Hey, check out what @cyangmou.bsky.social cooked last week!
New icons for our battle phase banners!
Which one is your favourite?
I guess mine is the vampire, for obvious reasons...๐ง๐ปโโ๏ธ๐ค
#Pixelart #ใใใ็ตต #indiedev
@kosowski.bsky.social
A caffeinated turtle randomly stroking keys. Making a game about vampires. @vampiretacticsgame.bsky.social ๐ฆ
Hey, check out what @cyangmou.bsky.social cooked last week!
New icons for our battle phase banners!
Which one is your favourite?
I guess mine is the vampire, for obvious reasons...๐ง๐ปโโ๏ธ๐ค
#Pixelart #ใใใ็ตต #indiedev
The Prisoner
Every link of his chain is forged by despair. Yet he rejoices, that he's in prison. Here he has time to think about his soul.
#indiedev #madewithunity #Pixelart #ใใใ็ตต
๐ฒ๐ฒ๐ฒ ๐ง๐ปโโ๏ธ ๐ฒ๐ฒ๐ฒ
How do you like our dice animation?
#indiedev #madewithunity #Pixelart #ใใใ็ตต
Hey, Folks!
Soooโฆ we added a cool undead hands animation so youโre 200% sure which unitโs selected and locked. ๐งโโ๏ธ
Anyone else getting โ90s UI vibes? ๐ค
Have a great Sunday! โค๏ธ
And stay juicy! ๐ฉธ๐ง๐ปโโ๏ธ
#indiedev #madewithunity #Pixelart #ใใใ็ตต
No matter how much armour they wear, their flesh still tastes the same. ๐ง๐ปโโ๏ธ
#indiedev #madewithunity #Pixelart #ใใใ็ตต
One piece of feedback we received during the prototype playtests was that players weren't sure who attacks whom on the following turn. We implemented following changes to fix it:
- Trajectory rendering
- Attack path highlighting
We hope you will like it ๐ค
#indiedev #madewithunity #Pixelart #ใใใ็ตต
Last week @cyangmou.bsky.social wrote an article, where he encourages us to use "pixel-consistent" term instead of "pixel-perfect". The article already penetrated our codebase ๐. Jokes aside, the article is really interesting, you can check it here:
ko-fi.com/post/Pixel-p...
Vampires only travel during night time. There's no coincidence there's a moon on this compass rose.
We started to work on the world map! ;)
#indiedev #Pixelart #ใใใ็ตต
Hey, Folks! We just polished our "Hero Attack!" button interaction. In addition to the animation, we added a clear battle phase transition.
What are your thoughts ?? ๐ง๐ปโโ๏ธ๐ค
We now have a logo! Check our header too ;)
12.01.2025 16:24 โ ๐ 56 ๐ 7 ๐ฌ 2 ๐ 0Last time, we introduced you to a hero character.
Now, meet The Witch, one of our minions! Left: a concept sketch; right: a battle sprite.
Would you make room for her in your party? ๐ง๐ปโโ๏ธ๐ค
Game design tutorial.
The game's theme as well as personal traits can influence achieving immersion.
#gamedev #gamedesign #indiedev
Lucius, the Vampire Knight. His humanity is but a shadow, preserved only by unwavering loyalty to the knight's code and his forgotten lord.
08.12.2024 15:58 โ ๐ 1100 ๐ 252 ๐ฌ 16 ๐ 4๐ฆ `How it started` VS `How it's going` ๐ฆ
These two pictures are almost a year apart. We started by sketching our UI on paper, before writing a single line of code. After 8 iterations of this Unit Details UI component, we've just implemented this new version. Hope you like it and find it intuitive.
Really nice and clear UI. Congrats ๐
27.11.2024 11:09 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Yes! Looks awesome :)
04.11.2024 08:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Two years ago, @kosowski.bsky.social and I teamed up, becoming close friends and creating game prototypes.
This Halloween, weโre excited to say one is becoming real. Follow us!
๐ป๐ป๐ป