Bizaarely enough, I have just found out that someone I know was the son of the person who designed the reinforced concrete dome - there was another of these domes in Bovingdon which is not far from where I live
04.07.2025 14:18 β π 0 π 0 π¬ 0 π 0
The Dome trainer buildings invented by Henry Stevens is probably the first ever military simulator using film and light.
We have all the information on its development at our museum.
The air to air and bomb aimer simulators were developed from the same system.
30.06.2025 07:12 β π 1 π 1 π¬ 1 π 0
INTERNATIONAL CONGRESS
INTERNATIONAL CONGRESS βTOWARDS A RESPONSIBLE DEVELOPMENT OF THE METAVERSEβ
Metaverse for the Good Alicante 11-12/6 updated web page:
catedrametaverso.ua.es/ii-internati...
* deadline 25/4
* two keynotes swapped days
* pre-registration docs.google.com/forms/d/e/1F...
15.04.2025 19:02 β π 2 π 1 π¬ 0 π 0
Powerpoint refusing to open a file because the filename is too long
It's 2025
04.04.2025 13:04 β π 3 π 0 π¬ 0 π 0
Next UCL VR Club is this Wednesday 19th 5-7pm
17.03.2025 14:58 β π 0 π 0 π¬ 0 π 0
The Panorama: History of a Mass Medium - Zone Books
In the wide-ranging contemporary debates about visuality and the emergence of the modern spectator, the significance of panorama painting in the nineteenth...
I just read Oetterman's book on the history of panoramas. There was some really interesting context about the emergence of these paintings, from the writing of Goethe about the alps to the endeavours of the Montgolfier brothers: www.zonebooks.org/books/86-the...
11.02.2025 13:00 β π 0 π 0 π¬ 0 π 0
We have a Ubiq tutorial scheduled for IEEE Virtual Reality 2025 #ieeevr. We are taking suggestions for what you would like to see explained. If there is something you are trying to do in social XR, we will happily explain how to do it in Ubiq ieeevr.org/2025/program...
11.02.2025 12:56 β π 2 π 1 π¬ 0 π 1
Meta Avatars in Ubiq
The Meta Avatars also work in Ubiq!
We have a lot going on in Ubiq about avatars. Here is a recent demo from Klara about using the Meta legged avatars in Ubiq: ubiq.online/blog/meta-av...
11.02.2025 12:54 β π 1 π 0 π¬ 0 π 0
Telepresence Project - Telepresence in Media Environments
I remembered a project from Matthew Lombard to collate VR&telepresence references in film and TV. Now found it: smcsites.com/telepresence/
31.01.2025 12:28 β π 1 π 0 π¬ 1 π 0
Red Dwarf had an earlier episode Season 2 "Better Than Life"
13.01.2025 15:22 β π 0 π 0 π¬ 1 π 0
So my current problem: I read one book about virtual reality, media theory, embodiment, etc. and end up with at least four more titles to buy or order from the library
09.01.2025 17:44 β π 0 π 0 π¬ 1 π 0
Sad to hear that the fantastic Retro Computer Museum in Leicester has been damaged by flooding.
More info on their site: www.retrocomputermuseum.co.uk
If your able to support, here's their fundraiser: www.peoplesfundraising.com/donation/retro-computer-museum
#retrocomputing #retrogaming
07.01.2025 11:29 β π 284 π 63 π¬ 9 π 4
The biggest #VR research conference will be at Saint-Malo, France, March 2025.
A big thank you to our amazing sponsors πππ
If you want to be part of this list and join us at IEEE VR 2025:
ieeevr.org/2025/sponsors/
20.12.2024 11:52 β π 5 π 2 π¬ 0 π 0
XR Events 2025
Want to network with industry experts, play the latest games, or test the most cutting-edge tech? Then heading to #XR events across the globe is crucial! βοΈ
Tiny Brains has compiled a free list of upcoming 2025 events worth putting on your calendar.
docs.google.com/spreadsheets...
13.12.2024 14:41 β π 4 π 3 π¬ 1 π 0
Ubiq
Ubiq is a Unity networking library for research, teaching and development, maintained by the Virtual Environments and Computer Graphics group at University College London.
