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Vadim_B

@slipgatecentral.bsky.social

πŸ† Award-winning CG artist, character designer, game dev, livestreamer Principal character artist @elodiegames former Blizzard, Riot, Nival. https://slipgatecentral.net/

1,145 Followers  |  583 Following  |  46 Posts  |  Joined: 25.07.2023  |  1.7243

Latest posts by slipgatecentral.bsky.social on Bluesky

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Can’t wait for the future where you won’t have to post same pic to 10 different platforms
how the fuck we became so fragmented

12.12.2024 20:49 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

Lol I was cleaning up unanswered queue and some people actually still have active accounts and reacting back to me
YT is a time capsule πŸ˜‚

11.12.2024 15:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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🐱🀑

11.12.2024 13:11 β€” πŸ‘ 31    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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09.12.2024 22:49 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Breakdown of a no-brain surfacing method in toolbag5

09.12.2024 22:48 β€” πŸ‘ 89    πŸ” 19    πŸ’¬ 3    πŸ“Œ 0
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β€ΌοΈπŸš¨PSA : you can now export videos from zbrush in .mp4 πŸ˜‚
game changer right there

04.12.2024 23:37 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeh sort of halfway there

04.12.2024 21:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Nvm, gotta be green, i fukd up

04.12.2024 13:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This one bit messed up, still counts?

04.12.2024 13:44 β€” πŸ‘ 49    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

PBR highlights! ❀️

04.12.2024 13:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ₯°

04.12.2024 13:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Stylized PBR hair breakdown: Lelith Hesperax, Vadim B Disclaimer: this is an unfinished ongoing project, still lots of work to do, but people been asking for a simple explanation behind how I render stylized hair, so I took a short break to write this do...

Thanks! Nope this was done in marmoset 4 before the flow map
Made straight UVs oriented in same direction

www.artstation.com/artwork/WXB6qX

04.12.2024 13:36 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Anisotropic hair shading study in Marmoset

04.12.2024 01:05 β€” πŸ‘ 125    πŸ” 17    πŸ’¬ 3    πŸ“Œ 0
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Nightmare, Soul Calibur fanart!, Vadim B Hi! Of all the fighting games Soul Calibur 1, 2 and 3 were my favorites. And Nightmare is absolutely iconic character, loved playing him. So I did this short study, 'what if' Soul Calibur was remade ...

Goomber www.artstation.com/artwork/NqZlGN

02.12.2024 07:36 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Prototyping firearms

02.12.2024 03:26 β€” πŸ‘ 48    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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Had lots of fun with this !

30.11.2024 09:23 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Here comes the Fat fuck

29.11.2024 03:55 β€” πŸ‘ 33    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Rigging in progress
My boy Nightmare mean business

28.11.2024 21:45 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Thanks! Would love to finalize it if I find time

27.11.2024 15:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Finished Nightmare rough design
Onto texturing and rigging

27.11.2024 15:32 β€” πŸ‘ 40    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0

thanks!

25.11.2024 17:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

me neither
happened accidentally I swear

25.11.2024 17:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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9 hours in
gotta do someting with that unicorn, looks dumb

25.11.2024 17:23 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Nightmare WIP, getting there

24.11.2024 20:30 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

awww hell yeah goomba time

24.11.2024 17:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Nightmare done right

24.11.2024 16:58 β€” πŸ‘ 94    πŸ” 18    πŸ’¬ 6    πŸ“Œ 0
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Wasteland weekend outfit, 50 lbs of random junk

23.11.2024 16:01 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Quicksculpt this morning, starvin nightmare

22.11.2024 18:49 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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2021, OC
desperately trying to recollect where I got this mocap from
is it from rokoko library?

21.11.2024 22:31 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What if nightshade/glaze were in fact useless waste of compute? just a thought.

20.11.2024 22:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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