Dev snapshot: Godot 4.6 dev 3 โ Godot Engine
Rocking a new look!
Godot 4.6 dev 3 completely overhauls SSR and the impact it's had on the overall visuals in the engine is insane.
This is one of the biggest leaps forward the engine has taken visually in a while!
godotengine.org/article/dev-...
github.com/godotengine/...
06.11.2025 15:24 โ ๐ 18 ๐ 5 ๐ฌ 0 ๐ 1
Tis really cool btw ^^
01.11.2025 17:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
For a sec i thought it was one of your 2d things and I was losing my mind
01.11.2025 17:28 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Gameplay VFX - Starlight Re:Volver, Ilaria (QbieShay) Cislaghi
Misc gameplay effects made for the game Starlight Re:Volver
Gameplay effects i made for #StarlightReVolver!
That teleport effect is one of my favorite of all times ๐ฅฐ
#VFX #RealtimeVFX #GameDev #Unity3d
www.artstation.com/artwork/5WxwOg
27.10.2025 13:36 โ ๐ 21 ๐ 9 ๐ฌ 0 ๐ 0
Ren - Starlight Re:Volver VFX, Ilaria (QbieShay) Cislaghi
Character VFX i made for Starlight RE:Volver's character Ren
Are you ready for another explosion of color? Green this time ๐
Here's the VFX i made for Ren, a character in #StarlightReVolver
Check it out on artstation www.artstation.com/artwork/eRN4vY
#RealtimeVFX #VFX #GameDev
22.10.2025 08:45 โ ๐ 14 ๐ 1 ๐ฌ 0 ๐ 0
Kira - Starlight Re:Volver, Ilaria (QbieShay) Cislaghi
Character VFX i made for Starlight RE:Volver's character Kira
Published another piece on artstation of the VFX i made for #StarlightReVolver !
Beams and hearts and crystals!
www.artstation.com/artwork/a05D...
#RealtimeVFX #VFX #Gamedev
20.10.2025 16:45 โ ๐ 14 ๐ 1 ๐ฌ 0 ๐ 0
TerraBrush running in Godot 4.5 WITHOUT C# ๐!
All features are ready now, I'm just doing the final tests!
Wanna help me test it?
#GodotEngine #gamedev #indiedev
05.10.2025 04:36 โ ๐ 71 ๐ 14 ๐ฌ 3 ๐ 0
Our FIRST MAJOR UPDATE is live!
this patch addresses things like:
๐ฅ combat re:work & gameplay changes (+improved solo experience)
๐ฎ gamepad & steam deck support
๐ world conflict & our first antagonists?!
read about our update below!
23.09.2025 21:08 โ ๐ 25 ๐ 5 ๐ฌ 1 ๐ 0
STARLIGHT RE:VOLVER IS COMING TO EARLY ACCESS AUGUST 27, 2025
Watch our release date trailer feat. IRyS for our new original song โWaiting for Meโ โจ
19.08.2025 00:36 โ ๐ 222 ๐ 65 ๐ฌ 3 ๐ 7
We made a new GDScript Formatter for Godot 4, written in Rust: www.gdquest.com/library/gdsc...
It runs fast enough to use on every save on a laptop.
Please give it a try, and let us know if you encounter any issue!
23.09.2025 10:25 โ ๐ 145 ๐ 29 ๐ฌ 7 ๐ 3
Ship it
21.09.2025 21:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I think what makes outdoor spaces interesting is feeling like they're vast and have life/purpose. The same can be done with indoor, the difference being that you aren't trying to give "vastness" but still alive/having purpose. Everyday objects, room with a theme, etc.
21.09.2025 20:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Isn't that the whole Pikachu plot point
08.09.2025 07:51 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Oooh i see. I had a somewhat similar system, moved to include and manual shader variants because I wanted to keep the combination under control
31.08.2025 21:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Shader includes are really cool but be prepared for unreal compiling shaders if your include is included in a bunch of shaders lol (I made a proposal to disable auto compilation)
31.08.2025 21:01 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Mood
31.08.2025 21:00 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Games do take long to make indeed :D keeping your enjoyment and motivation up is more important than any hard skill when you're learning
28.08.2025 21:20 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Other people already mentioned. Making games is already hard enough on it's own, you should use the tools you're most comfortable with. Do try unreal and see what you click with the most! It's an investment now that will possibly spare you a lot of pain later
28.08.2025 20:54 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
โจAHHHHโจ
The Kickstarter for my creature-collecting roguelite Soulblaze is now live. Please share it, tell your friends and pets, donate if you are able to, and help me make this dream reality.
You're wonderful!
AHHHHHH
www.kickstarter.com/projects/zei...
#gamedev #indiedev #kickstarter #godot
20.08.2025 19:23 โ ๐ 63 ๐ 29 ๐ฌ 2 ๐ 7
[Wild cosmos - devlog 1] Adding bugs to my game.
