The main takeaway from #js13k 2025: don't sink time into big, complex, self-contained concepts you don't have resources to finish properly. Start small but complete - then polish it as far as you can.
Next year's goal: get the game to playtests and tune the gameplay from there ๐
07.10.2025 00:16 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 2
Catapoolt
A game in the js13kGames 2025 competition. Play it now, for free!
I ranked 14th overall and an insane 4th in the Mobile category at #js13k 2025 with my game Catapoolt ๐ฏ
๐ js13kgames.com/2025/games/c...
Not bad for a game made in just 2 days ๐
Huge thanks to everyone who helped, supported, and made this yearโs compo so tough and awesome!
04.10.2025 15:33 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
Catapoolt, by Katie Spogreeva
from the album 13K Cat Bites
By the way, you can check out the awesome soundtrack by Katie Spogreeva as part of the official OST ๐ js13k.bandcamp.com/track/catapo...
Massive shoutout - she delivers bangers every. damn. year ๐ฅ
01.10.2025 20:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
All sounds & music in my #js13k entry Catapoolt were made in #pico8 ๐ถ
Playing them on Web (desktop + mobile) was made possible thanks to the awesome 'pico8-music' library by Cody Ebberson - took a few tweaks, but totally worth it ๐
Huge thanks for helping my game sound! ๐
01.10.2025 00:00 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 0
In my #js13k game Catapoolt, the โhard-to-catchโ mice are actually Autonomous Agents ๐ญโจ
They roam the game field using wander behavior and evade the cat with flee behavior - straight from the fantastic #theNatureOfCode book by @shiffman.lol
29.09.2025 23:15 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
The main source of inspiration for the Catapoolt game ๐ซ
28.09.2025 19:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
String Avoider | Emanuele Feronato
Guess I owe you more tails talk! ๐พ
Cat tail is implemented as Verlet rope with inverted gravity.
Mouse tails follow the logic from Emanuele Feronato's awesome โString Avoiderโ tutorial series - I finally found a way to sneak that into a game!
emanueleferonato.com/tag/string-a...
27.09.2025 21:17 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Surprisingly fast decisions under #js13k limits: needed cat tail aligned to body. Instead of proper math - pushing tail's anchor along normal between two adjacent soft-body points towards center (super unstable), I just increased body outline thickness. Hacky, but perfect! ๐ถโ๐ซ๏ธ #gamedev #indiedev
26.09.2025 21:37 โ ๐ 13 ๐ 5 ๐ฌ 1 ๐ 0
Initially, due to the round head-collider under gravity, the catโs body stretched into an egg-like oval. To squash it flatter, more bun-like, I fake-support the butt with an invisible floor ๐
25.09.2025 22:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
When the cat's head moves too fast, it can slip out of the body ๐
I make the body catch up by adding overshoot to all soft-body vertices. Verlet integration shines here - momentum stays, as I also adjust the previous positions of the body points ๐ค
21.09.2025 22:02 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
The cat is controlled by a circular collider inside a soft-body shell.
In fact, all collisions with the ground and field bounds are calculated as collisions with a simple circle ๐
21.09.2025 21:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Hereโs how the cat, the main character of the Catapoolt game for the #js13k contest, was made ๐
Big shoutout to Argonautcode, whose awesome tutorial youtu.be/GXh0Vxg7AnQ
goes into detail on how to build a soft-body physics simulation #gamedev
17.09.2025 23:51 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 0
Here is my entry for #js13k 2025 competition - it's called Catapoolt ๐๐ฉ
After changing the concept twice, it ended up being made in just 2 days!
Play it here js13kgames.com/2025/games/c...
Beautiful cover art by @tangreee to catch the eye:
14.09.2025 23:17 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
๐โโฌ
13.08.2025 11:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Making a flight over the voxel rendered terrain-like plasma in 300 chars
'cause what else to do at home when you're sick ๐ค
#demoscene #voxel #pico8 #postcart
gif/src: www.lexaloffle.com/bbs/?pid=164...
02.04.2025 11:18 โ ๐ 9 ๐ 0 ๐ฌ 1 ๐ 0
What golden words:
โThe absence of limitations is the enemy of art.โ โ Orson Welles
27.01.2025 11:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
John Romero with me
I've collected all the resources related to my #gamedev activity in one place linktr.ee/volkov_ayyy
to make it easier for you to follow ๐
Photo of me with John Romero to get attention!
28.12.2024 16:11 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
If you are in desperate need of a brand identity and your art skills are close to zero
#asciiart comes to the rescue ๐ฅณ
Soon on every splash screen of my games.
27.12.2024 00:23 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
๐Merry Christmas!
#asciiart #pico8 #postcart (300 chars)
gif/src: lexaloffle.com/bbs/?pid=159...
23.12.2024 23:08 โ ๐ 54 ๐ 7 ๐ฌ 0 ๐ 0
๐ฎ Indie Game Developer & 3D Artist
๐ฅ Developing a post-apocalyptic shooter in Unity3D
๐ Follow the progress & download the demo: torygames.itch.io
Game dev, father, tinkerer
Solo hobbyist indie gamedev; creator of 25+ games; building in web tech (js, html, css) - morph.games
๐ฎ๐น CET (UTC+1)
๐ฎ Web dev turned indie game dev
I mostly post gamedev and art related stuff here.
I make games: http://rostok.itch.io, and stuff: http://rostok.3e.pl; I work at http://3e.pl; mstdn http://socel.net/@von_rostock; twitter https://x.com/von_rostock
Web Game Developer, Enclave Games studio founder, js13kGames compo creator, Gamedev.js starter, Gamedev.js Weekly newsletter publisher, W3C Games chair, GitHub Star, OP Guild head.
Art, game design, doodles.
Here for nice/cute/weird board games, video games, illustrations, and pals. Worked on Bomb Busters, Flinthook, Dig! Dig! Dino!, Geek Mind, BioGems, Where's Waldo, and so on!
Freelance Indie Gamedev โข Pixel Artist โข Textmode โข TTRPG โข pixelart โข Lowpoly โข GBStudio โข JS/HTML โข Dungeon Master #ใใใ็ตต
To contact me, visit my website: polyducks.co.uk
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
Solo game developer, 37yo, Belarus
I love creating games in #Pico8 , #Picotron and #Godot. I especially love #demakes and have created a few of my own.
Check out my games on Steam: https://store.steampowered.com/search/?developer=taxicomics
Sound and graphics toys and tools. Also at https://6t.vc/@luchak
Make Pixel Composer
Available on itch: http://makham.itch.io/pixel-composer
Steam : http://store.steampowered.com/app/2299510
A brand new handheld video game system from Panic.
โก๏ธ Available at https://play.date
๐ฌ Need help? Go to https://help.play.date
๐๏ธ Iโm StuntmAEn Bob & I do pixel art
๐ฉ bob.stuntmaen@gmail.com ๐
๐๏ธ https://www.inprnt.com/profile/stuntmaen_bob/
โ๏ธ https://ko-fi.com/stuntmaenbob
๐ซ no AI/ nf t
You can also find me on Insta, Mastodon, Tumblr & Cara!
#pixelart #pixelartist #pixel โจ
pixel artist / game dev
https://deadlyyucca.com