Hey all, my husband @kevinonthelam.bsky.social found out that heโs going to be laid off next month. ๐ฅบHeโs a Staff Character Animator who has been working on The Outer Worlds 2. Weโd greatly appreciate any leads that you have, because times are expensive and we have two little boys. ๐ Thank you!
02.10.2025 22:48 โ ๐ 115 ๐ 64 ๐ฌ 4 ๐ 1
Congrats!!!
15.09.2025 22:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
The DLC is really special. The base game was a little rough around the edges at launch, but still showed so much promise. Overture shows their growth as a team, as well their continued sense of creativity, especially in weapon and systems design. I hope you enjoy it!
06.09.2025 15:35 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
YO!!! Congrats!
04.07.2025 19:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
When I hear โMusic Designerโ, I anticipate a more holistic set of responsibilities. They should be aiming to meet the expectations of a Sound Designer, including editing, baseline implementation skills, pre-mix, etc. Depending on seniority and team size, this can include systems design.
04.07.2025 19:15 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Subjective, but Iโve seen Implementation / Integration used interchangeably to mean โget music assets into the gameโ. Sometimes that just means middleware, other times itโs holistic. It usually includes some music editing responsibilities but not always.
04.07.2025 19:11 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
Friendly reminder that EAโs photosensitivity tool (IRIS) is free for everyone to use if you need it. In this case, it could save literal lives.
github.com/electronicar...
26.02.2025 22:38 โ ๐ 272 ๐ 155 ๐ฌ 6 ๐ 4
YouTube video by In The Mix
Sound vs Sanity - An Unpopular Opinion in Pro Audio
This video really resonated with me, a reminder to prioritize your emotional and physical health when designing an audio workspace (TLDR: You can probably make that window work, and the pros usually outweigh the cons)
youtu.be/2sM_02BV7Z0?...
22.02.2025 20:24 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Man, that fucking sucks
19.02.2025 00:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This was so cool dude, Amethyst Star in particular resonated with me, really emotive / intriguing (Might just be my headspace right now with, well, the world, but it felt somewhat cathartic)
18.02.2025 22:06 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Congrats!!! Excited to start my week with this
18.02.2025 16:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Anyway Iโm seeking Senior Producer roles in games and am willing/eager to relocate outside of the US.
10.02.2025 17:09 โ ๐ 249 ๐ 113 ๐ฌ 15 ๐ 4
Unfortunately, something I experienced after we launched Jedi. ๐ On my mind because of a more recent release.
Criticism is great, essential even. Just be specific, and preferably understanding of the process of creating something in a collaborative setting.
07.02.2025 21:25 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Good: โThis didnโt resonate with me.โ, etc.
Bad: โDude, this thing you worked on SUCKEDโฆโ โOkโ โโฆlike, just AWFUL dudeโฆโ โOk.โ โโฆlike, why would anyone ever make this?โ โOK!โ
07.02.2025 21:19 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 1
โข Normalize not enjoying art / entertainment your friends have worked on.
โข Balance that by not being a jerk about it.
07.02.2025 21:19 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0
For Gravity Well's third year of internships, we're hiring THREE interns - code, design, and production. Please share!
07.02.2025 16:59 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 0
So thankful Swen Vincke finally got the time he deserved. What a speech.
13.12.2024 04:01 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
EA adds patents to accessibility pledge, releases photosensitivity plugin for Unreal Engine - Can I Play That?
EA adds 23 patents to its accessibility patent pledge, and releases an open source photosensitivity analysis plugin for Unreal Engine.
EA has added 23 more patents to its accessibility patent pledge, and released a new photosensitivity analysis plugin for Unreal Engine 5.
The plugin allows developers to test in-game in real-time. This makes it easier to test often and early.
05.12.2024 17:43 โ ๐ 26 ๐ 20 ๐ฌ 0 ๐ 2
Shh, theyโre sleeping
03.12.2024 15:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Wherever youโre heading to next is so lucky to have you. Best wishes!
03.12.2024 02:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
YO!!! Congrats!
26.11.2024 23:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Preparing for Game Audio Mixing: Tips to help keep you on track!