#gamedev #devlog #godotengine #wildcosmos
26.08.2025 09:09 โ ๐ 311 ๐ 62 ๐ฌ 13 ๐ 3
Effy - Starlight Re:Volver VFX, Ilaria (QbieShay) Cislaghi
Character VFX i made for Starlight RE:Volver's character Effy
First post of a serie coming of my work for @starlightrevolver.bsky.social !
Those are the effects I made for Effy ๐ฅโจ
Did you know that the game releases tomorrow?? Go check it out <3
#vfx #unity3d #realtimevfx #anime
26.08.2025 09:00 โ ๐ 19 ๐ 5 ๐ฌ 1 ๐ 0
AYYY
23.08.2025 09:29 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
do it
22.08.2025 19:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 1
Starting next week (hopefully) I'll be streaming on the main Godot YouTube channel talking about what we have been doing and what we plan to do on the future. If there is any questions you would like to ask, please reply or send me a DM!
15.08.2025 16:13 โ ๐ 210 ๐ 27 ๐ฌ 19 ๐ 2
One of us one of us one of us
11.08.2025 23:14 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Beautiful demo!!
09.08.2025 23:25 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
Okay! I do agree having to rewrite billboard is annoying, but FYI base material has an option to convert to shader, so you can make a base material, enable particle billboard, convert to Tex and steal the code
09.08.2025 11:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks for the explanation!
08.08.2025 20:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Did you use text shaders or visual shaders?
08.08.2025 20:03 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Have you tried the AnimationPlayer?
08.08.2025 20:03 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
VFX Artist on 3DClouds l Based on Italy
Artstation: https://www.artstation.com/stefanofalubba31
Working on Dystopia Corporation https://signalshift.itch.io/dystopia-corporation
Augmented and Virtual Reality Game Studio
Cluster des crรฉateurs de jeux vidรฉo ร Toulouse. Rencontrez-nous chaque mois sur Toulouse pour une confรฉrence-apรฉro.
http://toulousegamedev.fr/
https://discord.gg/2HSaWrbQK6
Graphic designer working on games. Currently cooking up something new! Recently released Rift Riff: riftriff.com
https://simkaart.co
We are the Godot Engine User Group Berlin, a group of people passionate about the cross-platform, free and open-source Godot game engine. ๐พ
We strive to regularly hold meetups at local Berlin makespaces. ๐ณ
https://godot.berlin
https://discord.gg/Sm3CgrqqQa
Helllo, hello! I'm a brazilian game developer making game stuff!
#CommissionsOpened I guess??
๐ง๐ท/โ๏ธ/ I do some artsy shit
๐ฑSenior Unity/Godot Generalist
โจTechnical & VFX Artist
๐3d Character Animation & Rigging
๐ฑSuper Farming Boy, Solarpunk Tactics, and countless NDA stuff
๐จGourmet meme maker
๐ณ๏ธโโง๏ธThey/Them
๐Rosario, Argentina
parametricavocado.com
YouTuber, Software Engineer, now sharing game dev projects :)
https://www.youtube.com/@RachelfTech
๐ณ๏ธโ๐ ๐ป ๐ฎ
video game??? video game!!!
she/her | @worldsbeyondnumber.bsky.social | your story friend on Dimension 20 // Critical Role // The Adventure Zone and more! |
Hey there, I'm Yoshi c;
VFX Artist for Unity + Unreal, hobbyist creator for VRC
linktr.ee/yoshimaroVFX
Graphic Artist/Game Dev
โฆ I'm making pearlessential!
It's an isometric, JRPG-inspired, exploration game. All about a rather peculiar exam.
๐ซ โข s.team/a/3163190/
๐บ โข http://youtube.com/@Alkaliii
๐ โข https://discord.gg/UZ3DCZXmr9
๐จ๐ฆ
๐ฎ Hi, your solo game dev from Berlin ๐ค
Developing the ROKOJORI ACTION LIBRARY, a Godot addon for quick game developing with actions and procedural asset generation
โจ๏ธ https://rokojori.com/en/labs/rokojori-action-library/overview
Senior Software Engineer // Game Dev person from Brisbane. I made some Spongebob parody games. Working on new things. He/They
โโ
Studying Japanese ๐ฏ๐ต ็งใฎๆชใๆฅๆฌ่ชใ่จฑใใใ ใใ๏ผ
Senior 3D Character artist in games, doodler, manga reader - They/Them All opinions are my own.
Currently open to opportunities!
Aspiring game designer ๐ซ
he/him
Marketing Artist @jackboxgames.com
UI Artist / 2D Artist / Merch Designer โข He/Him ๐ฒ๐ฝ
Portfolio: www.jaimeugarte.com
Shop: http://tee.pub/lic/jaimeugarte
Senior game developer at Pahdo Labs