Why apply to the GDoCExpo Direct or Steam Sale?
- developer-first, mission-driven
- Steam frontpage visibility
- 1M showcase visitors annually
- tickets to GDoCExpo conference
- no submission/exhibition fees ever
- secret alumni network of indie studios
- no-strings dev grants (we've awarded $450K+)
25.02.2026 17:34 — 👍 16 🔁 16 💬 1 📌 0
the secret to game design is that as much as players may claim otherwise they all love choosing one out of three things
24.02.2026 05:57 — 👍 1133 🔁 200 💬 14 📌 28
Baby Ghosts
Baby Ghosts is a nonprofit supporting studios led by underrepresented founders across Canada.
Applications are open now for our spring 2026 cohort of Cooperative Foundations! Comes with a $5k bursary.
And if you’re Ontario-based, we have $1,000 travel stipends available to join us in Toronto for in-person cohort events thanks to Ontario Creates. babyghosts.fund/coop-foundat...
24.02.2026 17:20 — 👍 7 🔁 5 💬 0 📌 0
Steam Next Fest Promo for Love in the Time of Spellphage. Shows the cover art and title with the text "Check out our game demo during Steam next Fest. Feb 23 - Mar 2".
Our first game, Love in the Time of Spellphage is in the current Steam Next Fest!
If you haven't checked out the demo yet, now would be a great time! store.steampowered.com/app/4222400/...
23.02.2026 15:34 — 👍 8 🔁 6 💬 0 📌 1
The Poly Fighter demo is live on Steam!! Please check it out if you like fighting games and/or roguelikes!
Thank you!! ❤️❤️❤️
19.02.2026 18:00 — 👍 93 🔁 48 💬 0 📌 3
Still on the lookout here, by the way! If you previously worked somewhere with a group like this, that is also fine.
19.02.2026 11:43 — 👍 22 🔁 13 💬 0 📌 0
Overjoyed at all the applications we've had so far for this.
If you're thinking of applying, reminder that the deadline is February 28th
18.02.2026 23:14 — 👍 29 🔁 20 💬 0 📌 0
Tabletop Diversity Foundation
iTDF
Applications are open for the IGDN 2026 Diversity Scholarship by the iTDF: itdf.games
We have 4 spots for marginalized and underrepresented designers to receive mentorship plus $1000 USD no-strings-attached scholarship!
Apply before March 17th, 2026: docs.google.com/forms/d/e/1F...
18.02.2026 22:54 — 👍 48 🔁 53 💬 0 📌 1
IVGD Indie Game Playtest - Global Game Jam 2026 edition
Get tickets on Humanitix - IVGD Indie Game Playtest - Global Game Jam 2026 edition hosted by IVGD . Dawson College, 4001 Blvd. De Maisonneuve Ouest, Westmount, QC H3Z 3G4, Canada. Thursday 26th Februa...
Our next IVGD Indie Game Playtest is coming up next week!
Join us for a night of games and chat with local developers, students and gamers alike.
We still have a few spots left if you would like to present your game. (Link in thread)
Get your free ticket now: events.humanitix.com/ivgd-indie-g...
18.02.2026 19:15 — 👍 5 🔁 2 💬 1 📌 1
Venba is 60% off on sale as part of Global Food Faire and is only 5$!!!
For the price of pre-pandemic latte, you can now get the BAFTA winning game about cooking lost recipes and restoring relationships!
store.steampowered.com/app/1491670/...
18.02.2026 01:36 — 👍 53 🔁 41 💬 1 📌 6
🚀 Managing Project in the Creative industry just dropped!
buff.ly/mYA9BaV
It’s a fun, no‑nonsense dive into project management — solid theory, real studio stories, and plenty of “oh yeah, I’ve lived that” moments.
#CreativeIndustries #ProjectManagement #GameDev #Routledge
18.02.2026 14:04 — 👍 8 🔁 3 💬 0 📌 0
"GenAI is for poor people and the arts are only for the rich."
Holy hell this is on point.
16.02.2026 15:41 — 👍 7 🔁 3 💬 1 📌 0
Today I stumbled upon Tomita's Clair de Lune, which reminded me of Daniel Olsen's Clair de Lune in Sayonara Wild Hearts, and I actually didn't realize they were Debussy's Clair de Lune,
anyway, music is endlessly fun
16.02.2026 21:52 — 👍 1 🔁 0 💬 0 📌 0
Narrative Designer (Star Wars Jedi)
Fun news! We're looking for a narrative designer to join our team. Help us work on Star Wars Jedi! ✨ jobs.ea.com/en_US/career...
12.02.2026 18:09 — 👍 127 🔁 111 💬 9 📌 7
haaaaaaaaa
13.02.2026 17:28 — 👍 2 🔁 0 💬 0 📌 0
[BPM] AAA Q&A: Discussing Game Writing with Anna Megill, Thu, Feb 19, 2026, 6:00 PM | Meetup
The BPM crew sit down with Anna Megill, a multi-award winning AAA game writer, to discuss her career, writing for games, and working within the AAA space. We will also have
Know anyone interested in writing video games? I'm chatting about it next Thursday, 6PM at MIT, so plan ahead #writing #gamedev
www.meetup.com/bostongamede...
