The future of 3D creation is here. VIVERSE now supports all major WebXR engines—including Unity, Godot, PlayCanvas, Babylon.js, and more.
In this video, we showcase the latest VIVERSE updates:
✅ Support for your favorite game engines
✅ New Studio for managing 3D experiences
✅ Streamlined deployment pipelines
✅ Zero platform lock-in
Whether you're building a game, virtual gallery, or collaborative space, VIVERSE gives you the freedom to create, publish, and share your way.
🎮 Start building now: https://create.viverse.com
🛠️ Try the new VIVERSE Studio: https://studio.viverse.com
#WebXR #VIVERSE #Godot #Unity #threejs #BabylonJS #3DCreation #OpenXR #NoCodeDev #GameDevTools #Wonderland
What Happens When One Platform Supports Every WebXR Engine?
Proud to share: VIVERSE now supports all major WebXR engines (Unity, Godot, Three.js & more).
Also live: VIVERSE Studio
📦 World management
🚀 Easy deployment
📊 Analytics
👤 Custom profiles
🔗 Watch, then visit news.viverse.com/ for more info!
#WebXR #GameDev #VIVERSE
12.06.2025 16:10 — 👍 11 🔁 4 💬 0 📌 0
For new XR folks see
@alexqgb.bsky.social XR Starter Pack:
bsky.app/starter-pack...
@markschramm.bsky.social XR Devs Starter Pack:
bsky.app/starter-pack...
@noproscenium.com Starter Pack:
bsky.app/starter-pack...
@uploadvr.com Starter Pack:
bsky.app/starter-pack...
@ben.roadtovr.com's thread. 👇
13.11.2024 00:53 — 👍 154 🔁 40 💬 14 📌 16
If Stuart only has one eye, I guess regular smartphone AR experiences taped to his eye goggle will be the equivalent of the type of stereoscopic experiences we get out of a MR headset
23.10.2023 17:15 — 👍 3 🔁 0 💬 0 📌 0
Wow that’s amazing! I am curious about what that tiny one next to the daydream is
14.10.2023 08:11 — 👍 0 🔁 0 💬 1 📌 0