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@moonwatchermd.bsky.social

https://x.com/MoonWatcherMD https://github.com/moon-watcher

234 Followers  |  435 Following  |  42 Posts  |  Joined: 09.11.2024  |  2.0982

Latest posts by moonwatchermd.bsky.social on Bluesky

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La lluvia desde dentro del coche.

09.10.2025 19:44 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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"Cuando miras un รกrbol y ves un รกrbol, no has visto realmente el รกrbol._

Cuando miras un รกrbol y ves un milagro, entonces, por fin, has visto un รกrbol."
Tony de Mello

๐Ÿ“ธ: Amanita muscaria a los pies de un gran abeto, ayer en los profundos y subyugantes bosques alsacianos.
๐ŸŽน youtu.be/nRtCrSG5_yc?...

09.10.2025 07:03 โ€” ๐Ÿ‘ 32    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Imposible no conmoverme frente a los restos de un ser vivo de hace mรกs de 145 millones de aรฑos.

09.10.2025 18:04 โ€” ๐Ÿ‘ 60    ๐Ÿ” 2    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

Sigo diciendo que a la derecha y a la ultraderecha hay que reconocerles que estรกn triunfando gracias a saber explotar sin remilgos el mayor recurso natural del planeta: los subnormales.

09.10.2025 14:30 โ€” ๐Ÿ‘ 91    ๐Ÿ” 20    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 3
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Estamos contemplando el primer rostro humano esculpido en un pilar con forma de T que haya sido descubierto en el conjunto de yacimientos arqueolรณgicos de TaลŸ Tepeler (Turquรญa). Y tiene nada menos que 12000 aรฑos

09.10.2025 10:49 โ€” ๐Ÿ‘ 474    ๐Ÿ” 100    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 1
Screenshot of a shoot 'em up game with a player ship and 3 enemy silos above it.

Screenshot of a shoot 'em up game with a player ship and 3 enemy silos above it.

Back to working on Razing Core today. #mastersystem #homebrew

09.10.2025 19:09 โ€” ๐Ÿ‘ 24    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm developing a Super Mario 64 clone on the Dreamcast using KallistiOS and raylib (gldc). I plan on making it for the #DreamDisc 2025 competition, just a pre alpha.

So far, basic controls and camera movement has been figured out. What do ya think? :)
#Dreamcast #SEGA #Mario64 #homebrew

09.10.2025 22:04 โ€” ๐Ÿ‘ 32    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
The loading screen features Mail and another character, a mage in a red hat and cloak, Tatt. Another character, a rotund monster, Gaw, gnaws on the corner of a wooden sign where Popful Mail Adventure and 1994 have been inscribed.

The loading screen features Mail and another character, a mage in a red hat and cloak, Tatt. Another character, a rotund monster, Gaw, gnaws on the corner of a wooden sign where Popful Mail Adventure and 1994 have been inscribed.

One of the main gameplay screens depicting a forest and one of the character conversion windows with Popful wondering what another character is doing up on a treetop platform. A status bar with Mail, Arms, Key, and Gold is below.

One of the main gameplay screens depicting a forest and one of the character conversion windows with Popful wondering what another character is doing up on a treetop platform. A status bar with Mail, Arms, Key, and Gold is below.

One of the shop screens with an adorable pink Gaw-like monster wearing a frilly white dress and saying "Hello! What can I do for you today, miss?" is on the screen with BUY SELL HEAL and EXIT.

One of the shop screens with an adorable pink Gaw-like monster wearing a frilly white dress and saying "Hello! What can I do for you today, miss?" is on the screen with BUY SELL HEAL and EXIT.

Another character dialogue moment with an angry looking mail facing off against an opponent.

Another character dialogue moment with an angry looking mail facing off against an opponent.

Ding-ding! Mail call! A POPFUL MAIL call!

