Post from Matt Turnbull:
These are really challenging times, and if you’re navigating a layoff or even quietly preparing for one, you’re not alone and you don’t have to go it alone.
I know these types of tools engender strong feelings in people, but I'd be remiss in not trying to offer the best advice I can under the circumstances. I’ve been experimenting with ways to use LLM AI tools (like ChatGPT or Copilot) to help reduce the emotional and cognitive load that comes with job loss.
Here are some prompt ideas and use cases that might help if you're feeling overwhelmed:
Career Planning Prompts:
“Act as a career coach. I’ve been laid off from a [role] in the game industry. Help me build a 30-day plan to regroup, research new roles, and start applying without burning out.”
“What kinds of game industry jobs could I pivot to with experience in [Production/Narrative/LiveOps/etc.]?”
Resume & LinkedIn Help
“Here’s my current resume. Give me three tailored versions: one for AAA, one for platform/publishing roles, and one for startup/small studio leadership.”
“Rewrite this resume bullet to highlight impact and metrics.”
“Draft a new LinkedIn ‘About Me’ section that focuses on my leadership style, shipped titles, and vision for game development.”
Networking & Outreach
“Draft a friendly message I can send to old coworkers letting them know I’m exploring new opportunities.”
“Write a warm intro message for reaching out to someone at [studio name] about a job posting.”
Emotional Clarity & Confidence
“I’m struggling with imposter syndrome after being laid off. Can you help me reframe this experience in a way that reminds me what I’m good at?”
No AI tool is a replacement for your voice or your lived experience. But at a time when mental energy is scarce, these tools can help get you unstuck faster, calmer, and with more clarity.
If this helps, feel free to share with others in your network.
Stay kind, stay smart, stay connected.
Matt Turnbull, Executive Producer at Xbox Game Studios Publishing - after the Microsoft layoffs - suggesting on Linkedin that may maybe people who have been let go should turn to AI for help. He seriously thought posting this would be a good idea.
04.07.2025 03:48 — 👍 2966 🔁 807 💬 180 📌 446
Just don't fucking use AI. it's melting your brain. Stop.
01.07.2025 04:32 — 👍 2962 🔁 754 💬 35 📌 14
from a reddit post about the alters, i cant believe we're speedrunning luddites all over again.
everyone opposed to horse armour was RIGHT, it's had a ruinous effect on the entire industry!
01.07.2025 00:07 — 👍 401 🔁 65 💬 8 📌 0
Peter Falk as Columbo, looking quizzically at someone off camera.
"You say you only used AI for placeholder text, but in that text was a response from the AI saying 'here's a revised version'. Here's what I don't understand - why revise placeholder text? You see my problem? It just doesn't make sense to me. Why revise something nobody was meant to see, unless..."
01.07.2025 07:55 — 👍 8545 🔁 2537 💬 43 📌 44
its exhausting
and it makes you feel like shit? i LOVED this game, now its going in the bin, and from the wording of their "explanation" im never playing a game made by these guys again
30.06.2025 23:33 — 👍 922 🔁 226 💬 12 📌 0
I'm getting real tired of not being able to trust that a video game doesn't have AI crap in it:
aftermath.site/the-alters-ai-...
30.06.2025 23:32 — 👍 2321 🔁 665 💬 30 📌 127
Stop using AI for placeholder assets.
Use sketches. Use lorem ipsum. Use bright pink materials. Use programmer art for fucks sake, literally anything else.
If your studio is using AI even for temp, even if they think they've covered their tracks, SPEAK UP because people WILL FIND IT
30.06.2025 22:22 — 👍 1930 🔁 700 💬 19 📌 14
I just find it such a sad missed opportunity to include text in your game but view it as a 'background texture' that merits so little attention that you're willing to just put chatgpt spew there and not even check that you took out the preamble to the LLM response.
29.06.2025 16:21 — 👍 243 🔁 65 💬 7 📌 3
A The Alters screenshot of a background panel of sci-fi babble. The scroll begins with "Sure, here's a revised version focusing purely on scientific and astronomical data:"
Fans slam The Alters after discovering evidence of undisclosed gen AI in images, text, and translation
www.eurogamer.net/fans-slam-th...
