Hand Physics Lab is coming to Apple Vision Pro!
This Friday! 🙌🍎👀
@dennys.bsky.social
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
Hand Physics Lab is coming to Apple Vision Pro!
This Friday! 🙌🍎👀
lets pretend this is useful for something
23.09.2025 21:31 — 👍 224 🔁 14 💬 18 📌 1godot 4.5 added stencil support
09.08.2025 16:09 — 👍 1290 🔁 186 💬 31 📌 3I made it so I can save chalk drawings at runtime back to the editor, meaning I can author chalk drawing assets for the game world from within the game world.
#GodotEngine #gamedev #indiedev
AO vegetation
17.02.2025 19:00 — 👍 386 🔁 25 💬 7 📌 1EVERYBODY STAY CALM I just found out you can bake from high poly in one click in ucupaint 😮
23.02.2025 20:00 — 👍 647 🔁 76 💬 22 📌 3update on my Slime game💚
The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done.
#indiegame #gamedev #techart #slime #game
Ohhh gifs work now?! Lets try this one... 🦋
#unity3d #shader
Freya's notes on 2D quaternions, showing how to rotate a vector using a 2D quaternion, which has one real aka. w-component, and one imaginary component. This is basically a complex number, which you can already use for rotations directly, but with extra steps to ensure you have double-cover (which is generally just a nuisance). So yes this is a shitpost but it's also real functional math/code lol
are you tired of using a simple angle for 2D rotation?
are you missing that sweet double cover from quaternions?
well look no further!! introducing:
🎉 2D quaternions 🎉 😎😎
VR chopsticks! Always wanted to add these to a game, and now I finally can. I might be a bit biased, but they feel great! Effortless to use.
#GodotEngine #gamedev #indiedev #screenshotsaturday
Thanks! So glad you and your family enjoyed it :)
24.11.2024 13:31 — 👍 2 🔁 0 💬 0 📌 0Thanks! Yes it’s Hand Physics Lab
24.11.2024 08:12 — 👍 1 🔁 0 💬 1 📌 0Crowbar vs arm bones!
Don't try this at home 😅
VR Vet Simulator? 👀
This was a fun setup to test my finger posing system on dynamic physics-based objects for Hand Physics Lab 🙌
Experimenting with that extra thumb was such an intriguing experience 🙌 👍
21.11.2024 16:23 — 👍 46 🔁 9 💬 4 📌 5Can you do this? 🦴 👈
19.11.2024 16:41 — 👍 19 🔁 1 💬 5 📌 0My hand walked off. It's a spider now. 👋
18.11.2024 17:04 — 👍 67 🔁 6 💬 5 📌 0Amazing documentary released by Valve on the development of Half-Life 2, definitely worth watching!
www.youtube.com/watch?v=YCjN...
a color coded image by Freya, comparing the summation and capital pi notation in math, to their equivalent in code using for-loops. The summation notation sums a set of elements, while the product notation multiplies a set of elements. Note that Freya is keenly aware that neither the math notation nor for-loops are fully explained by this image, and that this is only a subset of the use cases, so luckily you don't have to explain that to her, in case you were considering doing that!
btw these large scary math symbols are just for-loops
17.11.2024 18:39 — 👍 2070 🔁 283 💬 71 📌 31What is real and what isn’t? 👀 🙌
17.11.2024 17:39 — 👍 29 🔁 4 💬 0 📌 0👋
16.11.2024 11:37 — 👍 1 🔁 0 💬 0 📌 0Half-Life 2's 20th anniversary update is out, episodes were merged into the main game, and added workshop support.
It is also free to keep if you get it until 18th.
I used the Quest Pro as my main dev headset for almost a year for it’s comfort and ease to put on and off.
Currently using Quest 3 but not really happy with it for development 😅
Desperately waiting for a best alternative for development
Hi Bluesky, I'm making Full Fathom. A horror adventure game, thalassophobia sim, and my passion project for the last 2 years.
If piloting a deteriorating submarine seems like your thing, here's the demo/wishlist link:
store.steampowered.com/app/2302470/...
Hey all! 👋
I have a deep passion for building XR interactions using physics. 😄
You might now me for being the creator of Hand Physics Lab, Surgineer and Holoception.
Former Neuro/Bioengineer turned into an XR Developer as part of my journey as co-founder and CTO of Holonautic for 6 years now.
Screenshot from my untitled penguin VR project, with the player penguin holding a fishing rod and a Godot plushie. An NPC penguin in the background looks at the player.
Hi BlueSky! I'm a veteran VR dev (Job Sim, Vacation Sim, Rick & Morty VR, etc.) working on my first indie VR game!
Now that I'm quitting Twitter where I posted all my work, here's a thread summarizing the journey so far, for those who aren't familiar. 🐧🥽🧵👇
#gamedev #GodotEngine
Can I be added ? :)
07.11.2024 04:11 — 👍 2 🔁 0 💬 0 📌 0If you find one let me know 😎
20.10.2024 03:08 — 👍 2 🔁 0 💬 0 📌 0The time for the big refactor has come 🙏
18.10.2024 00:47 — 👍 1 🔁 0 💬 0 📌 0How many scripts is that?
18.10.2024 00:40 — 👍 0 🔁 0 💬 1 📌 0