Released originally for the PC-8801 Japanese PC in 1991, Popful Mail is an adorable anime-themed action-adventure from Nihon Falcom staring Mail, a fiery-tempered elven bounty hunter.

The snaps below are from the Sega-CD Working Designs localization.

1/2

22.01.2024 13:39 โ€” ๐Ÿ‘ 345    ๐Ÿ” 90    ๐Ÿ’ฌ 23    ๐Ÿ“Œ 3
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The 32X
"Doom Resurrection" #homebrew has recently been updated to v3.4

Adding:

-Fixed long initialization time of split-screen multiplayer

-Added framerate capping slidebar to video options

-Small stability & performance improvements

www.doomworld.com/forum/topic/...

#retro #romhack #romhacks

09.10.2025 04:42 โ€” ๐Ÿ‘ 8    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Kung Fu Kid
Master System | SEGA | 1987
#retrogaming #mastersystem #SEGA #SMS #jiangshi

09.10.2025 17:28 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Thanks to @marcrobledo.com a special treat for #Nintendo Game Boy fans as Mole Mania DX is out! A full "remake" of Mole Mania bringing it to the GBC in full color and WOW is it impressive! Works on #MiSTerFPGA too youtu.be/_6DgUH0ERKs #gaming #gamingnews #gaming_news

01.10.2025 12:31 โ€” ๐Ÿ‘ 16    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Miyamoto's "Forgotten" Game Boy Masterpiece Mole Mania Gets The Unofficial 'DX' Treatment Muddy has never looked better

Miyamoto's "Forgotten" Game Boy Masterpiece Mole Mania Gets The Unofficial 'DX' Treatment. (Image: @marc_robledo)

01.10.2025 11:30 โ€” ๐Ÿ‘ 98    ๐Ÿ” 25    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 4
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Bubble Bobble's Incredible C64 Port Just Got A New Fan Remaster That You Can Play For Free "Featuring fully redesigned sprites and backgrounds"

Bubble Bobble's Incredible C64 Port Just Got A New Fan Remaster That You Can Play For Free. (Repost)

09.10.2025 13:20 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Super Mario Bros. 3 - Underwater Levels (Sega Genesis/MegaDrive Cover)
YouTube video by SuperJet Spade Super Mario Bros. 3 - Underwater Levels (Sega Genesis/MegaDrive Cover)

Spade's Throwback of the Day: youtu.be/mfkvopqaCEc

Underwater theme from Super Mario Bros. 3 on Sega Genesis, done in 2019. Only the FM chip is used.

#SuperMarioBros #SuperMarioBros3 #SegaGenesis #SegaMegaDrive #YM2612 #OPN2 #FMSynth #chiptune

09.10.2025 12:24 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
่„ฑๅ‡บ (Escape) temp name is the title of the game shown here

่„ฑๅ‡บ (Escape) temp name is the title of the game shown here

Die Hard PC Engine was originally going to be released by Nichibutsu as "Dasshutsu" ่„ฑๅ‡บ which at a glance looks very similar to ่„ฑ็„ aka P.O.W. but ended up getting renamed to Die Hard and released from Pack in Video, can't find information about why but interesting nonetheless. #pcengine

05.10.2025 00:57 โ€” ๐Ÿ‘ 24    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
WWII "Friend" poster series from the Allied Forces, originally demonstrating the various Allied forces (British, Australian, Chinese, French, Dutch, etc.) and their appearances

It reads:

"This man is your FRIEND


He fights for FREEDOM"

The image is a sepia/black and white toned image of the Portland Frog protester, simply labelled FROG

WWII "Friend" poster series from the Allied Forces, originally demonstrating the various Allied forces (British, Australian, Chinese, French, Dutch, etc.) and their appearances It reads: "This man is your FRIEND He fights for FREEDOM" The image is a sepia/black and white toned image of the Portland Frog protester, simply labelled FROG

09.10.2025 02:47 โ€” ๐Ÿ‘ 4817    ๐Ÿ” 1440    ๐Ÿ’ฌ 28    ๐Ÿ“Œ 44

ยฟHay algรบn detalle muy insignificante de alguna obra o cosa que resulta que aprecias un montรณn?