29.06.2025 14:24 — 👍 220 🔁 59 💬 13 📌 58
The fact I've only found like two people calling out the AI generated content in The Alters has me feeling like I'm going insane.
I was enjoying this game so much but the look of those pictures kept nagging at me.
idgaf that it's just a few pics, AI is an insult to the very concept of art!
24.06.2025 07:00 — 👍 70 🔁 19 💬 4 📌 3
Welp. That's me done with #TheAlters
My first thought since I read this post was more, "if they used genAI for something this "small" without disclosure, where else have they done so?" & that's deeply upsetting
& tbh this seems evidence enough that genAI is a deterrent to consumers in the main
26.06.2025 10:07 — 👍 9 🔁 5 💬 2 📌 1
wow that is so disappointing, thought 11bit can do better
29.06.2025 10:33 — 👍 0 🔁 0 💬 0 📌 0
Well that's disappointing. What the fuck is it with studios thinking AI is fine *only* for the icons. If they're not important, why have them at all. If they're important then PAY YOUR ARTISTS!
23.06.2025 06:00 — 👍 405 🔁 89 💬 18 📌 19
So, we had some unknown outsource companies at fault for plagiarizing previously and now unknown former empleyee? How convenient! Surely the fact that art director and other marathon artists follow her means nothing.
16.05.2025 07:15 — 👍 20 🔁 0 💬 0 📌 0
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.
@bungie.net @marathonthegame.bungie.net
15.05.2025 18:11 — 👍 12181 🔁 5299 💬 270 📌 672
"Those who have drank the AI Kool-Aid don't understand that all this brainstorming and iteration *is* making the game, it’s a crucial everyday part of game development (and human interaction) and is not a problem to be solved.”
08.04.2025 00:43 — 👍 700 🔁 239 💬 7 📌 5
This is amazing! 😭
09.04.2025 12:11 — 👍 1 🔁 0 💬 1 📌 0
Artwork I've drawn, inspired by both versions of Silent Hill 2, showing a mix of then and now as James Sunderland and Maria are caught in the loop, their past and remake selves inseparable.
Born From A Wish #Art #SilentHill2
08.04.2025 22:12 — 👍 414 🔁 141 💬 19 📌 0
Maria's concept I did for Silent Hill 2, based on @adsk4.bsky.social initial sketch/idea 🙂
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
21.03.2025 18:48 — 👍 32 🔁 7 💬 2 📌 0
🍦🍕
21.03.2025 18:33 — 👍 23 🔁 5 💬 1 📌 0
Perhaps the Gamers are alright
20.03.2025 06:44 — 👍 23283 🔁 6261 💬 436 📌 1403
My Angela concepts for Silent Hill 2
more art from the team at konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
18.03.2025 21:13 — 👍 69 🔁 10 💬 1 📌 0
Eddie concept I did for Silent Hill 2
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
16.03.2025 20:35 — 👍 60 🔁 11 💬 3 📌 0
Mary Sunderland & sick Mary
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
14.03.2025 14:02 — 👍 31 🔁 2 💬 0 📌 0
Historical Society, I also did initial level blockout of this place and designed interiors
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
14.03.2025 14:00 — 👍 7 🔁 1 💬 0 📌 0
Nurse Otherworld design, also designed variants of base mannequin, nurse and lying figure to have more variety among enemies
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
12.03.2025 19:49 — 👍 57 🔁 11 💬 0 📌 0
Had so much fun designing the cube for Labyrinth and sculpting the base faces!
more art from the team at www.konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
12.03.2025 19:46 — 👍 18 🔁 3 💬 1 📌 0
Was responsible for spider mannequin design which was obviously following @adsk4.bsky.social vision in general :)
more art from the team at konami.com/games/silent...
#silenthill2 #silenthill2remake #silenthill #jamessunderland #horrorgames #conceptart
11.03.2025 08:12 — 👍 42 🔁 6 💬 1 📌 0
President of Signal, Chief Advisor to AI Now Institute
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