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Studio Brainflick

@brainflick.bsky.social

Swiss Devs trying to figure stuff out, follow us for the process and playtests :) Project on Itch: https://manuelini.itch.io/blight-protocol

89 Followers  |  137 Following  |  24 Posts  |  Joined: 20.12.2024  |  1.6934

Latest posts by brainflick.bsky.social on Bluesky

It's too early in the morning to give me such an absolute fright, aarghh

13.10.2025 07:23 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

An absolute gem of a game that throws you back to being a silly lil kiddo

02.10.2025 09:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It got recommended to me yesterday and was on the watchlist anyway, now it's a must watch. Looks really interesting ^^

20.09.2025 11:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We're back with a new project!

A 2D towerdefense game where you mine resources in a polluted wasteland and upgrade your city with different building blocks to survive the night.

Check out the demo here:
itch.io/wretched-lead

#gamedev #indiedev

12.09.2025 17:50 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

That sounds like a pretty interesting mechanic where players might choose a language they don't understand so they are "stronger" but because they might not understand all descriptions they would be using effects they don't fully comprehend + it adds an interesting language learning aspect :)

02.09.2025 10:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Now thats cooking!
Thats also be a fantastic way of showcasing the overconsumption of resources by richer countries, basically highlighting the disparity by showing how low the actual average is.

Also four suns sounds very terry pratchet-y to me, haha.

20.05.2025 09:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh wow, the rolling hills look b e a u t i f u l. I cannot even begin to comprehend how to make that ๐Ÿ˜

18.05.2025 13:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Could go in many pretty cool directions, especially when thinking about people being part of a larger goal or using it to educate about the resources we use for our daily modern lifes.
-robin

18.05.2025 13:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Why does this remind me of the messenger so much? What a wonderfull track!

18.05.2025 06:46 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Even without fancy particle effects, collecting crystal shards and enemy loot is already quite satisfying!

#screenshotsaturday #screenshotsunday #gamedev #indiedev

04.05.2025 15:54 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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All over the surface of the planet, strange tornadoes appear. They are surrounded by a massive wall of dust and seem to be powered by a powerful source of energy. What dangers will await you inside of it?

#screenshotsaturday #gamedev

26.04.2025 09:18 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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While precious resources scatter the lands of our Dual Perspective Strategy & Action game, there are also hives full of angry bugs and critters! Luckily, rockets beat rock!

#screenshotsaturday #screenshotsunday #gamedev #indiedev

20.04.2025 08:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.

The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.

Sometimes weird stuff happens when reworking what you already have. This time around our screen got sucked into the vortex by the shader gods, they do not seem to listen to our prayers.

#gamedev #screenshotsaturday #indiedev

12.04.2025 11:59 โ€” ๐Ÿ‘ 11    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Speaking of bouncing rockets... here are some rocket modules we've been cooking up! The possibilities are endless (if you can't count higher than 27)!

#gamedev #screenshotsunday #indiedev

06.04.2025 20:56 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Approaching the storm is a dangerous feat in our drone combat strategy/action game... Although it ain't so hard if you have rockets bouncing all over the place!

#screenshotsaturday #gamedev

06.04.2025 08:56 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We've prototyped a video showcasing how our planets mega-storm might create different feeling areas. If you don't like sand because it's course, rough and gets everywhere this planet might not be for you... except if you're up for an adventure?
#screenshotsaturday

29.03.2025 15:59 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hmm, that's a pretty interesting interpretation of a leg, seems a bit explosive if you ask me๐Ÿค”. Gotta love finding legacy stuff in your own asset database, reminds you of all the decisions made along the way (feeling nostalgic).

25.03.2025 14:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The cockpit of the harvester is the center of your journey in our Dune-inspired survival game.

From there you will plot a course across the alien desert, and steer a drone to defend your moving home!

#screenshotsaturday #gamedev

22.03.2025 11:54 โ€” ๐Ÿ‘ 19    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sometimes all you need is to see the world from a different perspective...

#GameDev #indiegame

20.03.2025 18:28 โ€” ๐Ÿ‘ 12    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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which one of you made my harvester spin like that? absolutely outrageous stuff I tell you!

14.03.2025 17:39 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

We are a serious studio and we will RESPONSIBLY juggle rockets into whoever's face we want!

16.01.2025 14:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hi!
We're Studio Brainflick, and we just released a combat prototype for an upcoming project on itch!

bsky.app/profile/brai...

16.01.2025 08:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And who knows, maybe we'll keep working on it ๐Ÿ‘€

16.01.2025 08:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hello Bluesky, we're Studio Brainflick!

We made the Prototype "Blight Protocol" where you play as a drone protecting a harvester by fighting off hordes of robots, all the while juggling your rockets into the enemies' faces.

Go play it here!
manuelini.itch.io/blight-proto...

#GameDev #indiegame

16.01.2025 08:29 โ€” ๐Ÿ‘ 17    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 3

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