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PrimeOp (ScrollBoss)

@scrollboss.bsky.social

Pixelart maker, video game fan, creator of the ScrollBoss video game fansite. Also: horror fan, action figure enjoyer, and Hip-Hop Junkie. No LLM BS.

1,075 Followers  |  607 Following  |  3,613 Posts  |  Joined: 13.07.2023  |  1.656

Latest posts by scrollboss.bsky.social on Bluesky

Out of nearly 100 qrts, there was EXACTLY one that rightfully called out this article as clickbait and provided a contextual screenshot of what they actually meant

This isn't Gen AI, nor is it a misinformed executive. It's the same team that weathered the CGI boom saying they're ready for round two

08.12.2025 01:31 โ€” ๐Ÿ‘ 980    ๐Ÿ” 566    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 17
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64x64 pixel dungeon crawler. Pac-quest.

Featuring Pac๐ŸŸกGirl

08.12.2025 03:30 โ€” ๐Ÿ‘ 169    ๐Ÿ” 39    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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#ใ„ใ„่‚‰ใฎๆ—ฅ (11/29, but I'll post it anyway!)

๐Ÿ‘€๐Ÿ‘โ€๐Ÿ—จ

03.12.2025 00:21 โ€” ๐Ÿ‘ 2559    ๐Ÿ” 439    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0

Such a glorious game!!!

08.12.2025 04:34 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Destroy the hidden underground laboratory of he mad scientists!!
BIONIC COMMANDO
A hero is imprisoned behind enemy lines!
Captured and held in a hidden fortress by the Imperial Army, Super Joe's situation seems desperate. Between him and any possibility of rescue lies an army of soldiers and paratroopers, an arsenal of weapons, and a maze of secrets. You are his only hope. Along the way you must collect information from soldiers who have penetrated the lines ahead of you. Weapons will be won or lost during combat, and choosing the right stage to attack might bring you closer to Super Joe, while choosing the wrong stage can mean the end! This then is your mission. Armed with a wire grappling device called Bionic Arm, you must go to a place from which no "moral" has ever returned and discover the secret of a plot code named "Albatros."

Destroy the hidden underground laboratory of he mad scientists!! BIONIC COMMANDO A hero is imprisoned behind enemy lines! Captured and held in a hidden fortress by the Imperial Army, Super Joe's situation seems desperate. Between him and any possibility of rescue lies an army of soldiers and paratroopers, an arsenal of weapons, and a maze of secrets. You are his only hope. Along the way you must collect information from soldiers who have penetrated the lines ahead of you. Weapons will be won or lost during combat, and choosing the right stage to attack might bring you closer to Super Joe, while choosing the wrong stage can mean the end! This then is your mission. Armed with a wire grappling device called Bionic Arm, you must go to a place from which no "moral" has ever returned and discover the secret of a plot code named "Albatros."

ENTER THE ENEMY HEADQUARTERS!!
CRUSH!!
Essential to your mission is the mastery of the bionic arm -- a strong wire that shoots out and attached to walls or ledges with a grappling hook, allowing you to scale them or swing across chasms. Why? Because your bionics won't allow you to jump. 

CONTROL THE WIRE AND ADVANCE FURTHER!!

ENTER THE ENEMY HEADQUARTERS!! CRUSH!! Essential to your mission is the mastery of the bionic arm -- a strong wire that shoots out and attached to walls or ledges with a grappling hook, allowing you to scale them or swing across chasms. Why? Because your bionics won't allow you to jump. CONTROL THE WIRE AND ADVANCE FURTHER!!

ENEMY BASE 1 -OUTSIDE
In Level One you launch into your mission by scaling the walls of a desert fortress. Bounding upward, swinging by the thread of your Bionic Arm, you find two doors. Enter one and collect information. Only then can you enter die second door, which leads to a hidden base deep underground.

Since you can't jump, you must luam to ust your Bionic Arm in many ptacos if you are to succeed in your mission to locate and rescue Super Joe. At first, plan your moves. You will find that the Bionic Arm has a few limitations. For instance, it Can't be used to climb down.

In the correspondence rooms of each stage, you contact fellow agents for Important data, and you can also listen in on enemy communications by tapping in on their lines. Also, they might come after you for this.

If you got the messaga, this door will open. Remember, you can only reach certain stages by completing previous ||| stages, so look and go fc everywhere!