Ubiq (ubiq.online) should work out of the box on AndroidXR because we support WebXR builds (on phone, desktop, AVP, Quest 3) developer.android.com/develop/xr/d...
13.12.2024 13:05 β π 1 π 0 π¬ 0 π 0
I don't know if anyone is documenting the history of those systems particularly well. A lot is written about American simulators of the 1970s-1980s, but I am looking for UK or EU developments along the same lines.
09.12.2024 17:21 β π 0 π 0 π¬ 1 π 0
I promised to stop pre-Oculus, so here is my demo from 2011/2012 of a completely portable VR system. I did try for a short while to push this as a technical venture, but in the short term, the PC was the right platform. An iPhone 3GS driving a 1998 Sony Glasstron AR/VR display.
05.12.2024 15:53 β π 2 π 0 π¬ 0 π 0
And there was a VR industry in the 2000s serving certain industries. I showed a couple of examples from an article I wrote for the RAE's Ingenia magazine www.ingenia.org.uk/articles/how...
05.12.2024 15:50 β π 1 π 0 π¬ 1 π 0
In the late 1990s, much of the VR industry moved to CAVE-like systems on SGI big iron
05.12.2024 15:46 β π 1 π 0 π¬ 1 π 0
Then I showed some video from the early Division Provision system, which was the "high-end" VR option in the early 1990s. This from an early study with Mel Slater on virtual treadmills, virtual bodies and presence responses
05.12.2024 15:45 β π 2 π 0 π¬ 2 π 0
Retro Computer Museum
I am still looking for good resources on the UK involvement in early digital simulators (e.g. Marconi, Rediffusion), so a bit of a jump to the late 1980s and the Virtuality days. No images here, because you can visit working machines at Retro Computer Museum in Leicester retrocomputermuseum.co.uk
05.12.2024 15:44 β π 1 π 0 π¬ 3 π 0
And not just flight, but an example of an anti-aircraft training simulator using a projector in a dome. The Langham Dome is now a museum, though it closes over winter.
05.12.2024 15:41 β π 2 π 0 π¬ 1 π 0
Then the VR industry owes a lot to the simulator industry. There is an interesting link between the early "Blue Box" Link simulators, and the rise of digital simulation in the 1980s. These are analogue flight simulators using small cameras flying over real models.
05.12.2024 15:39 β π 2 π 0 π¬ 2 π 0
Less well-known is that the building is still there! Now the Church of Notre Dame de France. The panorama has long gone, and the building was damaged in the Second World War. You can see the curve of the main panorama gallery if you are to the south of the church, just off the main square
05.12.2024 15:37 β π 3 π 0 π¬ 1 π 0
A cross-section of the Barker Panorama, built in Leicester Square in 1793.
I've been ask to share a few of the images from my talk "Early History of Immersive In and Around London". First the relatively well-known Barker Panorama in Leicester Square. Lots of resources about this online:
05.12.2024 15:35 β π 14 π 6 π¬ 1 π 0
phding @Stanford β’ previously @Columbia β’ I design and build things in π₯½ sometimes
https://github.com/alexs7
Augmented Reality / Camera Pose Estimation and coffee.
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Co-Creating Ireland's Public Involvement in Open Research Roadmap
ENGAGED is building a national roadmap to shape public involvement in open research in Ireland. We believe that research can and does play an important role in tackling societal challenges.
ARGN.com - covering alternate reality games, immersive theater, escape rooms LARPs, and more.
Experimental research on perception and action at @abdnpsych.bsky.social
www.martingiesel.net
SWE @Google. Platform SW Architect Project Aura
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I am a tenured faculty member of the University of Lisbon, where I lecture and research human-computer interaction (HCI) and spatial computing: https://web.tecnico.ulisboa.pt/augusto.esteves/
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I am an assistant professor at the American College of Greece where I lead the Neuro-HCI #XR research team and the PsyNet Lab. I am also a Senior Researcher in #HCI and #Cognitive #Neuroscience at the University of Athens and the University of Edinburgh.
an artist researching an individual's place within systems