12.02.2026 13:07 — 👍 101 🔁 43 💬 3 📌 4
Help
Support from the broader community matters. The closure of Ubisoft Halifax has prompted many people to ask how they can help and what actions are available. This page lists current ways to offer su…
Support the affected workers by joining a letter writing campaign to hold Ubisoft accountable! This effort is open to ALL regardless of your country of residence, and takes only a minute of your time.
ubisoftworkerscanada.com/help/
10.02.2026 18:06 — 👍 22 🔁 12 💬 0 📌 1
Are you making a story-focused indie game? 📖
Applications are open for the Story-Rich Showcase, our event that will run during the Summer Game Fest period and is built to champion narrative games that deserve the spotlight ❤️🔥
You can apply here 👇
📋 storyrich.games
04.02.2026 18:04 — 👍 108 🔁 72 💬 1 📌 3
'A chair left empty': that's mine! <3
04.02.2026 17:12 — 👍 4 🔁 1 💬 0 📌 0
We're opening up freelance opportunities at Rogue
Help us and our readers find some hidden gems!
A month shy of our 6 month anniversary (!), we're opening up freelance at Rogue.
We're a small business, but we want to help build a place where new writers can flourish.
pitches@rogue.site
Instructions below!
www.rogue.site/news/were-op...
03.02.2026 22:47 — 👍 101 🔁 64 💬 4 📌 5
BRASS TAXES
FREE KNOWLEDGE on TAX MANAGEMENT for FREELANCERS. Hosted by UVW-CWA. Open to all. Learn some tips and tricks to get ahead of the season. WEDNESDAY FEBRUARY 11TH 10 AM Pacific/1pm Eastern. Hosted on Zoom.
Are you a freelancer hoping to level up your bookkeeping before tax season? UVW-CWA has joined forces with freelancer-specialist tax firm Brass Taxes for a webinar. Open to non-members!
February 11th, 10AM Pacific on Zoom
Art by Cleveland Mosher
Sign up: actionnetwork.org/events/brass...
03.02.2026 17:35 — 👍 55 🔁 40 💬 0 📌 4
a woman wearing a wig is singing holla !
Alt: a woman wearing a wig is singing holla !
Do I know any South Asian game writers/narrative designers looking for a full-time contract?
03.02.2026 20:22 — 👍 117 🔁 138 💬 11 📌 1
Text reads: KO_OP is Hiring!
Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.
Text reads: Responsibilities
- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.
Requirements
- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.
Preferred experience
- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.
Fonctions
- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.
Exigences du poste
- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.
Atouts
- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.
Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible
Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.
We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶
Apply now: www.workwithindies.com/careers/ko-o... ✨
30.01.2026 16:00 — 👍 176 🔁 143 💬 5 📌 7
Overall: 28% laid off in the last 2 years
US: 33%
Design/narrative: 20% in the last 12mo (most impacted discipline)
48% said they haven't found a new job, and the survey admits these numbers are likely an undercount.
Fun fact: the survey would boot you out if you'd been out of work >2 years.
29.01.2026 19:46 — 👍 390 🔁 196 💬 6 📌 9
Sometimes I think it'd be a good idea for CEOs to be scored, Metacritic-style, based on how others evaluate how they run a company. I like to imagine it would encourage more restraint. Their incompetence does real damage. You shouldn't have to suffer executives just because you want to be a gamedev.
28.01.2026 03:16 — 👍 827 🔁 243 💬 4 📌 3
Ubisoft is no more, long live Ubisoft!
On January 21, 2026, Yves Guillemot announced the end of remote work, closure of several studios, cancellation of projects, and a new 200€ million “cost-cutting” plan. We were informed of this at the same time as the press — as none of these changes had been discussed during the mandatory consultations with the works councils a few days earlier! On January 26, 2026, management announced the implementation of a voluntary departure plan that will affect 200 people at Ubisoft’s headquarters.
We are promised autonomy for « Creative Houses », but what about autonomy for employees? We have been negotiating for over a year on remote work policy, sometimes under difficult conditions. An agreement has been in place since September in some studios. Trampled underfoot!
We are told about responsibilities, but those who wield this word so easily do not take any responsibility for the consequences of their catastrophic management.
We are not fooled: rather than taking financial responsibility for layoffs, they prefer to push us out by making our working conditions unbearable. It’s outrageous.
It is because we love Ubisoft that this situation revolts us. Ubisoft’s unions are calling for a massive international strike by all Ubisoft employees on the 10th, 11th and 12th of February 2026.
