Sven Andersson's Avatar

Sven Andersson

@andsve.xyz.bsky.social

Engineer @ Figma - prev game and engine dev @ King and Defold

765 Followers  |  428 Following  |  37 Posts  |  Joined: 25.04.2023  |  1.6743

Latest posts by andsve.xyz on Bluesky

I really should go all in on bluesky - just popped in here again and it is sooo refreshing seeing relevant and interesting posts instead of bait and spam posts.

03.06.2025 16:39 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Do people have any recommendations for imgui libraries for C++ that arenโ€™t Dear Imgui? Undecided if I want to integrate anything but want to explore alternatives.

08.12.2024 17:58 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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In our next Tiny Glade update we'll bump the light limit from 32 to 32k while keeping the cost more or less the same.

The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.

05.12.2024 22:11 โ€” ๐Ÿ‘ 708    ๐Ÿ” 107    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 9
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Defold Druid UI Framework โ€“ GameFromScratch.com The free & open source Druid UI 1.0 framework for the excellent Defold Game Engine makes UI UX creation in Lua in defold easy.

Today we check out the recently released 1.0 version of Defold Druid. DrUId is a robust, free and open source UI framework for the excellent free #Defold (@defold) game engine.
gamefromscratch.com/defold-druid...
#gamedev #indiedev

28.10.2024 14:18 โ€” ๐Ÿ‘ 33    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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For context ๐Ÿ˜€

Remotery is a single C file, real-time instrumenting profiler, supporting a wild variety of CPUs, OS's and GPU APIs. It can live render millions of samples at 60hz in a browser and watch threads jump across cores without elevation.

Simple. Fast. Pure C99.

github.com/Celtoys/Remo...

24.10.2024 20:10 โ€” ๐Ÿ‘ 80    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Who among you has written a job system and has strong opinions about good places to start

24.10.2024 15:20 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Haha damnit sorry, only reason I thought it looked similar is since I walked around it like last week! ๐Ÿ˜…

24.10.2024 14:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Niiiiice! Is this Rรฅstasjรถn? ๐Ÿค”

24.10.2024 12:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I usually have a million projects going, from multiplayer extension for Defold to minimalistic cross platform windowing library - rarely finishing anything. Iโ€™ve been on parental leave since April and will be back at work in December - hobby coding has been extremely limited recently as well. ๐Ÿ˜„

24.10.2024 09:23 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
NES emulator called neeze, showing the debug tools with CPU overview, name tables and a CPU breakpoint/stepper panel.

NES emulator called neeze, showing the debug tools with CPU overview, name tables and a CPU breakpoint/stepper panel.

Metal gear running inside another NES emulator called Nespresso - a simple emulator made to make it easy to explain the concepts of emulation

Metal gear running inside another NES emulator called Nespresso - a simple emulator made to make it easy to explain the concepts of emulation

Duck tales game inside the Nespresso emulator

Duck tales game inside the Nespresso emulator

Never introduced myself, see a bunch of new followers, so maybe itโ€™s time. Iโ€™m an engineer currently at Figma working on Dev Mode, previously I worked on the Defold game engine at King, and also the Crash Bandicoot mobile game. I like realtime rendering, design and NES emu - screens from my emulator

24.10.2024 09:15 โ€” ๐Ÿ‘ 29    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
MERKร‰N by Bitnenfer / Foco (Revision Online 2020 Oldskool Demo Compo)
YouTube video by Revision Captures MERKร‰N by Bitnenfer / Foco (Revision Online 2020 Oldskool Demo Compo)

Hi! hope this place is better. Here's something I made: www.youtube.com/watch?v=fM0l... and you can read how I made it here bitnenfer.com/blog/2020/05... <3

23.10.2024 20:34 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hello, World!
Any Defold users here?

23.10.2024 14:42 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Wait, like import the old bird site timeline? How? ๐Ÿค”

21.10.2024 07:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nice to see @defoldengine.bsky.social is also here now!

21.10.2024 07:14 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Am now going to migrate as much of my twitter content over to bluesky as possible. Time to post exclusive stuff!

here is one: outtake from Metal Hellsinger development with Mikael Stanne of Dark Tranquillity and Halo Effect fame. Playing a veeerrry early prototype of Metal from 2019.

21.10.2024 06:57 โ€” ๐Ÿ‘ 70    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Color me surprised when I just came back and didnโ€™t know they werenโ€™t called skeets anymore.

20.10.2024 22:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
An image of a raytracing heatmap from Radeon Raytracing Analyzer

An image of a raytracing heatmap from Radeon Raytracing Analyzer

Since I can't post about my Xbox work โ€” and don't have any hobby projects on the go currently, I will do a thread about useful GPU tooling that's open access and/or open source.

Starting in next post:

20.10.2024 18:29 โ€” ๐Ÿ‘ 54    ๐Ÿ” 13    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1

๐Ÿ‘‹

20.10.2024 17:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Awesome, and great initiative with the starter pack as well!

20.10.2024 17:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm looking for gamedev and graphics peeps to follow. Who you got? Reposts appreciated!

10.10.2023 14:23 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0

I think the rendering/engine dev list will overlap at least some of that criteria:

20.10.2024 16:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Haha yes, posts are so much better, but I find it so funny that skeets were the word used when I last used the site ๐Ÿ˜„

20.10.2024 13:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have been on parental leave since April, and essentially AFK since then - Iโ€™m feeling very out of the loop on tech.

20.10.2024 10:38 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is now the time that Bluesky takes off for real? (This skeet will either age quite good, or really bad (and are we still calling Bluesky posts as skeets?))

20.10.2024 10:37 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included!

go.bsky.app/UFcEcV6

20.10.2024 07:27 โ€” ๐Ÿ‘ 84    ๐Ÿ” 42    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 9

It was (sadly?) - funny enough other people has taken credit afterwards, which is fine tbh I don't really care - it is a fun story though. ยฏ\_(ใƒ„)_/ยฏ

20.03.2024 09:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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This was my collection in 2019, it grew to about three times that size before i realized that i had to focus on fewer system.

I made a studio-tour in 2021 just around when i started to downscale: www.youtube.com/watch?v=Z37I...

Considering to make an updated studio tour soon, would you watch it?

13.11.2023 22:07 โ€” ๐Ÿ‘ 47    ๐Ÿ” 4    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

!jazbot whereami

13.11.2023 09:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Seriously considering putting this on my car. But for now itโ€™ll live on my fridge.

04.07.2023 03:40 โ€” ๐Ÿ‘ 539    ๐Ÿ” 105    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 10

Underrated skeet right here

07.05.2023 11:38 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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