Go to the far right and attach your Bionic Arm to the ledge above. A soldier will come out firing, but you can swing up behind him, crouch and shoot.

Your first objective ts to find and secure a potent medicine that allows 1 j you to continue when your energy fs hea'riy gone. Without this miracle formula, you only have one life to live. But medicine is not all you'll find. Inside various buildings you'll discover friendly agents who have classified information to share with you.

ENEMY BASE 1 -INSIDE
Once inside, you'll find a subterranean world of shafts cut into the rock. Close by is an elevator to make your mission easier, but don't rely on it too much. Search the secret base for its vulnerable power core which you must destroy. Make sure you have picked up a message before you leave.

You'll have to pass through here and fight off a relentless army to reach the core of the base.

Shoot your grappling hook into the ceiling, climb up, then blast the electric barrier.

ENEMY BASE 1 -OUTSIDE In Level One you launch into your mission by scaling the walls of a desert fortress. Bounding upward, swinging by the thread of your Bionic Arm, you find two doors. Enter one and collect information. Only then can you enter die second door, which leads to a hidden base deep underground. Since you can't jump, you must luam to ust your Bionic Arm in many ptacos if you are to succeed in your mission to locate and rescue Super Joe. At first, plan your moves. You will find that the Bionic Arm has a few limitations. For instance, it Can't be used to climb down. In the correspondence rooms of each stage, you contact fellow agents for Important data, and you can also listen in on enemy communications by tapping in on their lines. Also, they might come after you for this. If you got the messaga, this door will open. Remember, you can only reach certain stages by completing previous ||| stages, so look and go fc everywhere! Go to the far right and attach your Bionic Arm to the ledge above. A soldier will come out firing, but you can swing up behind him, crouch and shoot. Your first objective ts to find and secure a potent medicine that allows 1 j you to continue when your energy fs hea'riy gone. Without this miracle formula, you only have one life to live. But medicine is not all you'll find. Inside various buildings you'll discover friendly agents who have classified information to share with you. ENEMY BASE 1 -INSIDE Once inside, you'll find a subterranean world of shafts cut into the rock. Close by is an elevator to make your mission easier, but don't rely on it too much. Search the secret base for its vulnerable power core which you must destroy. Make sure you have picked up a message before you leave. You'll have to pass through here and fight off a relentless army to reach the core of the base. Shoot your grappling hook into the ceiling, climb up, then blast the electric barrier.

In this engagement you must storm the beach and head for the end bunker.

Swing your Bionic Arm like a mace and watch the enemy fall.

Colloct more energy at the mark found here.

Keep a sharp lookout for grenades.

If you stay on your toes, this stage should not be too difficult. The atยฌ tacking soldiers are slowed down by the sand, and your Bionic Armโ€” swinging about like a sickle through the grassโ€” has a good long range to mow them down. But don't let the ease of this mission fool you. At stake here is the Eagle-shaped mark, which adds to your energy level like the bullets you get for defeating enemies.

Back in the torturous desert, the mission conยฌ tinues and the enemy is fiercer than ever. Danger may appear in other forms, too, so beware of the cliffs!

An exploding granad* can seriously ruin your day, not to mention your face. Stand dear!

Once you have defeated the final enemy of a stage you will receive a CONTINUE.

The continue is like having an extra life, and that just might make the difference on your mission.

On this stage you must enter an underground passage in search of a protective helmet that wards off bullets. Don't be surprised to find heavy opposition along the way.

Use the helmet end ottnr devices throughout the game. The helmet deflects dues enemy builnts. Not bad.

This is a special stage, but like many areas of the game you can only reach it if you have been somewhere else before. Be thorough in your search of every stage.