NO
to their anti-remote-work obsession
to “cost-cutting” plans on employees’ backs
to top-down decisions
to coercive control on our working conditions
YES
to our leaders truly taking their responsibilities
to management’s duty of sincerity in the face of its failings
It is time for our management to understand that they cannot do whatever they want, whether with public money or the work of hundreds of people!
Without us, Ubisoft would never have conquered and transformed video games as it has. WE ARE UBISOFT.
🇬🇧✊🌀 Ubisoft : enough is enough! Faced with the arbitrary decision of the CEO who doesn’t even dare talking to employees anymore, unions are calling for a strike on February 10th, 11th and 12th.
28.01.2026 12:10 — 👍 1393 🔁 602 💬 16 📌 43
Steam Event: Fake OS Games / Interface Sims
Please fill in you details to apply for our 7-day Steam event from April 27 to May 4, 2026.
Signup Deadline: February 7th, Midnight UTC
Are you a dev making a "Fake OS", Interface based game a la Her Story, The Operator, Desktop Explorer... or Imprinted? : D
We are organizing a dedicated steam sale and would love to include your game as well!!
forms.gle/5G4uSLroqq7r...
27.01.2026 10:58 — 👍 168 🔁 93 💬 16 📌 5
Community for people who are into art/experimental games & playful media founded by @thenomi.bsky.social.
#gaemzmu. Let’s meet irl in Tokyo, London, & Taipei
https://gaemz.carrd.co/
Discord: https://discord.gg/Fjhjjk9HSc
We got a starter pack btw!
A small creative community of artists and programmers who develop independent games and interactive media.
Discord: https://discord.gg/zK8tXREq3S
(bsky account admin: @heytibo.bsky.social, @pauldjurovic.bsky.social)
silly guy \\ pixel artist \\ vtuber \\ he/they
𓆩♡𓆪 art tag: #mimsydotjpg
👉 ASK ME ANYTHING: https://yumemimir.straw.page/
https://yumemimir.ju.mp/ ▪️ https://yumemimir.square.site
Our mission is to amplify the creative power held by people of color in games. We do this by organizing revolutionary events, uniting our vibrant community, & building access to knowledge, funding, and opportunities. EXPO: Sept 22-25
gdoc.events/m/GDoCExpo
Publisher of F/SF anthologies and story collections - 29th Year 1997-2026. Based in Pittsburgh, PA. www.aanpress.com
Duotrope is an award-winning writers' resource. Search for publishers and agents, track your submissions & more! https://duotrope.com
@duosuma.com is our submission manager.
Toronto-based solo-ish game dev of The Crimson Diamond: store.steampowered.com/app/1098770/The_Crimson_Diamond/
Also Strange Scaffold artist www.juliaminamata.com / Latest game: Space Warlord Baby Trading Simulator (pixel art)
Fluxer is a free and open source instant messaging and VoIP platform built for friends, groups, and communities.
https://fluxer.app
Retro tech, early web & vintage computing. 80s, 90s, 2000s nostalgia. Follow for daily posts.
Professional game localization services
Committed to better industry practices
Devs & pubs: contact@fromthevoid.net
Translators: jobs@fromthevoid.net
https://fromthevoid.net/
Post-doc at the University of Waterloo. Game history and labour scholar.
🎮Dissertation on SNES/SFC preservation, emulation, repros, and hacking.
🦣TTRPGs at Mammoth Island Games.
🕹️Game industry research on unions, worker co-ops, incubators, and more.
Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
Writer, Podcaster, Game Designer | Friends at the Table | A More Civilized Age | Shelved by Genre | Formerly: Possibility Space, Waypoint, Giant Bomb, Paste Games
Game Designer (Consentacle +37 others)
Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ )
Founding Collective, Sylvia Rivera Law Project
Formerly: Gamelab, LEGO, strap-on.org etc.
https://metasynthie.itch.io/
Opinions are only my own!
i make https://bitsy.org (and some other things too)
https://adamledoux.net | https://merveilles.town/@ldx | he/him
writer, artist, storyteller. they/them.
making visual novel "soul of sovereignty" #soulsov
also made "cucumber quest" and lots of other comics.
https://www.im.gigidigi.com/
Adanna (She/Her) Game Writer, Narrative Designer, Researcher, Dev, Speaker|🇹🇹🇺🇸|💌 AFNarratives@gmail.com
😺 Cat Mom 😺
afnarratives.carrd.co
Game Writer–Narrative Designer 📗📕📘
⚠️Looking for Work 💼📚
README: http://jisaacgadient.com
🌐🔗 https://linktr.ee/jisaacgadient
Sr Narrative Designer at Microfun ✨ Prev: Drydock, Sony Santa Monica, Possibility Space, Molasses Flood/CDPR, Ubisoft, Lifeline, Wayfinder ✨ larprunner, YA writer, ADHD, queer as heck ✨ they/them
https://bulletpointsmonthly.com/
We’re a website about shooting games, among other things.
Support us on Patreon: http://patreon.com/bulletpoints