No es por nada en particular. O bueno, sรญ, pa' confirmar que todavรญa hay quien aprecia el hilo fino y pa' curiosear ๐Ÿ‘€

08.10.2025 19:46 โ€” ๐Ÿ‘ 19    ๐Ÿ” 3    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 0
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Castle Escape 2.0 for the Sega Master System Prepare to be amazed! The original Castle Escape gets a dazzling upgrade with stunning new tiles and sprites, crafted to unleash the full potential of a powerhouse like the Master System. These visual...

Castle Escape (V2.0) for the Sega Master System

iratahack.itch.io/castle-escap...

14.01.2025 19:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here is my new Mattel Aquarius 10 Line game! Written for this year's competition #basic10liner check out my 10 line version of Bomber! #mattelaquarius

https://buff.ly/4k2kEwQ

15.02.2025 23:56 โ€” ๐Ÿ‘ 28    ๐Ÿ” 8    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Forest Escape - A Knight's Quest (SEGA Master System) by IrataHack Join Wee in a land of legends, where courage meets enchantment, and the forest holds secrets untold.

Demo now available for download!
iratahack.itch.io/forest-escap...

08.08.2025 16:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Coming soon! #RetroGaming #MasterSystem

04.08.2025 14:36 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Awesome!

09.10.2025 08:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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So mayyybe it's possible to render in 4 colors, it takes 20% more cpu but two palettes of 16 colors are then free for sprites and background #SGDK #SegaMegadrive

08.10.2025 13:54 โ€” ๐Ÿ‘ 65    ๐Ÿ” 17    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2
Prototype #17 - Rayman Super Nintendo [Super NES Classic]
YouTube video by Genesis 8:14 Prototype #17 - Rayman Super Nintendo [Super NES Classic]

youtu.be/Cy6A4RTW60c?...

08.10.2025 15:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โš Less than 32 hours remaining to order your Game Boy Color copy of Repugnant Bounty by @starlab.bsky.social!

This pre-order campaign is already successful, so you are guaranteed to receive your copy.

โžก๏ธ www.homebrew-factory.com/game-boy/160...

08.10.2025 08:09 โ€” ๐Ÿ‘ 6    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Frog Dude (Megadrive) and Alfred Chicken (Amiga) prototypes released - Games That Weren't GTW recently had an email from Andy Swann, who was one of the key programmers at Twilight back in the early 90's, and one of the lead developers of the

Link: www.gamesthatwerent.com/2014/02/frog...

08.10.2025 08:09 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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To celebrate the 40th Anniversary of the SEGA Mark III console in Japan, Astro Climber will be released and available for free on 20th October. #homebrew #mastersystem

07.10.2025 12:33 โ€” ๐Ÿ‘ 130    ๐Ÿ” 68    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2
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Is Cutout Village a #videogame or a cutout book?
Actuallyโ€ฆ weโ€™re making BOTH! ๐Ÿ˜„โœ‚๏ธ๐ŸŽฎ

#papercraft #cozygame #indiegame

08.10.2025 09:59 โ€” ๐Ÿ‘ 19    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Rewrote my #SGDK / #segagenesis raycaster again. This time to get rid of the Toy Story mirroring. The FPS dropped of course. But I think I'd rather run 10 to 13 FPS without mirroring the screen than run 15 to 20 with mirroring.

There's still some optimizing I can do, so maybe 15~ish is possible.

08.10.2025 04:38 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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#SGDK more stress test, it seems it can handle what i want to achieve. its ok, there's a little slowdown but once i simplify assets-smaller tilesets-i hope will disappear... but if not, i'm almost happy. Also perspective should be adjusted for the assets, in fact y position is not right.

08.10.2025 11:55 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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