In this engagement you must storm the beach and head for the end bunker. Swing your Bionic Arm like a mace and watch the enemy fall. Colloct more energy at the mark found here. Keep a sharp lookout for grenades. If you stay on your toes, this stage should not be too difficult. The atยฌ tacking soldiers are slowed down by the sand, and your Bionic Armโ€” swinging about like a sickle through the grassโ€” has a good long range to mow them down. But don't let the ease of this mission fool you. At stake here is the Eagle-shaped mark, which adds to your energy level like the bullets you get for defeating enemies. Back in the torturous desert, the mission conยฌ tinues and the enemy is fiercer than ever. Danger may appear in other forms, too, so beware of the cliffs! An exploding granad* can seriously ruin your day, not to mention your face. Stand dear! Once you have defeated the final enemy of a stage you will receive a CONTINUE. The continue is like having an extra life, and that just might make the difference on your mission. On this stage you must enter an underground passage in search of a protective helmet that wards off bullets. Don't be surprised to find heavy opposition along the way. Use the helmet end ottnr devices throughout the game. The helmet deflects dues enemy builnts. Not bad. This is a special stage, but like many areas of the game you can only reach it if you have been somewhere else before. Be thorough in your search of every stage.

Bionic Commando gets a kickass double-page spread that's made up of a locseup on the north american box art, then goes into level by level detail of the game

08.12.2025 04:01 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 2

That teal & orange color grading trend got so ridiculous that I saw a horror movie from the early or mid-'10s where the Black dude in the main cast almost looked like a Smurf in most of the shots of the movie. That's not "style," that's just mad weird.

08.12.2025 04:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
two characters talking, colors look like someone used teal and orange crayons on a black and white newspaper photo.

two characters talking, colors look like someone used teal and orange crayons on a black and white newspaper photo.

man in a Santa cap, with Feliz Navidad tattoos on his forearms is ready to fight while a woman is a hostage in the background. Again, characters and much of the background are heavily tinted teal and orange.

man in a Santa cap, with Feliz Navidad tattoos on his forearms is ready to fight while a woman is a hostage in the background. Again, characters and much of the background are heavily tinted teal and orange.

Missed the start of #FrightClub #SantaJaws, just want to point out what won me over on that movie early on. That part at the beginning (not trying to spoil it) cranks up the Teal/Orange digital coloring and ditches it after this part is over.

08.12.2025 04:00 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 07.12.2025 14:47 โ€” ๐Ÿ‘ 110    ๐Ÿ” 16    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The year is running low on Sundays! Funnies away!

07.12.2025 15:56 โ€” ๐Ÿ‘ 208    ๐Ÿ” 79    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

He should be, but they're different toy lines working in different scales. Jakks is around 5-inch tall, 52Toys is around 4-inch scale.

Storm Collectibles made toys of SoR4 Axel and Adam and will have a Final Fight line in the same scale, so that Haggar will probably be bigger than their own Axel.

08.12.2025 02:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
52Toys Haggar, Jakks Axel Stone, Jakks Joe Musashi, 52Toys Captain Commando

52Toys Haggar, Jakks Axel Stone, Jakks Joe Musashi, 52Toys Captain Commando

52Toys Haggar, Jakks Altered Beast Werewolf, 52Toys Captain Commando

52Toys Haggar, Jakks Altered Beast Werewolf, 52Toys Captain Commando

Jakks Sega figures are a larger scale, but the Altered Beast Werewolf isn't a giant compared to the others, so it accidentally fits with the 52Toys Capcom figures.

08.12.2025 00:16 โ€” ๐Ÿ‘ 16    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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WOOOSH #animation #wip #Maccadam

07.12.2025 18:28 โ€” ๐Ÿ‘ 171    ๐Ÿ” 45    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Because it actually works?

07.12.2025 18:47 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Preview
Castlevania โ€“ Developer Commentary (2018) - shmuplations.com The development of the three Famicom Castlevania games has long been shrouded in mystery. Recently, a developer who was mentored by Castlevania director/creator/programmer Hitoshi Akamatsu in the 90s ...

I think a lot about Hitoshi Akamatsu describing Castlevania (NES) as "cinematic", a word that kind of gets overused when talking about modern games, but it's true here.
shmuplations.com/castlevania/

07.12.2025 17:18 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you've never seen Big Lebowski why not watch it though silly osmosis?

And if you have seen it but have zero recollection (like me) it's a real fun refresher!

07.12.2025 19:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

because everything is designed to suck as much as they can get away with right now, and also everything looks the same, people want tech with aesthetics

07.12.2025 18:40 โ€” ๐Ÿ‘ 709    ๐Ÿ” 223    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 3
Pencil head sketch of a happy anthropomorphic female hyena with tall mane. To her left are two more hyenas in various poses.

Pencil head sketch of a happy anthropomorphic female hyena with tall mane. To her left are two more hyenas in various poses.

