Looks really satisfying! Great work and thanks for the insights.
09.11.2025 20:26 β π 1 π 0 π¬ 0 π 0@robegarden.bsky.social
Game Art Generalist from the forests of Sweden. Likes to eat fruit and twist knobs on synthesizers.
Looks really satisfying! Great work and thanks for the insights.
09.11.2025 20:26 β π 1 π 0 π¬ 0 π 0The chunkiness on that house is ON POINT! It looks so cute! π
22.10.2025 18:23 β π 2 π 0 π¬ 1 π 0Great!
17.09.2025 17:03 β π 1 π 0 π¬ 1 π 0Hi Matt! Check you email. He should have replied to you there now.
17.09.2025 17:00 β π 1 π 0 π¬ 1 π 0It looks amazing! β¨ποΈπΊοΈβ¨
11.09.2025 05:59 β π 1 π 0 π¬ 1 π 0I worked as an artist on GUNTOUCHABLES and it's OUT NOW! It's up on Steam for free during the first 24 hours (and then it'll cost 5 USD). Feel free to check it out or tell a friend about it if you think they'll like it! store.steampowered.com/app/2543510
07.08.2025 09:23 β π 1 π 0 π¬ 0 π 0Ovorol is part of the new Debut Festival sponsored by Gamedev.ist which is showcasing first-time games from brand new studios.
You can check out Ovorol on Steam here: store.steampowered.com/app/3604450/...
#PitchYaGame β¨π₯π¨
Ovorol is a minimalistic arcade puzzler where you solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety.
π§ Exercise your multitasking skills
π Chase better high scores
β° Short runs
Wishlist on Steam: store.steampowered.com/app/3604450/...
Hello #PortfolioDay! I'm Robert, a game developer/illustrator/comic book artist/street artist that loves working on cute and stylized projects. Feel free to get in touch! β¨πβ¨
π¨Portfolio: robegarden.artstation.com/projects
π¨Email: robegarden@gmail.com
ScourgeBringer is one of my favourite games of all time! I have great memories of me and my brother playing it side-by-side, trying to get as far as possible. I still return to it often and it never fails to give me a good time. Iβm really looking forward to your next game. Keep up the good work!
07.04.2025 09:12 β π 0 π 0 π¬ 1 π 0Solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety in this minimalistic arcade puzzler! Wishlist Ovorol on Steam! store.steampowered.com/app/3604450/... #ScreenshotSaturday #indiegame #indiedev
05.04.2025 10:13 β π 4 π 1 π¬ 0 π 0I'm working on my first game as a solo developer! It's a minimalistic arcade puzzler where you solve two simultaneous quick-time puzzles to disable traps and guide a fragile egg to safety. Check it out on Steam and wishlist if you want to! store.steampowered.com/app/3604450/...
04.04.2025 09:38 β π 0 π 0 π¬ 0 π 0My cat βStormβ is such a good boy. He often comes by and interrupts me because he wants belly rubs. He gets them every time. (Made with Molotow acrylic paint markers.)
20.03.2025 08:24 β π 1 π 0 π¬ 0 π 0Thank for for all of these nuggets of wisdom! I learned a bunch of valuable things from this! πβ¨
14.03.2025 11:31 β π 1 π 0 π¬ 1 π 0The Pear Nose. β¨ππβ¨ (Traditional Lineart, Digital Colors) #cute #illustration
14.03.2025 08:09 β π 1 π 0 π¬ 0 π 0More pink and yellow goodness! #illustration #procreate
08.03.2025 04:50 β π 2 π 0 π¬ 0 π 0That was a great read. π Thanks for sharing! Wishing you good health and happy developing of your next game! β¨πβ¨
07.03.2025 10:27 β π 3 π 0 π¬ 0 π 0I love to work with limited color palettes. Pink and yellow has to be one of my absolute favorites.
β¨π©·ππ©·β¨
No worries! Keep up the good work! πβ¨
02.03.2025 11:54 β π 2 π 0 π¬ 0 π 0Acrylic paint markers are one of my favourite things to use. Making a solid area of color with sharp edges is so satisfying! #posca #fanart #powerpuffgirls #mojojojo
26.02.2025 06:36 β π 7 π 2 π¬ 0 π 0I like the vibe of this, even though it is in such an early stage. Reminds me a bit about Death's Door. If you ever need artists for your project, feel free to get in touch! :) Allt gott, Robert
25.02.2025 08:14 β π 1 π 0 π¬ 0 π 0Nr. 96 Drowzee. He looks so silly with his chocolate pants and that mysterious smile. I love that design! #pokemon #fanart #illustration
25.02.2025 04:39 β π 8 π 0 π¬ 1 π 0Really great use of the minimal size and amount of colors. So much personality in each and every one of them!
21.02.2025 13:44 β π 1 π 0 π¬ 1 π 0I donβt know what to do with this original character. He looks so ready to go do fun stuff, but now heβs just standing there and waiting patiently for me to tell him βGo!β. I need to draw him in some more situations to explore who he is and what he does. What do you see in this character?
21.02.2025 07:25 β π 2 π 0 π¬ 0 π 0π»Iβm looking for work!π» I'm Robert, a Game Art Generalist that loves working on stylized projects. I can work remote or on-site in the MalmΓΆ/Copenhagen area. I'm open to any kind of position. Feel free to get in touch! β¨πβ¨
π¨Portfolio: robegarden.artstation.com/projects
π¨Email: robegarden@gmail.com
In 2022, I was awarded "Talent of the Year" at Spilprisen (the Danish Game Awards) for the work I did on OddBallers during my time at Game Swing. Huge thanks to everybody I worked with. It was a blast!
14.02.2025 05:56 β π 0 π 0 π¬ 0 π 0This is the key art I made for GUNTOUCHABLES. It's a hardcore co-op action roguelite for 1-4 players. You play as a gun-toting group of "preppers" trying to reclaim the world from an ever-evolving horde of mutants, constantly working to develop new unique ways to kill you.
Developed by Game Swing.
Here are some of the guns I designed for GUNTOUCHABLES.
I particularly like the "Bat Shot", a revolver that steals life energy from the enemies that get hit by the bullets and heal the player through the syringe that goes into the player's hand. π¦π©Έ
Developed by Game Swing.
This is an illustration I made for one of the upgrade cards in GUNTOUCHABLES. Probably the most intense illustration for a very intense game!
Hand-drawn in Procreate on the iPad.
Developed by Game Swing.
Published by Ghost Ship Games.
This is a "postcard" from the OddBallers universe. The scene is set up inside Unity using in-game assets, then I did some tweaks in Photoshop to get facial expressions and other details to look right.
Developed by Game Swing.
Published by Ubisoft.