Strive for Consistency and achieve great Storytelling! I put together this short guide to shed light on common pitfalls and lessons learned from my experience in mixing games as a solo audio developer...
The goal of #gameaudio mixing is to achieve storytelling that clearly highlights the core emotional context of a presentation, while consistently communicating player relevant information.
A short guide to shed light on common pitfalls and lessons learned:
www.linkedin.com/pulse/prepar...
23.11.2024 19:55 โ ๐ 42 ๐ 10 ๐ฌ 0 ๐ 2
Iโm so sorry, Megan. I canโt imagine what you are going through. This industry is so much brighter with you (and Ramona) in it. If you ever had to leave it, that only speaks to their failure. You deserve to be here.
20.11.2024 19:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Me too ๐ฅฒ
31.10.2024 04:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
If heโs comfortable with starter packs, @petestewart.bsky.social
28.10.2024 02:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Join us in 20 minutes for a new episode of Dev Heads Podcast as @teanah.bsky.social, Mikee and @nickjcal.bsky.social chat with Lianne Papp, an Executive Producer at Turtle Rock Studios!
We'll be learning all about what an EP does at a studio.
Watch here: www.youtube.com/live/PXzGeYH...
25.10.2024 16:44 โ ๐ 12 ๐ 3 ๐ฌ 1 ๐ 0
3D Environment Artist | Looking for work! | previous: Giant Squid, Iridium Studios, Ember Entertainment | hEDS๐ฆ๐| Seattle ๐ง๏ธ๐
Portfolio: https://nataliespitzel.myportfolio.com/
The official English FFXIV Bluesky account.
The critically acclaimed MMORPG with a Free Trial up to level 70! โจ freetrial.finalfantasyxiv.com
Correspondent on the Daily Show. Standup Comic & Emmy-nominated writer. Listen to the Josh Johnson Show podcast on Spotify + Apple
https://linktr.ee/joshjohnsoncomedy
Former journalist running for Congress (IL-09) because we deserve Democrats who actually do something | katforillinois.com
Onsta โ Black Illustrator โ Twitch Partner โ Chaotic Space Traveler VTuber โ๏ธโจโ LVL32 โ She/They โ http://onsta.carrd.co โ Contact: onstamon@gmail.com โ http://twitch.tv/onsta โ https://linktr.ee/onsta โโ NSFW/NFTs/AI! โ #art #vtuber icon by @outlaweric.com
A video game studio growing the future of social play. ๐ณ Follow along here and on our website: www.gardens.dev
No NFTs, No A.I.
linktr.ee/sarahcandersen
Founder & CEO of Something Wicked Games | Former Project Lead at Bethesda Game Studios #Fallout #ElderScrolls
Composer:
Destiny 2: The Edge of Fate, Fortnite S36, League of Legends, Wild Rift, TFT, Guild Wars 2, Legends of Runeterra
Additional Music:
Star Wars: Outlaws, Destiny 2: Forsaken, Call of Duty: WWII
linktr.ee/brendoncomposer
A ghost waiting to be exorcised
Composer (Alan Wake 2, Control, Crossfire X, Quantum Break, Alan Wake 1, some pop and dance music too - among other things). Neon2. Classical Trancelations, "Lowland". Audio Branding / Sonic Identity.
Director of Audio at BioWare
Senior Sound Designer at SIE Creative Arts Sound
Design Director at Telltale.
Previously: BioWare (DAV, MEA & DAI), ZOS, Respawn (JFO), Motive (SWBFII), Big Huge Games (KoA:R). D&D addict.
Technical Music Designer at Spiderfarm Productions
juliem.audio@gmail.com #VGM #GameAudio
Composer. Star Wars Outlaws (co-composer), Lamplighters League, Overwatch 2, GRAFT, Destiny: Rising
One of the people who makes People Make Games.
chris@peoplemakegames.com
๐ Sound Designer at Ubisoft Bordeaux
๐จTheme maker for REAPER
Currently : ๐ฏAssassin's Creed Shadows
Prev: ๐ก๏ธAC Mirage | ๐ BattleCore Arena | ๐Project Q | ๐Rustle
fr/en
she/her ๐ณ๏ธโโง๏ธ
terromino.com