Sorry, don't check this place frequently. Yeah that's one of our internal test levels that we use daily. It's quite old now!
13.02.2025 14:08 — 👍 2 🔁 0 💬 0 📌 0
Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels
Programmer at Don't Nod Montréal, littleBits enthusiast, friend of rodents, dad.
You may remember me from such games as FEZ and Cooldog Teaches Typing.
Old tech ramblings @ http://theinstructionlimit.com
Lead Rendering Engineer on Battlefield
Senior Rendering Developper @ Frostbite. Ex-Unity/Warner Montreal/Eidos/CAE Healthcare.
Co-founder of Shinies & Shadows - a podcast to learn about gfx collaboratively.
VFX programmer at EA Frostbite.
My opinions my own.
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
Graphics DevTech Engineer at NVIDIA
Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Day job: VP Central Tech @ Activision.
Engineering Fellow at Epic Games. Author of Nanite.
Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.