Yeah, if the punch through is successful you can practically send any packets to each other which means you can do stuff like chess to full multiplayer games.
you'd need to have really advanced networking knowledge for that tho.
@titnian.bsky.social
A random Godot GameDev you will find on the streets. I upload GameDev vids on YouTube, if you care (@Titnian on YouTube) Founder & CEO at Elogio Interactive (elogiogames.com) ๐ต๐ธ โค๏ธ
Yeah, if the punch through is successful you can practically send any packets to each other which means you can do stuff like chess to full multiplayer games.
you'd need to have really advanced networking knowledge for that tho.
This is definitely not the usual way to create apps as far as I am aware, usually youโd pay for some sort of server which would make things miles easier,
But I wanted to challenge myself to go 100% cost free using UDP Hole punching so it was a big challenge for me.
One useful thing I learned is probably, maybe try to test this stuff on a VPS/another device connected to another network.
(Probably cuz my router most likely doesnโt support NAT loopback) it wasnโt working on the same device nor on a VM with a VPN, I had to use a VPS and it worked over there.
Spent like 2 days straight trying to implement a simple system to connect UDP over public internet,
and I FINALLY DID IT!
Words cannot describe the excitement once I saw these words on the terminal.
it's 2AM right now...
Time to turn this into a simple chatting app!
#networking #godot #gamedev
Update: figured it out,
Apparently unless your router supports NAT loopback, you canโt use the same public ip for STUN, since itโll give the same ip and port.
I ran into the same problem trying to use stun across a public server on the same device.
Need to use a VM for testing, such a pain!
Howโs that even possible ๐ญ
04.08.2025 08:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I know about noray, I am just trying to learn the inner workings of things.
And from what I know noray only allows for noray servers, so I canโt use free public servers like stun.l.google.com to go 100% cost free.
(Although having no relay system means itโd only work like 70 - 90% of the time)
Been playing around with multiplayer stuff.
successfully managed to initiate a UDP punch-through over local network!
Since this only works within the same network, next step: making it work over the internet using real NAT traversal.
wish me luck lol.
#networking #godot #gamedev
hey all,
uploaded a devlog(?) on adding a TTS streamed ChatGPT to my game. Check it out!
#godot #gamedev #devlog
๐๐
13.07.2025 15:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Logo of Elogio Interactive. A bold blue Greek sigma symbol (ฮฃ) on the left, followed by the words "ELOGIO INTERACTIVE" in clean white uppercase letters on a black background.
๐ฎElogio Interactive is here! A new game dev agency turning your wildest ideas into games โ no limits, just pure creativity. ๐Currently we're building our first ever game! Follow us & be part of the journey! ๐
#GameDev #IndieDev #GamingCommunity #GamersUnite #indiegames #gameprototype #newgame
Oh no...
He can talk now....
#gamedev #godot #AI #chatgpt
Experimenting with adding ChatGPT to Godot.
Adding it normally was pretty easy with HTTPRequest, but adding it with streaming was much more difficult.
Now it gives responses as theyโre being generated in real time!
#godot #gamedev #AI #chatgpt
Sup er
Rela-
table
that looks awesome! how's the performance looking?
15.05.2025 12:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0awesome jiggle physics!
14.05.2025 16:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Wow, I had absolutely no idea, thats amazing!
14.05.2025 07:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thats a true zoomer right there.
13.05.2025 12:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The process is pretty simple!
I made the terrain in blender, added the textures, imported it into Godot and scattered the foliage using proton scatter.
Learning how to make cool maps,
made this LowPoly desert map.
what do you think?
#gamedev #lowpoly #godot
Worked on this game a while back for one of my clients, it was a fun experience!
#godot #gamedev
This looks really good! Is this inspired by Minecraft?
10.04.2025 18:41 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0They look so cute ๐
10.04.2025 18:39 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Yeah pretty much, had to use reset_physics_interpolation() so the teleportation looks seamless.
24.03.2025 22:35 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Messing around and made this infinite hallway effect in Godot.
๐ฃ๐ค ๐ข๐๐ฉ๐ฉ๐๐ง ๐๐ค๐ฌ ๐ข๐ช๐๐ ๐ฎ๐ค๐ช ๐ง๐ช๐ฃ ๐ฎ๐ค๐ช ๐๐๐ฃ'๐ฉ ๐๐จ๐๐๐ฅ๐!
#godot #gamedev
it's been a while.
after like a month break, started working on my game again, I am having fun now!
#godot #gamedev
added a bunch of sounds to my game,
it's probably the most annoying part for me.
#gamedev #godot
Finally figuring out how to make a enemy fight back and animation blending. very cool!
#godot #gamedev
added a shotgun to my game...
#godot #gamedev
Whatโs the game about?
14.01.2025 07:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0