turn processes them and returns responses. The whole fun is in the data flow modelling : d

#Bevy

16.02.2025 17:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

In my company(not gamedev-related) I did a small workshop before Christmas about Bevy Engine. The result is a simple game where you help Santa collect presents while trying to avoid snowflakes(Santa somehow lost his clothes). Check it out if you are interested in Bevy! :)
github.com/Arrekin/bevy...

05.01.2025 11:50 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Somebody kill that fish!!

๐ŸŸ๐ŸŒŠ๐Ÿชฃ๐Ÿงจ๐Ÿ’ซ๐Ÿคฉ

#screenshotsaturday #indiegames #jrpg

29.12.2024 16:05 โ€” ๐Ÿ‘ 21    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

I wonder what the combination is?

#ScreenshotSaturday #CozyGames #Puzzles #Gaming #IndieGames #SoloDev #IndieDev #GameDev

28.12.2024 17:10 โ€” ๐Ÿ‘ 31    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Preview
Times Of Progress is an elegant, focussed city builder set during the Industrial Revolution Times Of Progress is a special game for me, because it's the first news tip I have ever received from Sin Vega, Prime Mโ€ฆ

Holy moly!!

Times of Progress has been covered by Rock Paper Shotgun!!

This is pretty unreal. What a xmas present! ๐ŸŽ

www.rockpapershotgun.com/times-of-pro...

19.12.2024 11:04 โ€” ๐Ÿ‘ 35    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Top Game Engines

Bevy is finally registered as a game engine on itch.io!

You can now label your game as "made with bevy" by adding it to its metadata.

itch.io/game-develop...

13.12.2024 07:32 โ€” ๐Ÿ‘ 184    ๐Ÿ” 22    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2
Post image

My TD game grew to the nice 7k lines of code, though it is still far from a playable version

08.12.2024 23:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Killing wisps now earns you their element's essence!

04.12.2024 19:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The Advent of Code 2024 has started and I'm glad to see they backtracked on last year's attempt to make the first challenges confusing to fight off AI. Last year it made me drop out early as it felt like a waste of time to focus on decyphering what the authors meant instead of having fun coding

03.12.2024 17:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Minimal migration to Bevy 0.15 done โœ”๏ธ
I especially like the new Node setup as it massively reduces the nesting. I still need to look into Required Components but the game is now working on the latest version ๐ŸŽ‰

#BevyEngine

01.12.2024 19:52 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Bevy 0.15 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

bevyengine.org/news/bevy-0-15

29.11.2024 21:33 โ€” ๐Ÿ‘ 278    ๐Ÿ” 89    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 24

@gameengines.bsky.social
I would like Bevy & Godot please!

23.11.2024 12:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

More wisps types for my grid-based tower defence game! Fire, Water, Light, Electric. I want them to be able to combine into higher forms but I am not sure what the mechanic will be or what the player could do about it.

18.11.2024 17:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Definitely! But it still needs quite a few elements before it could be considered playable :)

18.11.2024 17:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Dark Wisp Defence - Early Development Demo 1
YouTube video by Daniel Misior Dark Wisp Defence - Early Development Demo 1

My most advanced game in terms of development is an open grid Tower Defence game 'Dark Wisp Defence' where you share the grid with enemies. In the demo, you can see the towers, energy supply range, and power emissions(mobs follow the gradient).
#GameDev #Bevy #Rust #TowerDefence
youtu.be/9lJq3Hm-R4I

15.11.2024 17:55 โ€” ๐Ÿ‘ 17    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Initiative detail | European Citizens' InitiativeEnglish

If you are EU citizen don't forget to sign 'Stop Destroying Games' initiative! citizens-initiative.europa.eu/initiatives/...

02.08.2024 00:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
prototype ui, bevy, farm to windmill upgrade

prototype ui, bevy, farm to windmill upgrade

Prototype of a structure's menu

28.03.2024 20:13 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The first part of the fifth chapter of my epic fantasy novel is out on RoyalRoad! Check it out, it's perfect to kill a bit of time or get a little break from your work and escape to a different world for a while :) www.royalroad.com/fiction/5586...

09.03.2024 23:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
fantasy game maps with buildings and resources

fantasy game maps with buildings and resources

Abundance of resources :) I wish gifs worked on this site so we could show short snippets from our prototypes. #GameDev #Indie

04.03.2024 19:13 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wow, this paper if true could reduce LLM weights to simple {-1, 0, 1}, reducing the model sizes and increasing computations speed by entirely getting rid of multiplications from the equation: arxiv.org/pdf/2310.114...

28.02.2024 14:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Kenney Game Assets All-in-1 by Kenney Includes 40,000+ game assets including 2D sprites, 3D models and more!

Game asset pack that's free for a VERY limited time. Not sure what's all in here and it's targeted at video game developers, but could be some good stuff for board game prototypes. ๐ŸŽฒโœ‚๏ธ

26.02.2024 14:51 โ€” ๐Ÿ‘ 13    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

A classic. Instead of focusing on implementing the actual game, I spent time doing the tooling. Here, a little console allowing me to quickly modify the game state. Once the tooling is ready I will be ready to abandon yet another project : d #GameDev

24.02.2024 22:13 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks interesting :)

24.02.2024 19:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@arrekin is following 15 prominent accounts