Pixel illustration of an anthropomorphic female hyena with brown fur and blonde mane. She wears a tan wrapped tube top lined with green trim and wears a gold medallion with a green gemstone embedded in it.

Pixel illustration of an anthropomorphic female hyena with brown fur and blonde mane. She wears a tan wrapped tube top lined with green trim and wears a gold medallion with a green gemstone embedded in it.

The sketch vs finish #pixelart

05.06.2025 21:29 โ€” ๐Ÿ‘ 117    ๐Ÿ” 20    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

The way this page is set up sells how panic feels, one moment of hell almost running side-by-side with the next moment. Damn, that's comic magic!

07.12.2025 21:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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NEW RAVEN'S DOJO! PG 1318! RODNEY VS SAVAGE DRAGON! Injected with Dragon's blood and moments from exploding Rodney ain't doin' so good! PG 1320 is up early for those who sub! www.ravensdojo.com

07.12.2025 20:11 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A sprite edit combining a sprite of Sigma's head on top of a body in a white suit with four mechanical limbs extending in different directions.

For some reason I don't think there was a lot of Dr. Octopus sprites from older Spider-Man games. Not sure why that is, he seemed like a villain I saw a lot.

A sprite edit combining a sprite of Sigma's head on top of a body in a white suit with four mechanical limbs extending in different directions. For some reason I don't think there was a lot of Dr. Octopus sprites from older Spider-Man games. Not sure why that is, he seemed like a villain I saw a lot.

Dr. Sigmapus

Source: Dr. Octopus
The Amazing Spider-Man: Lethal Foes (SFC) by Argent

Head edited from a custom sprite by @hansungkee.bsky.social and Arbutos

#SigmaPosting #DrOctopus #Spider-Man #TheAmazingSpider-Man #Marvel #SFC #Argent

07.12.2025 16:30 โ€” ๐Ÿ‘ 33    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

One of my professors was the designers of the Scarlet Spider.

When the video games offered that costume option, my professor was never informed, despite being owed royalties. He had to chase Marvel down.

He died the same year Scarlet Spider was in Spider-Verse. They had to crowdfund his funeral.

07.12.2025 19:11 โ€” ๐Ÿ‘ 2153    ๐Ÿ” 1074    ๐Ÿ’ฌ 29    ๐Ÿ“Œ 23
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Here's my boutique bluray cover for The Star Wars Holiday Special

07.12.2025 00:12 โ€” ๐Ÿ‘ 537    ๐Ÿ” 95    ๐Ÿ’ฌ 15    ๐Ÿ“Œ 11

That's part of the problem of dealing with it in the first place. AI is bullshit, and once you catch somebody using it, you can't 100% know where and when their bullshit stops. And is it possible to get peoples' trust after that?

07.12.2025 07:13 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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At Davidโ€™s and decided to draw my favorite Adventure Time character that isnโ€™t Ice King.

07.12.2025 06:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Figma Samus in the driving snow

Figma Samus in the driving snow

Iโ€™ve been in a Metroid mood lately, so I took some photos of my old Samus figure out in the snow today. This might be my favourite shot Iโ€™ve taken in a long time! #toyphoto

07.12.2025 01:37 โ€” ๐Ÿ‘ 82    ๐Ÿ” 30    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
07.12.2025 02:55 โ€” ๐Ÿ‘ 119    ๐Ÿ” 52    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ใƒœใƒณใƒใƒผใƒžใƒณ
#ใƒ‰ใƒƒใƒˆ็ตต

07.12.2025 02:17 โ€” ๐Ÿ‘ 223    ๐Ÿ” 71    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

If you have Shudder, Q the Winged Serpent leaves when December ends, so get in (at least) one more watch of The Last Drive-In ep of Q. #TheLastDriveIn #MutantFam
www.shudder.com/play/158c5f7...

07.12.2025 03:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Something's not quite right here.

Something's not quite right here.

Notice anything... awry?

06.12.2025 21:29 โ€” ๐Ÿ‘ 15    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
Mr. Show - Pallies
YouTube video by Laser Time Mr. Show - Pallies

What Splatterhouse would look like if it aired on The Sunday Sunshine Moving Picture Show
www.youtube.com/watch?v=Svr6...

07.12.2025 02:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@scrollboss is following 20 prominent accounts