What's wrong with having one's head in the clouds?
#gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart
@blitspace.bsky.social
Indie gamedev. Arsenal includes: Godot, C# Aseprite, Reaper OBS, Davinci Resolve
What's wrong with having one's head in the clouds?
#gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart
"Ded-a-check?"
Roland is about to lose a few more fingers!
#gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart
Holy smokes!
That world felt so massive to me as a kid, and it looks so small now in poster form!
A Link to the Past and Link's Awakening will always be my top two Zelda games!
I have always loved more traditional platformers, and often complain to friends about not enough people making simpler games these days. Maybe it is time to 'put up or shut up'?
#gamedev #indie #indiedev #godot #godotengine #platformer #2D #pixelart
Day 25
The final day, and we made the deadline!
blitspace.itch.io/flame-in-the...
Please consider checking it out, and leaving a comment here and/or on Itch! The music was composed by ComposerLiamC, and is exactly what I asked for!
#roguelike #godot #godotengine #gamejam #gamedev #indiedev
Day 24
The settings screen may not be attractive, but it is functional.
Cannot believe this project is just about wrapped up, and I am looking forward to filling everyone in on the next project!
#godot #godotengine #roguelike #gamejam #gamedev #indiedev
Day 23
Added death fades back to main menu, and reworked the weather system. It was completely random, now it randomly increases or decreases in stage, until it peaks at one end, then has a higher chance to peak at the other.
#godot #godotengine #gamejam #gamedev #roguelike #indiedev
I LOVED Digdug, and this is such a cool thematic twist on it!
28.12.2024 14:45 β π 1 π 0 π¬ 1 π 0Day 22
A lot of polish was added and bugs fixed, but also a new, craftable item, Bandages!
#godot #godotengine #gamejam #gamedev #roguelike
Sorry for the gap in posts the last few days, my Christmas present was received early Christmas Eve morning, in the form of a chipped tooth and an exposed nerve, which also lead to a gum infection, ho ho ho!
Found an amazing dentist who saw me Christmas Day! All better now, and we are back to it!
Day 21
A day of polish and adding missing text popups. Nothing too exciting, but all those little details add up to a better experience, right?
#godot #godotengine #roguelike #gamejam #gamedev
Day 20
No gif today, but added a scoring mechanic, pause menu, and fixed many bugs. So little time left in this jam!
#godot #godotengine #gamedev #gamejam #roguelike
First 2 reviews for Mighty Marbles are in, I am so happy! MightyMarbles
#IndieGame #GameRelease #PhysicsGames #MarbleRun #IndieDev #GamingCommunity #SmallGamesBigFun #PlayIndie #GamersUnite
I just beat the 4th level, and wow! The level of detail in this game is truly amazing!
The music is light and playful, the environment gives you that toybox feeling, and the UI really feels like a neat, modular controller made for the toy before you!
This game very much reminds me of Little Nightmares, and the demo scared me out of my pants (I am, admittedly, a coward in regards to horror games)!
Was very neat to play, and I think this will be a nice indie surprise for fans of the LN franchise.
Let the journey begin, the DEMO IS OUT π₯
Thank you so much for your support, hope you enjoy our adventure π
Huge shoutout to all the people who assisted us during the playtesting phase π
#GameDev #IndieDev #IndieGames
Too cool!
Two of my obsessions, with similar toting around of the game manuals/guides, were Illusion of Gaia and A Link to the Past.
I believe I feel much the same.
We need innovation, but I am forever chasing that nostalgia dragon, and innovation for the sake of, instead meaningful change, holds very little to no interest for me.
If I could have a new world/level-set to the original Yoshi's Island every month or so, woo! ^ ^
Day 19
Added a main menu, complete with everyone's favorite, programmer art!
#godot #godotengine #roguelike #gamejam #gamedev
Haha, not the gif I was expecting, but I love it! Can never have enough reeds!
20.12.2024 16:00 β π 0 π 0 π¬ 0 π 0I do not believe I have ever seen such advanced ASCII particle effects! ^ ^
You are putting an awesome level of detail into this!
Day 18
Added the most versatile item yet, Reeds! Not only can reeds be either eaten or added to the campfire as fuel, but they can even be used to craft the toolbelt! Inconceivable! (Someone will reply with the PB gif, right? Pretty please??)
#godot #godotengine #roguelike #gamedev #gamejam
Day 17
Today was a bug-fixing and minor details day. Not the most exciting to show off, but very nice to put in the rearview!
#godotengine #godot #roguelike #gamejam #gamedev
Day 16
No glass houses here! C-C-C-Comboooo!
#godotengine #roguelike #gamedev #gamejam
Day 15
'Ware the angry spirits, they do not play fair!
#godotengine #roguelike #gamedev #gamejam
Love how I left it at Donkey Country... Let's call that Social Media limiting my character count. >.> lol
16.12.2024 15:05 β π 0 π 0 π¬ 0 π 0My friends have to hear me several times a year go on a rant about how NO game studio compared to my Rareware in the 80's, 90's and earl 00's. Perfect Dark, Donkey Country 1 - 3, Donkey Kong 64, Mario 64, Conker's Bad Fur Day, Jetforce Gemini... Love the classic Rareware, and Sea of Thieves!
16.12.2024 15:01 β π 1 π 0 π¬ 2 π 0Day 14
The game will center around the campfire at which you spawn. You must keep it stoked, else the game comes to an end! How far out will you venture at night?
#godotengine #roguelike #gamejam #gamedev
No way!
Love your game, though I feel rude admitting I have not done a run in quite some time. This is very cool to hear, and so happy to see you here! ^ ^